CTankClaw::CTankClaw
0x0055faf0 · 274 bytes · __thiscall
_ZN9CTankClawC1Ev
Decompiled
undefined (1 param)
/* CTankClaw::CTankClaw() */
void __thiscall CTankClaw::CTankClaw(CTankClaw *this)
{
CBaseEdict *this_00;
int iVar1;
CClaw::CClaw((CClaw *)this);
*(undefined ***)this = &PTR__CTankClaw_00c4fd08;
*(undefined **)(this + 0x1510) = &DAT_00c50428;
*(undefined ***)(this + 0x17dc) = &PTR_NetworkStateChanged_00c0b6e0;
*(undefined4 *)(this + 0x17e0) = 0;
*(undefined4 *)(this + 0x17e4) = 0xbf800000;
*(undefined4 *)(this + 0x17f8) = 0;
*(undefined4 *)(this + 0x17fc) = 0xbf800000;
*(undefined ***)(this + 0x17f4) = &PTR_NetworkStateChanged_00c4fcf0;
*(undefined4 *)(this + 0x1800) = 0;
*(undefined4 *)(this + 0x1804) = 0;
*(undefined4 *)(this + 0x1808) = 0;
*(undefined4 *)(this + 0x180c) = 0;
*(undefined4 *)(this + 0x1810) = 0;
if (this[0x17f0] != (CTankClaw)0x0) {
if (this[0x6c] == (CTankClaw)0x0) {
this_00 = *(CBaseEdict **)(this + 0x30);
if (this_00 != (CBaseEdict *)0x0) {
*(uint *)this_00 = *(uint *)this_00 | 0x101;
iVar1 = CBaseEdict::GetChangeAccessor(this_00);
*(undefined2 *)(iVar1 + 2) = 0;
}
}
else {
this[0x70] = (CTankClaw)((byte)this[0x70] | 1);
}
this[0x17f0] = (CTankClaw)0x0;
}
if (*(float *)(this + 0x17fc) == -1.0) {
return;
}
/* try { // try from 0055fbbd to 0055fbf2 has its CatchHandler @ 0055fc0e */
(**(code **)(*(int *)(this + 0x17f4) + 4))(this + 0x17f4,this + 0x17fc);
*(undefined4 *)(this + 0x17fc) = 0xbf800000;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.