L L4D2node

CBasePlayerAnimState::CalcSequenceIndex

0x00422dc0 · 667 bytes · __thiscall

_ZN20CBasePlayerAnimState17CalcSequenceIndexEPKcz

Decompiled

undefined (2 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CBasePlayerAnimState::CalcSequenceIndex(char const*, ...) */

int __thiscall CBasePlayerAnimState::CalcSequenceIndex(CBasePlayerAnimState *this,char *param_1,...)

{
  char cVar1;
  int iVar2;
  int iVar3;
  int in_GS_OFFSET;
  char *local_228;
  undefined4 local_224;
  char local_220 [512];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  V_vsnprintf(local_220,0x200,param_1,&stack0x0000000c);
  iVar2 = CBaseAnimating::LookupSequence(*(CBaseAnimating **)(this + 0x14),local_220);
  if (iVar2 == -1) {
    if (CalcSequenceIndex(char_const*,...)::dict == '\0') {
      iVar2 = __cxa_guard_acquire(&CalcSequenceIndex(char_const*,...)::dict);
      if (iVar2 != 0) {
        DAT_00f75a84 = 0;
        _DAT_00f75a88 = 0;
        _DAT_00f75a8c = 0;
        DAT_00f75a90 = -1;
        _DAT_00f75a94 = 0;
        _DAT_00f75a98 = 0xffffffff;
        _DAT_00f75a9c = 0xffffffff;
        _DAT_00f75aa0 = 0;
        CalcSequenceIndex(char_const*,...)::dict = CaselessStringLessThan;
        __cxa_guard_release(&CalcSequenceIndex(char_const*,...)::dict);
        __cxa_atexit(CUtlDict<int,int>::~CUtlDict,&CalcSequenceIndex(char_const*,...)::dict,
                     &__dso_handle);
      }
    }
    local_228 = local_220;
    if (DAT_00f75a90 != -1) {
      iVar2 = DAT_00f75a90;
      do {
        while( true ) {
          iVar3 = iVar2 * 0x18;
          cVar1 = (*CalcSequenceIndex(char_const*,...)::dict)
                            (&local_228,DAT_00f75a84 + 0x10 + iVar3);
          if (cVar1 != '\0') break;
          cVar1 = (*CalcSequenceIndex(char_const*,...)::dict)
                            (DAT_00f75a84 + iVar3 + 0x10,&local_228);
          if (cVar1 == '\0') {
            iVar2 = 0;
            goto LAB_00422e18;
          }
          if (CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
              ::Links(int)::s_Sentinel == '\0') {
            iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
                                         ::Links(int)::s_Sentinel);
            if (iVar2 != 0) {
              CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
              ::Links(int)::s_Sentinel = 0xffffffff;
              DAT_00f14aec = 0xffffffff;
              DAT_00f14af0 = 0xffffffff;
              __cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
                                   ::Links(int)::s_Sentinel);
            }
          }
          iVar2 = *(int *)(DAT_00f75a84 + 4 + iVar3);
          if (iVar2 == -1) goto LAB_00422eed;
        }
        if (CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
            ::Links(int)::s_Sentinel == '\0') {
          iVar3 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
                                       ::Links(int)::s_Sentinel);
          if (iVar3 != 0) {
            CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
            ::Links(int)::s_Sentinel = 0xffffffff;
            DAT_00f14aec = 0xffffffff;
            DAT_00f14af0 = 0xffffffff;
            __cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
                                 ::Links(int)::s_Sentinel);
          }
        }
        iVar2 = *(int *)(DAT_00f75a84 + iVar2 * 0x18);
      } while (iVar2 != -1);
    }
LAB_00422eed:
    local_228 = strdup(local_220);
    local_224 = 0;
    CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
    ::Insert((CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
              *)&CalcSequenceIndex(char_const*,...)::dict,(Node_t *)&local_228);
    Warning("CalcSequenceIndex: can\'t find \'%s\'.\n",local_220);
    iVar2 = 0;
  }
LAB_00422e18:
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return iVar2;
  }
                    /* WARNING: Subroutine does not return */
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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