ScratchPad_DrawLitCone
0x00594500 · 1794 bytes · __cdecl
_Z22ScratchPad_DrawLitConeP13IScratchPad3DRK6VectorS3_S3_S3_S3_fi
Decompiled
undefined (8 params)
/* ScratchPad_DrawLitCone(IScratchPad3D*, Vector const&, Vector const&, Vector const&, Vector
const&, Vector const&, float, int) */
void ScratchPad_DrawLitCone
(IScratchPad3D *param_1,Vector *param_2,Vector *param_3,Vector *param_4,
Vector *param_5,Vector *param_6,float param_7,int param_8)
{
float fVar1;
float fVar2;
float fVar3;
float fVar4;
float fVar5;
float fVar6;
undefined4 uVar7;
undefined4 uVar8;
float *pfVar9;
undefined4 *puVar10;
int iVar11;
float fVar12;
float fVar13;
float fVar14;
float fVar15;
float fVar16;
float fVar17;
float fVar18;
float fVar19;
float fVar20;
float fVar21;
CUtlMemory<CSPVert,int> *local_c8;
float local_ac;
float local_a8;
float local_a4;
int local_a0;
float local_84;
float local_80 [3];
float local_74;
float local_70;
float local_6c;
float local_68;
float local_64;
float local_60;
float local_5c;
float local_58;
float local_54;
float local_50;
float local_4c;
float local_48;
int local_44 [5];
undefined4 *local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 *local_20;
local_74 = *(float *)param_3 - *(float *)param_2;
local_70 = *(float *)(param_3 + 4) - *(float *)(param_2 + 4);
local_6c = *(float *)(param_3 + 8) - *(float *)(param_2 + 8);
VectorNormalize((Vector *)&local_74);
VectorVectors((Vector *)&local_74,(Vector *)&local_68,(Vector *)&local_5c);
local_44[0] = 0;
local_44[1] = 0;
local_44[2] = 0;
local_44[3] = 0;
local_68 = local_68 * param_7;
local_44[4] = 0;
local_30 = (undefined4 *)0x0;
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_64 = local_64 * param_7;
local_20 = (undefined4 *)0x0;
local_60 = local_60 * param_7;
local_5c = local_5c * param_7;
local_58 = local_58 * param_7;
local_54 = param_7 * local_54;
if (param_8 != 0) {
CUtlVector<CSPVert,CUtlMemory<CSPVert,int>>::GrowVector
((CUtlVector<CSPVert,CUtlMemory<CSPVert,int>> *)local_44,param_8);
CUtlVector<CSPVert,CUtlMemory<CSPVert,int>>::ShiftElementsRight
((CUtlVector<CSPVert,CUtlMemory<CSPVert,int>> *)local_44,0,param_8);
if (0 < param_8) {
iVar11 = local_44[0];
do {
if (iVar11 != 0) {
*(undefined4 *)(iVar11 + 0x18) = 0x3f800000;
}
iVar11 = iVar11 + 0x1c;
} while (iVar11 != param_8 * 0x1c + local_44[0]);
}
}
local_c8 = (CUtlMemory<CSPVert,int> *)local_44;
local_24 = 0;
CUtlVector<CSPVert,CUtlMemory<CSPVert,int>>::GrowVector
((CUtlVector<CSPVert,CUtlMemory<CSPVert,int>> *)&local_30,3);
/* try { // try from 00594657 to 00594bc9 has its CatchHandler @ 00594c09 */
CUtlVector<CSPVert,CUtlMemory<CSPVert,int>>::ShiftElementsRight
((CUtlVector<CSPVert,CUtlMemory<CSPVert,int>> *)&local_30,0,3);
if (local_30 == (undefined4 *)0x0) {
puVar10 = (undefined4 *)0x1c;
}
else {
local_30[6] = 0x3f800000;
puVar10 = local_30 + 7;
if (puVar10 == (undefined4 *)0x0) goto LAB_0059467c;
}
puVar10[6] = 0x3f800000;
LAB_0059467c:
if (local_30 != (undefined4 *)0xffffffc8) {
local_30[0x14] = 0x3f800000;
}
fVar1 = *(float *)param_5;
fVar2 = *(float *)param_4;
fVar12 = (local_74 * *(float *)param_6 + local_70 * *(float *)(param_6 + 4) + 1.0 +
