CRagdollLRURetirement::Update
0x0051e230 · 835 bytes · __cdecl
_ZN21CRagdollLRURetirement6UpdateEf
Decompiled
undefined (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CRagdollLRURetirement::Update(float) */
void CRagdollLRURetirement::Update(float param_1)
{
char cVar1;
undefined2 *puVar2;
int iVar3;
int iVar4;
undefined4 local_34;
undefined4 local_30;
undefined4 local_28;
undefined4 local_24;
int local_20;
local_34 = 0;
local_30 = 0;
if (___atan2f_finite == 0) {
local_20 = 0;
}
else {
(**(code **)(___atan2f_finite + 0x50))
(___atan2f_finite,&local_34,0,0,0,0,
"/data/src/game/server/../../game/shared/terror/terrorragdollmanager.cpp",0x158,
&Update(float)::tm_fmt,"(%s)%s","Unaccounted","CRagdollLRURetirement::Update");
local_20 = ___atan2f_finite;
}
iVar3 = _DAT_0105db00;
local_28 = local_34;
local_24 = local_30;
/* try { // try from 0051e446 to 0051e494 has its CatchHandler @ 0051e5ae */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar4 = ThreadGetCurrentId(), iVar3 == iVar4)) {
if ((char *)*_DAT_0105d15c != "CRagdollLRURetirement::Update") {
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc2d346,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
*(undefined4 *)((int)param_1 + 0xb0) = 0;
iVar3 = 0;
*(undefined4 *)((int)param_1 + 0xb8) = 0;
do {
/* try { // try from 0051e311 to 0051e42b has its CatchHandler @ 0051e58d */
UpdateList((CRagdollLRURetirement *)param_1,iVar3,true,false);
iVar3 = iVar3 + 1;
} while (iVar3 != 5);
iVar3 = *(int *)((int)param_1 + 0xac);
if (iVar3 < 0) {
iVar3 = *(int *)(g_ragdoll_maxcount._28_4_ + 0x30);
}
if (iVar3 < *(int *)((int)param_1 + 0xb4)) {
*(undefined4 *)((int)param_1 + 0xb0) = 0;
iVar4 = 0;
do {
UpdateList((CRagdollLRURetirement *)param_1,iVar4,false,false);
iVar4 = iVar4 + 1;
} while (iVar4 != 5);
if (iVar3 < *(int *)((int)param_1 + 0xb4)) {
*(undefined4 *)((int)param_1 + 0xb0) = 0;
iVar3 = 0;
do {
/* try { // try from 0051e55c to 0051e560 has its CatchHandler @ 0051e58d */
UpdateList((CRagdollLRURetirement *)param_1,iVar3,false,true);
iVar3 = iVar3 + 1;
} while (iVar3 != 5);
}
}
if (*(int *)(g_debug_ragdoll_removal._28_4_ + 0x30) != 0) {
(**(code **)(*engine + 0xbc))(engine,0x1e,"%d simulated\n",*(undefined4 *)((int)param_1 + 0xb0))
;
(**(code **)(*engine + 0xbc))(engine,0x1f,"%d total\n",*(undefined4 *)((int)param_1 + 0xb4));
(**(code **)(*engine + 0xbc))(engine,0x20,"%d removed\n",*(undefined4 *)((int)param_1 + 0xb8));
puVar2 = (undefined2 *)((int)param_1 + 0x1e);
iVar3 = 0x21;
do {
iVar4 = iVar3 + 1;
(**(code **)(*engine + 0xbc))(engine,iVar3,"%d\n",*puVar2);
puVar2 = puVar2 + 0xe;
iVar3 = iVar4;
} while (iVar4 != 0x26);
}
iVar3 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar4 = ThreadGetCurrentId(), iVar3 == iVar4)) {
cVar1 = CVProfNode::ExitScope();
if (cVar1 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
if (local_20 != 0) {
(**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.