CBasePlayerAnimState::CalcSequenceIndex
0x00422dc0 · 667 bytes · __thiscall
_ZN20CBasePlayerAnimState17CalcSequenceIndexEPKcz
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CBasePlayerAnimState::CalcSequenceIndex(char const*, ...) */
int __thiscall CBasePlayerAnimState::CalcSequenceIndex(CBasePlayerAnimState *this,char *param_1,...)
{
char cVar1;
int iVar2;
int iVar3;
int in_GS_OFFSET;
char *local_228;
undefined4 local_224;
char local_220 [512];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
V_vsnprintf(local_220,0x200,param_1,&stack0x0000000c);
iVar2 = CBaseAnimating::LookupSequence(*(CBaseAnimating **)(this + 0x14),local_220);
if (iVar2 == -1) {
if (CalcSequenceIndex(char_const*,...)::dict == '\0') {
iVar2 = __cxa_guard_acquire(&CalcSequenceIndex(char_const*,...)::dict);
if (iVar2 != 0) {
DAT_00f75a84 = 0;
_DAT_00f75a88 = 0;
_DAT_00f75a8c = 0;
DAT_00f75a90 = -1;
_DAT_00f75a94 = 0;
_DAT_00f75a98 = 0xffffffff;
_DAT_00f75a9c = 0xffffffff;
_DAT_00f75aa0 = 0;
CalcSequenceIndex(char_const*,...)::dict = CaselessStringLessThan;
__cxa_guard_release(&CalcSequenceIndex(char_const*,...)::dict);
__cxa_atexit(CUtlDict<int,int>::~CUtlDict,&CalcSequenceIndex(char_const*,...)::dict,
&__dso_handle);
}
}
local_228 = local_220;
if (DAT_00f75a90 != -1) {
iVar2 = DAT_00f75a90;
do {
while( true ) {
iVar3 = iVar2 * 0x18;
cVar1 = (*CalcSequenceIndex(char_const*,...)::dict)
(&local_228,DAT_00f75a84 + 0x10 + iVar3);
if (cVar1 != '\0') break;
cVar1 = (*CalcSequenceIndex(char_const*,...)::dict)
(DAT_00f75a84 + iVar3 + 0x10,&local_228);
if (cVar1 == '\0') {
iVar2 = 0;
goto LAB_00422e18;
}
if (CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel == '\0') {
iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel);
if (iVar2 != 0) {
CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel = 0xffffffff;
DAT_00f14aec = 0xffffffff;
DAT_00f14af0 = 0xffffffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel);
}
}
iVar2 = *(int *)(DAT_00f75a84 + 4 + iVar3);
if (iVar2 == -1) goto LAB_00422eed;
}
if (CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel == '\0') {
iVar3 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel);
if (iVar3 != 0) {
CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel = 0xffffffff;
DAT_00f14aec = 0xffffffff;
DAT_00f14af0 = 0xffffffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel);
}
}
iVar2 = *(int *)(DAT_00f75a84 + iVar2 * 0x18);
} while (iVar2 != -1);
}
LAB_00422eed:
local_228 = strdup(local_220);
local_224 = 0;
CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
::Insert((CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
*)&CalcSequenceIndex(char_const*,...)::dict,(Node_t *)&local_228);
Warning("CalcSequenceIndex: can\'t find \'%s\'.\n",local_220);
iVar2 = 0;
}
LAB_00422e18:
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return iVar2;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
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file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
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