L L4D2node

CUtlRBTree<CUtlMap<unsigned_int,Rule*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Rule*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Rule*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>::RotateLeft

0x005cf530 · 1075 bytes · __thiscall

_ZN10CUtlRBTreeIN7CUtlMapIjP4RuletE6Node_tEtNS3_8CKeyLessE10CUtlMemoryI15UtlRBTreeNode_tIS4_tEtEE10RotateLeftEt

Decompiled

undefined (2 params)

/* WARNING: Type propagation algorithm not settling */
/* CUtlRBTree<CUtlMap<unsigned int, Rule*, unsigned short>::Node_t, unsigned short, CUtlMap<unsigned
   int, Rule*, unsigned short>::CKeyLess, CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned int, Rule*,
   unsigned short>::Node_t, unsigned short>, unsigned short> >::RotateLeft(unsigned short) */

void __thiscall
CUtlRBTree<CUtlMap<unsigned_int,Rule*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Rule*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Rule*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::RotateLeft(CUtlRBTree<CUtlMap<unsigned_int,Rule*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,Rule*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,Rule*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
             *this,ushort param_1)

{
  ushort uVar1;
  ushort uVar2;
  short *psVar3;
  ushort *puVar4;
  int iVar5;
  undefined2 *puVar6;
  bool bVar7;
  int local_24;
  int local_20;
  
  if ((Links(unsigned_short)::s_Sentinel == '\0') &&
     (iVar5 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
    Links(unsigned_short)::s_Sentinel = 0xffff;
    DAT_00f21cea = 0xffff;
    DAT_00f21cec = 0xffff;
    __cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
  }
  if (param_1 == 0xffff) {
    local_24 = 0xffff0;
    uVar2 = DAT_00f21cea;
  }
  else {
    local_24 = (uint)param_1 * 0x10;
    uVar2 = *(ushort *)(local_24 + *(int *)(this + 4) + 2);
  }
  if (Links(unsigned_short)::s_Sentinel == '\0') {
    iVar5 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel);
    if (iVar5 != 0) {
      Links(unsigned_short)::s_Sentinel = 0xffff;
      DAT_00f21cea = 0xffff;
      DAT_00f21cec = 0xffff;
      __cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
    }
    iVar5 = *(int *)(this + 4);
  }
  else {
    iVar5 = *(int *)(this + 4);
  }
  if (uVar2 == 0xffff) {
    local_20 = 0xffff0;
    puVar6 = &Links(unsigned_short)::s_Sentinel;
  }
  else {
    local_20 = (uint)uVar2 * 0x10;
    puVar6 = (undefined2 *)(iVar5 + local_20);
  }
  bVar7 = Links(unsigned_short)::s_Sentinel == '\0';
  *(undefined2 *)(iVar5 + 2 + local_24) = *puVar6;
  if ((bVar7) && (iVar5 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
    Links(unsigned_short)::s_Sentinel = 0xffff;
    DAT_00f21cea = 0xffff;
    DAT_00f21cec = 0xffff;
    __cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
  }
  if (uVar2 == 0xffff) {
    psVar3 = &Links(unsigned_short)::s_Sentinel;
  }
  else {
    psVar3 = (short *)(local_20 + *(int *)(this + 4));
  }
  if (*psVar3 != -1) {
    if ((Links(unsigned_short)::s_Sentinel == '\0') &&
       (iVar5 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
      Links(unsigned_short)::s_Sentinel = 0xffff;
      DAT_00f21cea = 0xffff;
      DAT_00f21cec = 0xffff;
      __cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
    }
    puVar4 = &Links(unsigned_short)::s_Sentinel;
    if (uVar2 != 0xffff) {
      puVar4 = (ushort *)(local_20 + *(int *)(this + 4));
    }
    *(ushort *)(*(int *)(this + 4) + 4 + (uint)*puVar4 * 0x10) = param_1;
  }
  if (uVar2 != 0xffff) {
    if ((Links(unsigned_short)::s_Sentinel == '\0') &&
       (iVar5 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
      Links(unsigned_short)::s_Sentinel = 0xffff;
      DAT_00f21cea = 0xffff;
      DAT_00f21cec = 0xffff;
      __cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
    }
    puVar6 = &Links(unsigned_short)::s_Sentinel;
    if (param_1 != 0xffff) {
      puVar6 = (undefined2 *)(*(int *)(this + 4) + local_24);
    }
    *(undefined2 *)(*(int *)(this + 4) + 4 + local_20) = puVar6[2];
  }
  if (param_1 == *(ushort *)(this + 0x10)) {
    *(ushort *)(this + 0x10) = uVar2;
  }
  else {
    if ((Links(unsigned_short)::s_Sentinel == '\0') &&
       (iVar5 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
      Links(unsigned_short)::s_Sentinel = 0xffff;
      DAT_00f21cea = 0xffff;
      DAT_00f21cec = 0xffff;
      __cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
    }
    uVar1 = DAT_00f21cec;
    if (param_1 != 0xffff) {
      uVar1 = *(ushort *)(local_24 + *(int *)(this + 4) + 4);
    }
    if ((Links(unsigned_short)::s_Sentinel == '\0') &&
       (iVar5 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
      DAT_00f21cea = 0xffff;
      Links(unsigned_short)::s_Sentinel = 0xffff;
      DAT_00f21cec = 0xffff;
      __cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
    }
    if (uVar1 == 0xffff) {
      puVar4 = &Links(unsigned_short)::s_Sentinel;
    }
    else {
      puVar4 = (ushort *)((uint)uVar1 * 0x10 + *(int *)(this + 4));
    }
    if (param_1 == *puVar4) {
      iVar5 = Links(this,param_1);
      *(ushort *)((uint)*(ushort *)(iVar5 + 4) * 0x10 + *(int *)(this + 4)) = uVar2;
    }
    else {
      iVar5 = Links(this,param_1);
      *(ushort *)((uint)*(ushort *)(iVar5 + 4) * 0x10 + *(int *)(this + 4) + 2) = uVar2;
    }
  }
  *(ushort *)(*(int *)(this + 4) + local_20) = param_1;
  if (param_1 != 0xffff) {
    *(ushort *)(*(int *)(this + 4) + 4 + local_24) = uVar2;
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)