L L4D2node

CSprite::SpriteInit

0x004c3170 · 196 bytes · __thiscall

_ZN7CSprite10SpriteInitEPKcRK6Vector

Decompiled

undefined (3 params)

/* CSprite::SpriteInit(char const*, Vector const&) */

void __thiscall CSprite::SpriteInit(CSprite *this,char *param_1,Vector *param_2)

{
  CBaseEdict *this_00;
  int iVar1;
  int iVar2;
  code *pcVar3;
  
  if ((param_1 == (char *)0x0) || (*param_1 == '\0')) {
    *(undefined4 *)(this + 0x260) = 0;
    param_1 = "";
    CBaseEntity::DispatchUpdateTransmitState((CBaseEntity *)this);
    pcVar3 = *(code **)(*soundemitterbase + 0x88);
  }
  else {
    *(char **)(this + 0x260) = param_1;
    CBaseEntity::DispatchUpdateTransmitState((CBaseEntity *)this);
    pcVar3 = *(code **)(*soundemitterbase + 0x88);
  }
  iVar1 = (*pcVar3)(soundemitterbase,param_1);
  if (iVar1 != *(int *)(this + 0xf4)) {
    if (this[0x6c] == (CSprite)0x0) {
      this_00 = *(CBaseEdict **)(this + 0x30);
      if (this_00 != (CBaseEdict *)0x0) {
        *(uint *)this_00 = *(uint *)this_00 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(this_00);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CSprite)((byte)this[0x70] | 1);
    }
    *(int *)(this + 0xf4) = iVar1;
  }
  CBaseEntity::SetLocalOrigin((CBaseEntity *)this,param_2);
                    /* WARNING: Could not recover jumptable at 0x004c3203. Too many branches */
                    /* WARNING: Treating indirect jump as call */
  (**(code **)(*(int *)this + 100))();
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)