CTerrorGameMovement::LockTraceFilter
0x004f9990 · 1376 bytes · __thiscall
_ZN19CTerrorGameMovement15LockTraceFilterEi
Decompiled
undefined (2 params)
/* CTerrorGameMovement::LockTraceFilter(int) */
undefined4 * __thiscall CTerrorGameMovement::LockTraceFilter(CTerrorGameMovement *this,int param_1)
{
char cVar1;
int iVar2;
int *piVar3;
int iVar4;
uint uVar5;
undefined4 uVar6;
code *pcVar7;
undefined4 *puVar8;
undefined *puVar9;
int iVar10;
undefined *local_20;
iVar2 = 0;
iVar4 = *(int *)(this + 4);
uVar5 = *(uint *)(iVar4 + 0x2338);
if (((uVar5 != 0xffffffff) &&
(puVar9 = g_pEntityList + (uVar5 & 0xfff) * 0x10, puVar9 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar9 + 8) == uVar5 >> 0xc)) {
iVar2 = *(int *)(puVar9 + 4);
}
if (this[0x63e] != (CTerrorGameMovement)0x0) {
iVar2 = 0;
}
iVar10 = s_pIgnoreEntity;
if (s_pIgnoreEntity == 0) {
iVar10 = iVar2;
}
if (7 < s_nTraceFilterCount) {
return (undefined4 *)0x0;
}
piVar3 = *(int **)(this + 0x810);
if (piVar3 == (int *)0x0) {
LAB_004f9bb7:
iVar2 = s_nTraceFilterCount * 0x14;
puVar8 = (undefined4 *)(s_TraceFilterSkipTwoEntities + iVar2);
s_nTraceFilterCount = s_nTraceFilterCount + 1;
(**(code **)(*(int *)(s_TraceFilterSkipTwoEntities + iVar2) + 8))(puVar8,iVar4);
(**(code **)(*(int *)(s_TraceFilterSkipTwoEntities + iVar2) + 0x10))(puVar8,iVar10);
iVar4 = *(int *)(s_TraceFilterSkipTwoEntities + iVar2);
LAB_004f9bf1:
(**(code **)(iVar4 + 0xc))(puVar8,param_1);
return puVar8;
}
cVar1 = (**(code **)(*piVar3 + 0x558))(piVar3);
iVar4 = s_nTraceFilterCount;
if (cVar1 != '\0') {
iVar2 = s_nTraceFilterCount * 6;
puVar8 = &s_TraceFilterPlayerMovement + s_nTraceFilterCount * 6;
s_nTraceFilterCount = s_nTraceFilterCount + 1;
(**(code **)((&s_TraceFilterPlayerMovement)[iVar2] + 8))(puVar8,*(undefined4 *)(this + 4));
(**(code **)((&s_TraceFilterPlayerMovement)[iVar4 * 6] + 0x10))(puVar8,iVar10);
(**(code **)((&s_TraceFilterPlayerMovement)[iVar4 * 6] + 0xc))(puVar8,param_1);
return puVar8;
}
piVar3 = *(int **)(this + 0x810);
uVar5 = piVar3[0xf9a];
local_20 = g_pEntityList;
if (((((uVar5 == 0xffffffff) ||
(puVar9 = g_pEntityList + (uVar5 & 0xfff) * 0x10, puVar9 == (undefined *)0xfffffffc)) ||
((*(uint *)(puVar9 + 8) != uVar5 >> 0xc || (*(int *)(puVar9 + 4) == 0)))) &&
(((uVar5 = piVar3[0xf92], uVar5 == 0xffffffff ||
(puVar9 = g_pEntityList + (uVar5 & 0xfff) * 0x10, puVar9 == (undefined *)0xfffffffc)) ||
((*(uint *)(puVar9 + 8) != uVar5 >> 0xc || (*(int *)(puVar9 + 4) == 0)))))) &&
((((uVar5 = piVar3[0xcf1], uVar5 == 0xffffffff ||
(puVar9 = g_pEntityList + (uVar5 & 0xfff) * 0x10, puVar9 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar9 + 8) != uVar5 >> 0xc)) ||
((*(int *)(puVar9 + 4) == 0 || (*(char *)((int)piVar3 + 0x39f1) != '\0')))))) {
cVar1 = (**(code **)(*piVar3 + 0x7e8))(piVar3);
iVar4 = s_nTraceFilterCount;
if (cVar1 != '\0') {
iVar2 = s_nTraceFilterCount * 4;
puVar8 = &s_TraceFilterNoNPCsOrPlayer + s_nTraceFilterCount * 4;
s_nTraceFilterCount = s_nTraceFilterCount + 1;
(**(code **)((&s_TraceFilterNoNPCsOrPlayer)[iVar2] + 8))(puVar8,iVar10);
iVar4 = (&s_TraceFilterNoNPCsOrPlayer)[iVar4 * 4];
goto LAB_004f9bf1;
}
piVar3 = *(int **)(this + 0x810);
local_20 = g_pEntityList;
}
iVar4 = s_nTraceFilterCount;
uVar5 = piVar3[0xfb8];
g_pEntityList = local_20;
if (((uVar5 != 0xffffffff) &&
(puVar9 = local_20 + (uVar5 & 0xfff) * 0x10, puVar9 != (undefined *)0xfffffffc)) &&
