L L4D2node

ResponseRulePartition::GetDictForRule

0x005b6130 · 374 bytes · __thiscall

_ZN21ResponseRulePartition14GetDictForRuleEP15CResponseSystemP4Rule

Decompiled

undefined (3 params)

/* ResponseRulePartition::GetDictForRule(CResponseSystem*, Rule*) */

ResponseRulePartition * __thiscall
ResponseRulePartition::GetDictForRule
          (ResponseRulePartition *this,CResponseSystem *param_1,Rule *param_2)

{
  byte *pbVar1;
  int iVar2;
  char *pcVar3;
  char *pcVar4;
  byte *pbVar5;
  undefined *puVar6;
  
  if (GetDictForRule(CResponseSystem*,Rule*)::kWHO == '\0') {
    iVar2 = __cxa_guard_acquire(&GetDictForRule(CResponseSystem*,Rule*)::kWHO);
    if (iVar2 != 0) {
      puVar6 = &DAT_00c57877;
                    /* try { // try from 005b6273 to 005b6277 has its CatchHandler @ 005b62e4 */
      AI_CriteriaSet::ComputeCriteriaSymbol((char *)&GetDictForRule(CResponseSystem*,Rule*)::kWHO);
      __cxa_guard_release(&GetDictForRule(CResponseSystem*,Rule*)::kWHO,puVar6);
    }
  }
  if (GetDictForRule(CResponseSystem*,Rule*)::kCONCEPT == '\0') {
    iVar2 = __cxa_guard_acquire(&GetDictForRule(CResponseSystem*,Rule*)::kCONCEPT);
    if (iVar2 != 0) {
      pcVar3 = "Concept";
                    /* try { // try from 005b6233 to 005b6237 has its CatchHandler @ 005b62ce */
      AI_CriteriaSet::ComputeCriteriaSymbol
                ((char *)&GetDictForRule(CResponseSystem*,Rule*)::kCONCEPT);
      __cxa_guard_release(&GetDictForRule(CResponseSystem*,Rule*)::kCONCEPT,pcVar3);
    }
  }
  if (GetDictForRule(CResponseSystem*,Rule*)::kSUBJECT == '\0') {
    iVar2 = __cxa_guard_acquire(&GetDictForRule(CResponseSystem*,Rule*)::kSUBJECT);
    if (iVar2 != 0) {
      pcVar3 = "Subject";
                    /* try { // try from 005b629f to 005b62a3 has its CatchHandler @ 005b62b8 */
      AI_CriteriaSet::ComputeCriteriaSymbol
                ((char *)&GetDictForRule(CResponseSystem*,Rule*)::kSUBJECT);
      __cxa_guard_release(&GetDictForRule(CResponseSystem*,Rule*)::kSUBJECT,pcVar3);
    }
  }
  pcVar3 = (char *)Rule::GetValueForRuleCriterionByName
                             (param_2,param_1,
                              (CUtlSymbol *)&GetDictForRule(CResponseSystem*,Rule*)::kWHO);
  pcVar4 = (char *)Rule::GetValueForRuleCriterionByName
                             (param_2,param_1,
                              (CUtlSymbol *)&GetDictForRule(CResponseSystem*,Rule*)::kCONCEPT);
  pbVar5 = (byte *)0x0;
  iVar2 = Rule::GetPointerForRuleCriterionByName
                    (param_2,param_1,(CUtlSymbol *)&GetDictForRule(CResponseSystem*,Rule*)::kSUBJECT
                    );
  if ((((iVar2 != 0) && (*(char *)(iVar2 + 8) != '\0')) &&
      (pbVar1 = *(byte **)(iVar2 + 2), pbVar1 != (byte *)0x0)) &&
     ((byte)((*pbVar1 & 0xdf) + 0xbf) < 0x1a)) {
    pbVar5 = pbVar1;
  }
  iVar2 = GetBucketForSpeakerAndConcept(this,pcVar3,pcVar4,(char *)pbVar5);
  return this + iVar2 * 0x38;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)