UncommonGenderToString
0x0051fc60 · 30 bytes · __cdecl
_Z22UncommonGenderToStringRK8gender_t
Decompiled
undefined (1 param)
/* UncommonGenderToString(gender_t const&) */
undefined1 * UncommonGenderToString(gender_t *param_1)
{
undefined1 *puVar1;
puVar1 = &DAT_00d539c2;
if (*(int *)param_1 - 0xbU < 8) {
puVar1 = *(undefined1 **)
(UncommonGenderToString(gender_t_const&)::szUncommonNames +
(*(int *)param_1 - 0xbU) * 4);
}
return puVar1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.