CDecalEmitterSystem::GetDecalIndexForName
0x00446790 · 615 bytes · __thiscall
_ZN19CDecalEmitterSystem20GetDecalIndexForNameEPKc
Decompiled
undefined (2 params)
/* CDecalEmitterSystem::GetDecalIndexForName(char const*) */
undefined4 __thiscall
CDecalEmitterSystem::GetDecalIndexForName(CDecalEmitterSystem *this,char *param_1)
{
int iVar1;
int iVar2;
int iVar3;
char cVar4;
int iVar5;
int iVar6;
int iVar7;
int iVar8;
int iVar9;
longdouble lVar10;
float fVar11;
char *local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
if ((param_1 != (char *)0x0) && (*param_1 != '\0')) {
local_34 = param_1;
local_30 = 0;
local_2c = 0;
local_28 = 0;
iVar6 = *(int *)(this + 0x34);
local_24 = 0;
local_20 = 0;
if (iVar6 != -1) {
iVar5 = *(int *)(this + 0x28);
do {
while( true ) {
iVar2 = iVar6 * 0x28;
/* try { // try from 00446826 to 00446844 has its CatchHandler @ 00446a17 */
cVar4 = (**(code **)(this + 0x24))(&local_34,iVar5 + 0x10 + iVar2);
if (cVar4 != '\0') break;
cVar4 = (**(code **)(this + 0x24))(*(int *)(this + 0x28) + iVar2 + 0x10,&local_34);
if (cVar4 == '\0') {
local_24 = 0;
CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)&local_30);
local_20 = local_30;
CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)&local_30);
if (iVar6 == -1) {
return 0xffffffff;
}
iVar6 = *(int *)(this + 0x28);
iVar5 = *(int *)(iVar2 + iVar6 + 0x20);
if (iVar5 < 1) {
return 0xffffffff;
}
iVar9 = 0;
fVar11 = 0.0;
iVar7 = *(int *)(this + 0x10);
iVar8 = 0;
goto LAB_00446988;
}
if ((CUtlRBTree<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int,CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel == '\0') &&
(iVar6 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int,CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel), iVar6 != 0)) {
CUtlRBTree<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int,CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel = 0xffffffff;
DAT_00f158c8 = 0xffffffff;
DAT_00f158cc = 0xffffffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int,CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel);
}
iVar5 = *(int *)(this + 0x28);
iVar6 = *(int *)(iVar5 + 4 + iVar2);
if (iVar6 == -1) goto LAB_00446869;
}
if ((CUtlRBTree<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int,CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel == '\0') &&
(iVar5 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int,CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel), iVar5 != 0)) {
CUtlRBTree<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int,CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel = 0xffffffff;
DAT_00f158c8 = 0xffffffff;
DAT_00f158cc = 0xffffffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int,CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CDecalEmitterSystem::DecalEntry,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel);
}
iVar5 = *(int *)(this + 0x28);
iVar6 = *(int *)(iVar5 + iVar6 * 0x28);
} while (iVar6 != -1);
}
LAB_00446869:
local_24 = 0;
CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)&local_30);
local_20 = local_30;
CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)&local_30);
}
return 0xffffffff;
LAB_00446988:
iVar3 = *(int *)(*(int *)(iVar2 + iVar6 + 0x14) + iVar8 * 4);
iVar1 = iVar7 + iVar3 * 0xc;
if (fVar11 == 0.0) {
iVar9 = iVar3;
}
fVar11 = fVar11 + *(float *)(iVar1 + 8);
if (fVar11 == 0.0) {
LAB_004469a4:
iVar9 = iVar3;
}
else {
lVar10 = (longdouble)(**(code **)(*random_valve + 4))(random_valve,0,fVar11);
iVar7 = *(int *)(this + 0x10);
if ((float)lVar10 < *(float *)(iVar1 + 8)) goto LAB_004469a4;
}
iVar8 = iVar8 + 1;
if (iVar8 == iVar5) {
return *(undefined4 *)(iVar7 + 4 + iVar9 * 0xc);
}
goto LAB_00446988;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
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calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
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Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.