CPhysObjSaveRestoreOps::Save
0x00483480 · 1220 bytes · __thiscall
_ZN22CPhysObjSaveRestoreOps4SaveERK22SaveRestoreFieldInfo_tP5ISave
Decompiled
undefined (3 params)
/* CPhysObjSaveRestoreOps::Save(SaveRestoreFieldInfo_t const&, ISave*) */
void __thiscall
CPhysObjSaveRestoreOps::Save
(CPhysObjSaveRestoreOps *this,SaveRestoreFieldInfo_t *param_1,ISave *param_2)
{
int *piVar1;
code *pcVar2;
char cVar3;
ushort uVar4;
int iVar5;
int *piVar6;
uint uVar7;
undefined4 uVar8;
int iVar9;
int *piVar10;
undefined1 *puVar11;
int iVar12;
byte bVar13;
longdouble lVar14;
int iVar15;
int local_a0;
int local_9c;
int local_98;
int local_94;
int local_90;
uint local_8c;
int local_80 [4];
int *local_70 [7];
int local_54;
int local_50;
int local_4c;
uint local_48;
int local_44;
int local_40 [6];
float local_28;
int local_24;
int *local_20;
bVar13 = 0;
iVar5 = (**(code **)(*(int *)param_2 + 0xbc))(param_2);
piVar10 = *(int **)(iVar5 + 0x564);
CGlobalEntityList::IsEntityPtr((CGlobalEntityList *)gEntList,piVar10);
iVar5 = *(int *)(this + 4);
if (iVar5 == 0) {
return;
}
piVar1 = *(int **)param_1;
iVar15 = *(int *)(param_1 + 8);
if (piVar10 == (int *)0x0) {
return;
}
cVar3 = (**(code **)(*piVar10 + 0xcc))(piVar10);
piVar6 = &local_54;
for (iVar12 = 0xd; iVar12 != 0; iVar12 = iVar12 + -1) {
*piVar6 = 0;
piVar6 = piVar6 + (uint)bVar13 * -2 + 1;
}
local_20 = piVar1;
piVar6 = (int *)(**(code **)(*piVar10 + 0xc))(piVar10);
local_50 = *piVar6;
local_54 = iVar5;
if (cVar3 == '\0') {
AllocPooledString((char *)&local_4c);
uVar7 = 0;
do {
*(undefined4 *)((int)local_40 + uVar7) = 0;
uVar7 = uVar7 + 4;
} while (uVar7 < 0x18);
local_8c = 0;
iVar15 = 0;
iVar12 = 0;
local_a0 = 0;
local_9c = 0;
local_98 = 0;
local_94 = 0;
local_90 = 0;
goto LAB_0048364f;
}
local_8c = (uint)*(ushort *)(iVar15 + 0xc);
local_48 = local_8c;
AllocPooledString((char *)&local_4c);
uVar7 = 0;
do {
*(undefined4 *)((int)local_40 + uVar7) = 0;
uVar7 = uVar7 + 4;
} while (uVar7 < 0x18);
if ((iVar5 == 1) && (piVar6 = (int *)*piVar1, piVar6 != (int *)0x0)) {
local_70[0] = piVar6;
uVar4 = CUtlRBTree<CUtlMap<IPhysicsObject*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<IPhysicsObject*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<IPhysicsObject*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Find((CUtlRBTree<CUtlMap<IPhysicsObject*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<IPhysicsObject*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<IPhysicsObject*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(g_PhysSaveRestoreBlockHandler + 0x44),(Node_t *)local_70);
if (uVar4 == 0xffff) {
local_44 = 0;
pcVar2 = *(code **)(*physcollision + 0x74);
uVar8 = (**(code **)(*piVar6 + 300))(piVar6);
iVar12 = (*pcVar2)(physcollision,uVar8);
}
else {
pcVar2 = *(code **)(*modelinfo + 0x10);
uVar8 = (**(code **)(*modelinfo + 8))
(modelinfo,
*(undefined4 *)
((uint)uVar4 * 0x10 + g_PhysSaveRestoreBlockHandler._72_4_ + 0xc));
uVar8 = (*pcVar2)(modelinfo,uVar8);
AllocPooledString((char *)local_80);
local_44 = local_80[0];
pcVar2 = *(code **)(*physcollision + 0x74);
uVar8 = (**(code **)(*piVar6 + 300))(piVar6,uVar8);
iVar12 = (*pcVar2)(physcollision,uVar8);
local_24 = iVar12;
if (local_80[0] != 0) goto LAB_00483624;
}
local_70[0] = piVar6;
local_24 = iVar12;
uVar4 = CUtlRBTree<CUtlMap<IPhysicsObject*,CPhysCollide_const*,unsigned_short>::Node_t,unsigned_short,CUtlMap<IPhysicsObject*,CPhysCollide_const*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<IPhysicsObject*,CPhysCollide_const*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Find((CUtlRBTree<CUtlMap<IPhysicsObject*,CPhysCollide_const*,unsigned_short>::Node_t,unsigned_short,CUtlMap<IPhysicsObject*,CPhysCollide_const*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<IPhysicsObject*,CPhysCollide_const*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(g_PhysSaveRestoreBlockHandler + 0x60),(Node_t *)local_70);