((*(uint *)(puVar9 + 8) == uVar5 >> 0xc && (*(int *)(puVar9 + 4) != 0)))) {
iVar2 = s_nTraceFilterCount * 4;
puVar8 = &s_TraceFilterNoNPCsOrPlayer + s_nTraceFilterCount * 4;
s_nTraceFilterCount = s_nTraceFilterCount + 1;
(**(code **)((&s_TraceFilterNoNPCsOrPlayer)[iVar2] + 8))(puVar8,*(undefined4 *)(this + 4));
iVar4 = (&s_TraceFilterNoNPCsOrPlayer)[iVar4 * 4];
goto LAB_004f9d1b;
}
uVar5 = piVar3[0xa93];
if ((((uVar5 == 0xffffffff) ||
(puVar9 = local_20 + (uVar5 & 0xfff) * 0x10, puVar9 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar9 + 8) != uVar5 >> 0xc)) || (*(int *)(puVar9 + 4) == 0)) {
uVar5 = piVar3[0xa92];
if (((uVar5 == 0xffffffff) ||
(puVar9 = local_20 + (uVar5 & 0xfff) * 0x10, puVar9 == (undefined *)0xfffffffc)) ||
((*(uint *)(puVar9 + 8) != uVar5 >> 0xc || (*(int *)(puVar9 + 4) == 0)))) {
uVar5 = piVar3[0xf93];
if ((((uVar5 == 0xffffffff) ||
(puVar9 = local_20 + (uVar5 & 0xfff) * 0x10, puVar9 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar9 + 8) != uVar5 >> 0xc)) || (*(int *)(puVar9 + 4) == 0)) {
uVar5 = piVar3[0xf92];
if ((((uVar5 == 0xffffffff) ||
(local_20 = local_20 + (uVar5 & 0xfff) * 0x10, local_20 == (undefined *)0xfffffffc)) ||
(*(uint *)(local_20 + 8) != uVar5 >> 0xc)) || (*(int *)(local_20 + 4) == 0)) {
iVar4 = *(int *)(this + 4);
goto LAB_004f9bb7;
}
iVar2 = s_nTraceFilterCount * 0x14;
puVar8 = (undefined4 *)(s_TraceFilterSkipTwoEntities + iVar2);
s_nTraceFilterCount = s_nTraceFilterCount + 1;
(**(code **)(*(int *)(s_TraceFilterSkipTwoEntities + iVar2) + 8))
(puVar8,*(undefined4 *)(this + 4));
pcVar7 = *(code **)(*(int *)(s_TraceFilterSkipTwoEntities + iVar2) + 0x10);
uVar5 = *(uint *)(*(int *)(this + 0x810) + 0x3e48);
}
else {
iVar2 = s_nTraceFilterCount * 0x14;
puVar8 = (undefined4 *)(s_TraceFilterSkipTwoEntities + iVar2);
s_nTraceFilterCount = s_nTraceFilterCount + 1;
(**(code **)(*(int *)(s_TraceFilterSkipTwoEntities + iVar2) + 8))
(puVar8,*(undefined4 *)(this + 4));
pcVar7 = *(code **)(*(int *)(s_TraceFilterSkipTwoEntities + iVar2) + 0x10);
uVar5 = *(uint *)(*(int *)(this + 0x810) + 0x3e4c);
}
goto joined_r0x004f9f1f;
}
iVar2 = s_nTraceFilterCount * 0x14;
puVar8 = (undefined4 *)(s_TraceFilterSkipTwoEntities + iVar2);
s_nTraceFilterCount = s_nTraceFilterCount + 1;
(**(code **)(*(int *)(s_TraceFilterSkipTwoEntities + iVar2) + 8))
(puVar8,*(undefined4 *)(this + 4));
pcVar7 = *(code **)(*(int *)(s_TraceFilterSkipTwoEntities + iVar2) + 0x10);
uVar5 = *(uint *)(*(int *)(this + 0x810) + 0x2a48);
if (uVar5 != 0xffffffff) goto LAB_004f9d90;
LAB_004f9dac:
uVar6 = 0;
}
else {
iVar2 = s_nTraceFilterCount * 0x14;
puVar8 = (undefined4 *)(s_TraceFilterSkipTwoEntities + iVar2);
s_nTraceFilterCount = s_nTraceFilterCount + 1;
(**(code **)(*(int *)(s_TraceFilterSkipTwoEntities + iVar2) + 8))
(puVar8,*(undefined4 *)(this + 4));
pcVar7 = *(code **)(*(int *)(s_TraceFilterSkipTwoEntities + iVar2) + 0x10);
uVar5 = *(uint *)(*(int *)(this + 0x810) + 0x2a4c);
joined_r0x004f9f1f:
if (uVar5 == 0xffffffff) goto LAB_004f9dac;
LAB_004f9d90:
puVar9 = g_pEntityList + (uVar5 & 0xfff) * 0x10;
if ((puVar9 == (undefined *)0xfffffffc) || (*(uint *)(puVar9 + 8) != uVar5 >> 0xc))
goto LAB_004f9dac;
uVar6 = *(undefined4 *)(puVar9 + 4);
}
(*pcVar7)(puVar8,uVar6);
iVar4 = *(int *)(s_TraceFilterSkipTwoEntities + iVar4 * 0x14);
LAB_004f9d1b:
(**(code **)(iVar4 + 0xc))(puVar8,param_1);
return puVar8;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.