CTankRock::Event_Killed
0x004dd390 · 222 bytes · __thiscall
_ZN9CTankRock12Event_KilledERK15CTakeDamageInfo
Decompiled
undefined (2 params)
/* CTankRock::Event_Killed(CTakeDamageInfo const&) */
void __thiscall CTankRock::Event_Killed(CTankRock *this,CTakeDamageInfo *param_1)
{
uint uVar1;
int *piVar2;
code *pcVar3;
char cVar4;
int *piVar5;
undefined4 uVar6;
undefined *puVar7;
piVar5 = (int *)(**(code **)(*gameeventmanager + 0x1c))(gameeventmanager,"tank_rock_killed",0,0);
if (piVar5 != (int *)0x0) {
uVar1 = *(uint *)(param_1 + 0x34);
if ((((uVar1 != 0xffffffff) &&
(puVar7 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar7 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar7 + 8) == uVar1 >> 0xc)) &&
(piVar2 = *(int **)(puVar7 + 4), piVar2 != (int *)0x0)) {
cVar4 = (**(code **)(*piVar2 + 0x16c))(piVar2);
if (cVar4 != '\0') {
pcVar3 = *(code **)(*piVar5 + 0x30);
uVar6 = (**(code **)(*engine + 0x40))(engine,piVar2[0xc]);
(*pcVar3)(piVar5,"userid",uVar6);
}
}
(**(code **)(*gameeventmanager + 0x20))(gameeventmanager,piVar5,0);
}
CBaseGrenade::Event_Killed((CTakeDamageInfo *)this);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.