if (uVar4 != 0xffff) {
local_70[0] = *(int **)((uint)uVar4 * 0x10 + g_PhysSaveRestoreBlockHandler._100_4_ + 0xc);
uVar4 = CUtlRBTree<CUtlMap<CPhysCollide_const*,BBox_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<CPhysCollide_const*,BBox_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CPhysCollide_const*,BBox_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Find((CUtlRBTree<CUtlMap<CPhysCollide_const*,BBox_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<CPhysCollide_const*,BBox_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CPhysCollide_const*,BBox_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(g_PhysSaveRestoreBlockHandler + 0x7c),(Node_t *)local_70);
if ((uVar4 != 0xffff) &&
(iVar15 = g_PhysSaveRestoreBlockHandler._128_4_ + (uint)uVar4 * 0x24, iVar15 != -0xc)) {
local_90 = *(int *)(iVar15 + 0xc);
local_94 = *(int *)(iVar15 + 0x10);
local_98 = *(int *)(iVar15 + 0x14);
local_9c = *(int *)(iVar15 + 0x18);
local_a0 = *(int *)(iVar15 + 0x1c);
iVar15 = *(int *)(iVar15 + 0x20);
local_40[0] = local_90;
local_40[1] = local_94;
local_40[2] = local_98;
local_40[3] = local_9c;
local_40[4] = local_a0;
local_40[5] = iVar15;
goto LAB_0048364f;
}
}
lVar14 = (longdouble)(**(code **)(*piVar6 + 0xac))(piVar6);
if ((float)lVar14 == 0.0) {
puVar11 = &DAT_00d539c2;
if ((undefined1 *)piVar10[0x1f] != (undefined1 *)0x0) {
puVar11 = (undefined1 *)piVar10[0x1f];
}
DevMsg("Don\'t know how to save model for physics object (class \"%s\")\n",puVar11);
}
else {
lVar14 = (longdouble)(**(code **)(*piVar6 + 0xac))(piVar6);
local_28 = (float)lVar14;
}
}
else {
iVar12 = 0;
}
LAB_00483624:
iVar15 = 0;
local_a0 = 0;
local_9c = 0;
local_98 = 0;
local_94 = 0;
local_90 = 0;
LAB_0048364f:
iVar9 = CUtlVector<CPhysSaveRestoreBlockHandler::QueuedItem_t,CUtlMemory<CPhysSaveRestoreBlockHandler::QueuedItem_t,int>>
::InsertBefore((CUtlVector<CPhysSaveRestoreBlockHandler::QueuedItem_t,CUtlMemory<CPhysSaveRestoreBlockHandler::QueuedItem_t,int>>
*)(g_PhysSaveRestoreBlockHandler + 0xc),
g_PhysSaveRestoreBlockHandler._24_4_);
piVar10 = (int *)(iVar9 * 0x38 + g_PhysSaveRestoreBlockHandler._12_4_);
piVar10[1] = local_50;
piVar10[3] = local_8c;
piVar10[10] = iVar15;
*piVar10 = iVar5;
piVar10[2] = local_4c;
piVar10[5] = local_90;
piVar10[6] = local_94;
piVar10[7] = local_98;
piVar10[4] = local_44;
piVar10[8] = local_9c;
piVar10[9] = local_a0;
piVar10[0xb] = (int)local_28;
piVar10[0xc] = iVar12;
piVar10[0xd] = (int)piVar1;
while( true ) {
if (iVar9 == 0) {
return;
}
iVar5 = (iVar9 + 1) / 2 + -1;
cVar3 = (*(code *)g_PhysSaveRestoreBlockHandler._32_4_)
(g_PhysSaveRestoreBlockHandler._12_4_ + iVar9 * 0x38,
iVar5 * 0x38 + g_PhysSaveRestoreBlockHandler._12_4_);
if (cVar3 != '\0') break;
CUtlPriorityQueue<CPhysSaveRestoreBlockHandler::QueuedItem_t,CDefUtlPriorityQueueLessFunc<CPhysSaveRestoreBlockHandler::QueuedItem_t>,CUtlMemory<CPhysSaveRestoreBlockHandler::QueuedItem_t,int>>
::Swap((CUtlPriorityQueue<CPhysSaveRestoreBlockHandler::QueuedItem_t,CDefUtlPriorityQueueLessFunc<CPhysSaveRestoreBlockHandler::QueuedItem_t>,CUtlMemory<CPhysSaveRestoreBlockHandler::QueuedItem_t,int>>
*)(g_PhysSaveRestoreBlockHandler + 0xc),iVar5,iVar9);
iVar9 = iVar5;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
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Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
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calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
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Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.