local_6c * *(float *)(param_6 + 8)) * 0.5;
fVar3 = *(float *)(param_4 + 4);
fVar4 = *(float *)(param_4 + 8);
fVar5 = *(float *)(param_5 + 4);
local_a8 = *(float *)(param_2 + 4);
fVar6 = *(float *)(param_5 + 8);
local_a4 = *(float *)param_2;
fVar16 = local_68 + local_a4;
fVar17 = local_64 + local_a8;
local_ac = *(float *)(param_2 + 8);
fVar19 = local_60 + local_ac;
if (0 < param_8) {
iVar11 = 0;
local_a0 = 0;
while( true ) {
fVar15 = local_60;
fVar14 = local_64;
fVar13 = local_68;
iVar11 = iVar11 + 1;
sincosf((float)iVar11 * 6.2831855 * (1.0 / (float)param_8),local_80,&local_84);
local_a4 = local_5c * local_80[0] + fVar13 * local_84 + local_a4;
local_a8 = local_58 * local_80[0] + fVar14 * local_84 + local_a8;
local_ac = local_80[0] * local_54 + local_84 * fVar15 + local_ac;
fVar18 = local_a8 - *(float *)(param_3 + 4);
fVar14 = fVar17 - *(float *)(param_3 + 4);
fVar20 = local_ac - *(float *)(param_3 + 8);
fVar21 = fVar16 - *(float *)param_3;
fVar13 = fVar19 - *(float *)(param_3 + 8);
fVar15 = local_a4 - *(float *)param_3;
local_50 = fVar20 * fVar14 - fVar18 * fVar13;
local_4c = fVar13 * fVar15 - fVar20 * fVar21;
local_48 = fVar21 * fVar18 - fVar14 * fVar15;
VectorNormalize((Vector *)&local_50);
uVar7 = *(undefined4 *)(param_3 + 4);
fVar13 = ((1.0 - (local_50 * *(float *)param_6 + local_4c * *(float *)(param_6 + 4))) -
local_48 * *(float *)(param_6 + 8)) * 0.5;
fVar15 = (*(float *)param_4 - *(float *)param_5) * fVar13 + *(float *)param_5;
fVar14 = (*(float *)(param_4 + 4) - *(float *)(param_5 + 4)) * fVar13 +
*(float *)(param_5 + 4);
fVar13 = (*(float *)(param_4 + 8) - *(float *)(param_5 + 8)) * fVar13 +
*(float *)(param_5 + 8);
uVar8 = *(undefined4 *)(param_3 + 8);
*local_30 = *(undefined4 *)param_3;
local_30[1] = uVar7;
local_30[2] = uVar8;
local_30[3] = fVar15;
local_30[4] = fVar14;
local_30[5] = fVar13;
local_30[6] = 0x3f800000;
local_30[7] = fVar16;
local_30[8] = fVar17;
local_30[9] = fVar19;
local_30[10] = fVar15;
local_30[0xb] = fVar14;
local_30[0xc] = fVar13;
local_30[0xd] = 0x3f800000;
local_30[0xe] = local_a4;
local_30[0xf] = local_a8;
local_30[0x10] = local_ac;
local_30[0x11] = fVar15;
local_30[0x12] = fVar14;
local_30[0x13] = fVar13;
local_30[0x14] = 0x3f800000;
(**(code **)(*(int *)param_1 + 0x20))
(param_1,(CUtlVector<CSPVert,CUtlMemory<CSPVert,int>> *)&local_30);
pfVar9 = (float *)(local_a0 + local_44[0]);
pfVar9[1] = local_a8;
pfVar9[2] = local_ac;
pfVar9[3] = fVar1 + (fVar2 - fVar1) * fVar12;
*pfVar9 = local_a4;
pfVar9[4] = fVar5 + (fVar3 - fVar5) * fVar12;
pfVar9[5] = fVar6 + fVar12 * (fVar4 - fVar6);
pfVar9[6] = 1.0;
if (iVar11 == param_8) break;
local_a4 = *(float *)param_2;
local_a8 = *(float *)(param_2 + 4);
local_ac = *(float *)(param_2 + 8);
local_a0 = local_a0 + 0x1c;
}
}
(**(code **)(*(int *)param_1 + 0x20))(param_1,local_c8);
local_24 = 0;
CUtlMemory<CSPVert,int>::Purge((CUtlMemory<CSPVert,int> *)&local_30);
local_20 = local_30;
CUtlMemory<CSPVert,int>::Purge((CUtlMemory<CSPVert,int> *)&local_30);
local_44[3] = 0;
CUtlMemory<CSPVert,int>::Purge(local_c8);
local_44[4] = local_44[0];
CUtlMemory<CSPVert,int>::Purge(local_c8);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.