CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>::NextInorder
0x00423220 · 1037 bytes · __thiscall
_ZNK10CUtlRBTreeIN7CUtlMapIPKciiE6Node_tEiNS3_8CKeyLessE10CUtlMemoryI15UtlRBTreeNode_tIS4_iEiEE11NextInorderEi
Decompiled
undefined (2 params)
/* CUtlRBTree<CUtlMap<char const*, int, int>::Node_t, int, CUtlMap<char const*, int, int>::CKeyLess,
CUtlMemory<UtlRBTreeNode_t<CUtlMap<char const*, int, int>::Node_t, int>, int> >::NextInorder(int)
const */
int __thiscall
CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
::NextInorder(CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
*this,int param_1)
{
int iVar1;
int iVar2;
int iVar3;
undefined4 *puVar4;
if ((Links(int)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar2 != 0)) {
Links(int)::s_Sentinel = -1;
DAT_00f14aec = -1;
DAT_00f14af0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
iVar2 = DAT_00f14aec;
if (param_1 != -1) {
iVar2 = *(int *)(*(int *)(this + 4) + param_1 * 0x18 + 4);
}
if (iVar2 != -1) {
if ((Links(int)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar2 != 0)) {
Links(int)::s_Sentinel = -1;
DAT_00f14aec = -1;
DAT_00f14af0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
if (param_1 == -1) {
puVar4 = &Links(int)::s_Sentinel;
}
else {
puVar4 = (undefined4 *)(*(int *)(this + 4) + param_1 * 0x18);
}
iVar2 = puVar4[1];
if (Links(int)::s_Sentinel == '\0') goto LAB_004232ba;
LAB_00423280:
if (iVar2 == -1) goto LAB_00423300;
do {
iVar1 = iVar2;
if (*(int *)(*(int *)(this + 4) + iVar2 * 0x18) == -1) {
return iVar2;
}
while( true ) {
if ((Links(int)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar2 != 0)) {
Links(int)::s_Sentinel = -1;
DAT_00f14aec = -1;
DAT_00f14af0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
iVar2 = Links(int)::s_Sentinel;
if (iVar1 != -1) {
iVar2 = *(int *)(*(int *)(this + 4) + iVar1 * 0x18);
}
if (Links(int)::s_Sentinel != '\0') goto LAB_00423280;
LAB_004232ba:
iVar1 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
if (iVar1 == 0) goto LAB_00423280;
Links(int)::s_Sentinel = -1;
DAT_00f14aec = -1;
DAT_00f14af0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
if (iVar2 != -1) break;
LAB_00423300:
iVar1 = iVar2;
if (Links(int)::s_Sentinel == -1) {
return iVar2;
}
}
} while( true );
}
if ((Links(int)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar2 != 0)) {
Links(int)::s_Sentinel = -1;
DAT_00f14aec = -1;
DAT_00f14af0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
if (param_1 == -1) {
puVar4 = &Links(int)::s_Sentinel;
}
else {
puVar4 = (undefined4 *)(*(int *)(this + 4) + param_1 * 0x18);
}
iVar2 = puVar4[2];
do {
if (Links(int)::s_Sentinel == '\0') {
iVar1 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
if (iVar1 != 0) {
Links(int)::s_Sentinel = -1;
DAT_00f14aec = -1;
DAT_00f14af0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
goto LAB_004233e0;
}
if (param_1 != -1) goto LAB_004233e5;
LAB_0042345e:
iVar1 = DAT_00f14af0;
if (Links(int)::s_Sentinel != '\0') goto LAB_004233f5;
LAB_00423470:
iVar3 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
if (iVar3 == 0) goto LAB_004233f5;
Links(int)::s_Sentinel = -1;
DAT_00f14aec = -1;
DAT_00f14af0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
if (iVar1 != -1) goto LAB_004233fe;
LAB_004234c0:
puVar4 = &Links(int)::s_Sentinel;
}
else {
LAB_004233e0:
if (param_1 == -1) goto LAB_0042345e;
LAB_004233e5:
iVar1 = *(int *)(*(int *)(this + 4) + param_1 * 0x18 + 8);
if (Links(int)::s_Sentinel == '\0') goto LAB_00423470;
LAB_004233f5:
if (iVar1 == -1) goto LAB_004234c0;
LAB_004233fe:
puVar4 = (undefined4 *)(*(int *)(this + 4) + iVar1 * 0x18);
}
if (param_1 != puVar4[1]) {
return iVar2;
}
if (iVar2 == -1) {
return -1;
}
if ((Links(int)::s_Sentinel == '\0') &&
(iVar1 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar1 != 0)) {
Links(int)::s_Sentinel = -1;
DAT_00f14aec = -1;
DAT_00f14af0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
param_1 = iVar2;
iVar2 = *(int *)(*(int *)(this + 4) + 8 + iVar2 * 0x18);
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.