L L4D2node

CSaveRestoreBlockSet::WriteSaveHeaders

0x004ad7d0 · 626 bytes · __thiscall

_ZN20CSaveRestoreBlockSet16WriteSaveHeadersEP5ISave

Decompiled

undefined (2 params)

/* CSaveRestoreBlockSet::WriteSaveHeaders(ISave*) */

void __thiscall CSaveRestoreBlockSet::WriteSaveHeaders(CSaveRestoreBlockSet *this,ISave *param_1)

{
  int iVar1;
  int *piVar2;
  int iVar3;
  int iVar4;
  undefined4 uVar5;
  size_t __n;
  int iVar6;
  CUtlMemory<SaveRestoreBlockHeader_t,int> *local_58;
  undefined4 local_4c;
  CUtlMemory<SaveRestoreBlockHeader_t,int> *local_48;
  undefined4 local_44;
  undefined4 local_40;
  CSaveRestoreBlockSet *local_3c;
  undefined4 local_38;
  undefined4 local_34;
  void *local_30;
  undefined4 local_2c;
  undefined4 local_28;
  int local_24;
  void *local_20;
  
  iVar3 = (**(code **)(*(int *)param_1 + 0xc))(param_1);
  iVar6 = *(int *)(this + 0x4c);
  local_4c = 0xffffffff;
  local_30 = (void *)0x0;
  local_2c = 0;
  local_28 = 0;
  local_24 = 0;
  local_20 = (void *)0x0;
  if (iVar6 == 0) {
    __n = 0;
  }
  else {
    CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>::GrowVector
              ((CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>> *)
               &local_30,iVar6);
    CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>::
    ShiftElementsRight((CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>
                        *)&local_30,0,iVar6);
    __n = local_24 * 0x28;
  }
  local_58 = (CUtlMemory<SaveRestoreBlockHeader_t,int> *)&local_30;
  memset(local_30,0xff,__n);
                    /* try { // try from 004ad851 to 004ad9d8 has its CatchHandler @ 004ada4f */
  (**(code **)(*(int *)param_1 + 0x2c))(param_1,&local_4c,1);
  (**(code **)(*(int *)param_1 + 0x2c))(param_1,&local_4c,1);
  if ((CUtlVectorDataopsInstantiator<10>::
       GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
       ::ops == '\0') &&
     (iVar6 = __cxa_guard_acquire(&CUtlVectorDataopsInstantiator<10>::
                                   GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
                                   ::ops), iVar6 != 0)) {
    CUtlVectorDataopsInstantiator<10>::
    GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
    ::ops = &PTR_Save_00c1d160;
    __cxa_guard_release(&CUtlVectorDataopsInstantiator<10>::
                         GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
                         ::ops);
  }
  local_44 = 0;
  local_40 = 0;
  local_48 = local_58;
  (*(code *)*CUtlVectorDataopsInstantiator<10>::
             GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
             ::ops)(&CUtlVectorDataopsInstantiator<10>::
                     GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
                     ::ops,&local_48,param_1);
  iVar6 = 0;
  if (0 < *(int *)(this + 0x30)) {
    do {
      iVar1 = *(int *)(this + 0x40);
      iVar4 = (**(code **)(*(int *)param_1 + 0xc))(param_1);
      *(int *)(iVar1 + iVar6 * 0x28 + 0x20) = iVar4 - iVar3;
      piVar2 = *(int **)(*(int *)(this + 0x24) + iVar6 * 4);
      (**(code **)(*piVar2 + 0xc))(piVar2,param_1);
      iVar6 = iVar6 + 1;
    } while (iVar6 < *(int *)(this + 0x30));
  }
  iVar6 = (**(code **)(*(int *)param_1 + 0xc))(param_1);
  *(int *)(this + 0x38) = iVar6 - iVar3;
  uVar5 = (**(code **)(*(int *)param_1 + 0xc))(param_1);
  (**(code **)(*(int *)param_1 + 0x10))(param_1,iVar3);
  (**(code **)(*(int *)param_1 + 0x2c))(param_1,this + 0x38,1);
  (**(code **)(*(int *)param_1 + 0x2c))(param_1,this + 0x3c,1);
  if ((CUtlVectorDataopsInstantiator<10>::
       GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
       ::ops == '\0') &&
     (iVar6 = __cxa_guard_acquire(&CUtlVectorDataopsInstantiator<10>::
                                   GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
                                   ::ops), iVar6 != 0)) {
    CUtlVectorDataopsInstantiator<10>::
    GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
    ::ops = &PTR_Save_00c1d160;
    __cxa_guard_release(&CUtlVectorDataopsInstantiator<10>::
                         GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
                         ::ops);
  }
  local_38 = 0;
  local_34 = 0;
  local_3c = this + 0x40;
  (*(code *)*CUtlVectorDataopsInstantiator<10>::
             GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
             ::ops)(&CUtlVectorDataopsInstantiator<10>::
                     GetDataOps<CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>>(CUtlVector<SaveRestoreBlockHeader_t,CUtlMemory<SaveRestoreBlockHeader_t,int>>*)
                     ::ops,&local_3c,param_1);
  (**(code **)(*(int *)param_1 + 0x10))(param_1,uVar5);
  local_24 = 0;
  CUtlMemory<SaveRestoreBlockHeader_t,int>::Purge(local_58);
  local_20 = local_30;
  CUtlMemory<SaveRestoreBlockHeader_t,int>::Purge(local_58);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)