CPhysSaveRestoreBlockHandler::PostRestore
0x004839d0 · 400 bytes · __thiscall
_ZN28CPhysSaveRestoreBlockHandler11PostRestoreEv
Decompiled
undefined (1 param)
/* CPhysSaveRestoreBlockHandler::PostRestore() */
void __thiscall CPhysSaveRestoreBlockHandler::PostRestore(CPhysSaveRestoreBlockHandler *this)
{
ushort uVar1;
CUtlMemory<CPhysSaveRestoreBlockHandler::QueuedItem_t,int> *this_00;
int iVar2;
short *psVar3;
uint uVar4;
ushort *puVar5;
if (physenv != (int *)0x0) {
(**(code **)(*physenv + 0xdc))(physenv);
}
uVar1 = *(ushort *)(this + 0x34);
do {
uVar4 = (uint)uVar1;
if (CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') {
iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
if (iVar2 == 0) goto LAB_00483a08;
CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_00f165f0 = 0xffff;
DAT_00f165f2 = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
if (uVar1 != 0xffff) goto LAB_00483a12;
LAB_00483a90:
psVar3 = &CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel;
}
else {
LAB_00483a08:
if (uVar1 == 0xffff) goto LAB_00483a90;
LAB_00483a12:
psVar3 = (short *)(uVar4 * 0x10 + *(int *)(this + 0x28));
}
if (*psVar3 == -1) {
for (; (ushort)uVar4 != 0xffff;
uVar4 = CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::NextInorder((CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0x24),(ushort)uVar4)) {
this_00 = *(CUtlMemory<CPhysSaveRestoreBlockHandler::QueuedItem_t,int> **)
((uVar4 & 0xffff) * 0x10 + *(int *)(this + 0x28) + 0xc);
if (this_00 != (CUtlMemory<CPhysSaveRestoreBlockHandler::QueuedItem_t,int> *)0x0) {
*(undefined4 *)(this_00 + 0xc) = 0;
CUtlMemory<CPhysSaveRestoreBlockHandler::QueuedItem_t,int>::Purge(this_00);
*(undefined4 *)(this_00 + 0x10) = *(undefined4 *)this_00;
CUtlMemory<CPhysSaveRestoreBlockHandler::QueuedItem_t,int>::Purge(this_00);
operator_delete(this_00);
}
}
CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::RemoveAll((CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0x24));
CGlobalEntityList::RemoveListenerEntity((IEntityListener *)gEntList);
return;
}
if (CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') {
iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
if (iVar2 != 0) {
DAT_00f165f0 = 0xffff;
CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_00f165f2 = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
if (uVar1 == 0xffff) goto LAB_00483b39;
LAB_00483a3e:
puVar5 = (ushort *)(uVar4 * 0x10 + *(int *)(this + 0x28));
}
else {
if (uVar1 != 0xffff) goto LAB_00483a3e;
LAB_00483b39:
puVar5 = &CUtlRBTree<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CBaseEntity*,CPhysSaveRestoreBlockHandler::CEntityRestoreSet*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel;
}
uVar1 = *puVar5;
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
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Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
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calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
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Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.