L L4D2node

CStudioHdr::CActivityToSequenceMapping::ReleaseMapping

0x0059f350 · 633 bytes · __cdecl

_ZN10CStudioHdr26CActivityToSequenceMapping14ReleaseMappingEPS0_

Decompiled

undefined (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CStudioHdr::CActivityToSequenceMapping::ReleaseMapping(CStudioHdr::CActivityToSequenceMapping*)
    */

void CStudioHdr::CActivityToSequenceMapping::ReleaseMapping(CActivityToSequenceMapping *param_1)

{
  int *piVar1;
  int iVar2;
  uint uVar3;
  char cVar4;
  ushort uVar5;
  int iVar6;
  uint uVar7;
  int in_GS_OFFSET;
  bool bVar8;
  undefined4 local_74;
  undefined4 local_70;
  undefined4 local_6c;
  undefined4 local_68;
  int local_64;
  undefined4 local_60 [20];
  int local_10;
  
  local_10 = *(int *)(in_GS_OFFSET + 0x14);
  if ((param_1 == (CActivityToSequenceMapping *)0x0) ||
     (param_1 == (CActivityToSequenceMapping *)emptyMapping)) goto LAB_0059f510;
  local_74 = 0;
  local_70 = 0;
  if (___atan2f_finite == 0) {
    local_64 = 0;
  }
  else {
    (**(code **)(___atan2f_finite + 0x50))
              (___atan2f_finite,&local_74,0,0,0,0,"/data/src/game/server/../../public/studio.cpp",
               0x895,&ReleaseMapping(CStudioHdr::CActivityToSequenceMapping*)::tm_fmt,"(%s)%s",
               "Unaccounted","CStudioHdr::CActivityToSequenceMapping::ReleaseMapping");
    local_64 = ___atan2f_finite;
  }
  iVar2 = _DAT_0105db00;
  local_6c = local_74;
  local_68 = local_70;
                    /* try { // try from 0059f423 to 0059f427 has its CatchHandler @ 0059f5e3 */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar6 = ThreadGetCurrentId(), iVar2 == iVar6)) {
    if ((char *)*_DAT_0105d15c != "CStudioHdr::CActivityToSequenceMapping::ReleaseMapping") {
                    /* try { // try from 0059f5c0 to 0059f5d1 has its CatchHandler @ 0059f5e3 */
      _DAT_0105d15c =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc56820,(char *)0x1,0xbfafa1);
    }
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
                    /* try { // try from 0059f430 to 0059f465 has its CatchHandler @ 0059f5f8 */
  uVar7 = ThreadGetCurrentId();
  if (uVar7 == g_StudioHdrToActivityMapsLock) {
LAB_0059f470:
    DAT_00fb7524 = DAT_00fb7524 + 1;
  }
  else {
    LOCK();
    bVar8 = g_StudioHdrToActivityMapsLock == 0;
    uVar3 = uVar7;
    if (!bVar8) {
      uVar3 = g_StudioHdrToActivityMapsLock;
    }
    g_StudioHdrToActivityMapsLock = uVar3;
    UNLOCK();
    if (bVar8) goto LAB_0059f470;
    CThreadFastMutex::Lock(0xfb7520,uVar7);
  }
  local_60[0] = *(undefined4 *)(param_1 + 0x24);
                    /* try { // try from 0059f491 to 0059f495 has its CatchHandler @ 0059f608 */
  uVar5 = CUtlRBTree<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
          ::Find((CUtlRBTree<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<studiohdr_t_const*,StudioHdrToActivityMapEntry_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                  *)g_StudioHdrToActivityMaps,(Node_t *)local_60);
  if (uVar5 != 0xffff) {
    piVar1 = (int *)((uint)uVar5 * 0x58 + g_StudioHdrToActivityMaps._4_4_ + 0x50);
    *piVar1 = *piVar1 + -1;
  }
  iVar2 = _DAT_0105db00;
  DAT_00fb7524 = DAT_00fb7524 + -1;
  if (DAT_00fb7524 == 0) {
    LOCK();
    UNLOCK();
    g_StudioHdrToActivityMapsLock = 0;
  }
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar6 = ThreadGetCurrentId(), iVar2 == iVar6)) {
    cVar4 = CVProfNode::ExitScope();
    if (cVar4 != '\0') {
      _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
    }
    DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
  }
  if (local_64 != 0) {
    (**(code **)(local_64 + 0x54))(local_64,local_6c,local_68,0,0,0);
  }
LAB_0059f510:
  if (local_10 != *(int *)(in_GS_OFFSET + 0x14)) {
                    /* WARNING: Subroutine does not return */
    __stack_chk_fail();
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)