CBaseCombatWeapon::Operator_ForceNPCFire
0x0040bc20 · 5 bytes · __cdecl
_ZN17CBaseCombatWeapon21Operator_ForceNPCFireEP20CBaseCombatCharacterbP11CBaseEntity
Decompiled
undefined (3 params)
/* CBaseCombatWeapon::Operator_ForceNPCFire(CBaseCombatCharacter*, bool, CBaseEntity*) */
void CBaseCombatWeapon::Operator_ForceNPCFire
(CBaseCombatCharacter *param_1,bool param_2,CBaseEntity *param_3)
{
return;
}
SourceMod gamedata
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Just a Signatures{} block, ready to drop into a gamedata
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