L L4D2node

ParticleAttachementMissingWarnOnce

0x00472d00 · 550 bytes · __cdecl

_Z34ParticleAttachementMissingWarnOnceP14CBaseAnimatingPKcS2_

Decompiled

undefined (3 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* ParticleAttachementMissingWarnOnce(CBaseAnimating*, char const*, char const*) */

void ParticleAttachementMissingWarnOnce(CBaseAnimating *param_1,char *param_2,char *param_3)

{
  ushort uVar1;
  code *pcVar2;
  char cVar3;
  undefined4 uVar4;
  int iVar5;
  int iVar6;
  undefined1 *puVar7;
  int in_GS_OFFSET;
  ulong local_130;
  CFmtStrN<256> local_12c [5];
  char local_127 [263];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  if (param_1 != (CBaseAnimating *)0x0) {
    pcVar2 = *(code **)(*modelinfo + 0x10);
    uVar4 = CBaseEntity::GetModel((CBaseEntity *)param_1);
    uVar4 = (*pcVar2)(modelinfo,uVar4);
    puVar7 = &DAT_00d539c2;
    if (*(undefined1 **)(param_1 + 0x7c) != (undefined1 *)0x0) {
      puVar7 = *(undefined1 **)(param_1 + 0x7c);
    }
    CFmtStrN<256>::CFmtStrN
              (local_12c,
               "%s Model \'%s\' doesn\'t have attachment \'%s\' to attach particle system \'%s\' to.\n"
               ,puVar7,uVar4,param_2,param_3);
    iVar5 = _V_strlen(local_127);
    CRC32_Init(&local_130);
    CRC32_ProcessBuffer(&local_130,local_127,iVar5);
    CRC32_Final(&local_130);
    for (uVar1 = _DAT_00f7e574; uVar1 != 0xffff;
        uVar1 = *(ushort *)(DAT_00f7e568 + (uint)uVar1 * 0xc)) {
      while( true ) {
        iVar5 = (uint)uVar1 * 0xc;
        cVar3 = (*g_OnlyWarnOnce)(&local_130,DAT_00f7e568 + 8 + iVar5);
        if (cVar3 != '\0') break;
        cVar3 = (*g_OnlyWarnOnce)(DAT_00f7e568 + iVar5 + 8,&local_130);
        if (cVar3 == '\0') goto LAB_00472e7b;
        if ((CUtlRBTree<unsigned_long,unsigned_short,bool(*)(unsigned_long_const&,unsigned_long_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_long,unsigned_short>,unsigned_short>>
             ::Links(unsigned_short)::s_Sentinel == '\0') &&
           (iVar6 = __cxa_guard_acquire(&CUtlRBTree<unsigned_long,unsigned_short,bool(*)(unsigned_long_const&,unsigned_long_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_long,unsigned_short>,unsigned_short>>
                                         ::Links(unsigned_short)::s_Sentinel), iVar6 != 0)) {
          CUtlRBTree<unsigned_long,unsigned_short,bool(*)(unsigned_long_const&,unsigned_long_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_long,unsigned_short>,unsigned_short>>
          ::Links(unsigned_short)::s_Sentinel = 0xffff;
          DAT_00f16242 = 0xffff;
          DAT_00f16244 = 0xffff;
          __cxa_guard_release(&CUtlRBTree<unsigned_long,unsigned_short,bool(*)(unsigned_long_const&,unsigned_long_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_long,unsigned_short>,unsigned_short>>
                               ::Links(unsigned_short)::s_Sentinel);
        }
        uVar1 = *(ushort *)(DAT_00f7e568 + 2 + iVar5);
        if (uVar1 == 0xffff) goto LAB_00472e55;
      }
      if ((CUtlRBTree<unsigned_long,unsigned_short,bool(*)(unsigned_long_const&,unsigned_long_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_long,unsigned_short>,unsigned_short>>
           ::Links(unsigned_short)::s_Sentinel == '\0') &&
         (iVar5 = __cxa_guard_acquire(&CUtlRBTree<unsigned_long,unsigned_short,bool(*)(unsigned_long_const&,unsigned_long_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_long,unsigned_short>,unsigned_short>>
                                       ::Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
        DAT_00f16242 = 0xffff;
        CUtlRBTree<unsigned_long,unsigned_short,bool(*)(unsigned_long_const&,unsigned_long_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_long,unsigned_short>,unsigned_short>>
        ::Links(unsigned_short)::s_Sentinel = 0xffff;
        DAT_00f16244 = 0xffff;
        __cxa_guard_release(&CUtlRBTree<unsigned_long,unsigned_short,bool(*)(unsigned_long_const&,unsigned_long_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_long,unsigned_short>,unsigned_short>>
                             ::Links(unsigned_short)::s_Sentinel);
      }
    }
LAB_00472e55:
    CUtlRBTree<unsigned_long,unsigned_short,bool(*)(unsigned_long_const&,unsigned_long_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_long,unsigned_short>,unsigned_short>>
    ::Insert((CUtlRBTree<unsigned_long,unsigned_short,bool(*)(unsigned_long_const&,unsigned_long_const&),CUtlMemory<UtlRBTreeNode_t<unsigned_long,unsigned_short>,unsigned_short>>
              *)&g_OnlyWarnOnce,&local_130);
    Warning("%s",local_127);
  }
LAB_00472e7b:
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return;
  }
                    /* WARNING: Subroutine does not return */
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)