CBeam::InputWidth
0x00425520 · 260 bytes · __thiscall
_ZN5CBeam10InputWidthER11inputdata_t
Decompiled
undefined (2 params)
/* CBeam::InputWidth(inputdata_t&) */
void __thiscall CBeam::InputWidth(CBeam *this,inputdata_t *param_1)
{
float fVar1;
CBaseEdict *pCVar2;
int iVar3;
float fVar4;
iVar3 = *(int *)(param_1 + 0x18);
fVar1 = *(float *)(param_1 + 8);
fVar4 = 0.0;
if ((iVar3 == 1) && (fVar4 = 102.3, fVar1 <= 102.3)) {
fVar4 = fVar1;
}
if (fVar4 != *(float *)(this + 0x4b0)) {
if (this[0x6c] == (CBeam)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar3 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar3 + 2) = 0;
}
}
else {
this[0x70] = (CBeam)((byte)this[0x70] | 1);
}
*(float *)(this + 0x4b0) = fVar4;
iVar3 = *(int *)(param_1 + 0x18);
fVar1 = *(float *)(param_1 + 8);
}
fVar4 = 0.0;
if ((iVar3 == 1) && (fVar4 = fVar1, 102.3 <= fVar1)) {
fVar4 = 102.3;
}
if (fVar4 == *(float *)(this + 0x4b4)) {
return;
}
if (this[0x6c] == (CBeam)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar3 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar3 + 2) = 0;
}
*(float *)(this + 0x4b4) = fVar4;
}
else {
this[0x70] = (CBeam)((byte)this[0x70] | 1);
*(float *)(this + 0x4b4) = fVar4;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.