CBaseCombatWeapon::SetIdealActivity
0x00409a00 · 626 bytes · __thiscall
_ZN17CBaseCombatWeapon16SetIdealActivityE8Activity
Decompiled
undefined (2 params)
/* CBaseCombatWeapon::SetIdealActivity(Activity) */
undefined4 __thiscall CBaseCombatWeapon::SetIdealActivity(CBaseCombatWeapon *this,int param_2)
{
CBaseEdict *pCVar1;
code *pcVar2;
int *piVar3;
char cVar4;
int iVar5;
CStudioHdr *pCVar6;
int iVar7;
CStudioHdr *pCVar8;
undefined4 uVar9;
longdouble lVar10;
float local_20;
piVar3 = mdlcache;
(**(code **)(*mdlcache + 0x68))(mdlcache);
/* try { // try from 00409a26 to 00409bbb has its CatchHandler @ 00409ca6 */
iVar5 = (**(code **)(*(int *)this + 0x340))(this,param_2);
if (iVar5 == -1) {
uVar9 = 0;
goto LAB_00409bc1;
}
*(int *)(this + 0x1460) = iVar5;
*(int *)(this + 0x1464) = param_2;
iVar5 = CBaseAnimating::FindTransitionSequence
((CBaseAnimating *)this,*(int *)(this + 0x494),iVar5,(int *)0x0);
if (param_2 == 0xb5) {
iVar7 = *(int *)(this + 0x1460);
LAB_00409ab6:
*(undefined4 *)(this + 0x1448) = *(undefined4 *)(this + 0x1464);
CBaseAnimating::SetSequence((CBaseAnimating *)this,iVar7);
(**(code **)(*(int *)this + 0x3f4))(this,*(undefined4 *)(this + 0x1460));
if (*(float *)(this + 0x468) != 1.0) {
if (this[0x6c] == (CBaseCombatWeapon)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CBaseCombatWeapon)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x468) = 0x3f800000;
}
}
else {
cVar4 = (**(code **)(*(int *)this + 0x434))(this);
iVar7 = *(int *)(this + 0x1460);
if ((cVar4 == '\0') || (iVar5 == iVar7)) goto LAB_00409ab6;
*(undefined4 *)(this + 0x1448) = 2;
CBaseAnimating::SetSequence((CBaseAnimating *)this,iVar5);
(**(code **)(*(int *)this + 0x3f4))(this,iVar5);
}
CBaseAnimating::ResetSequenceInfo((CBaseAnimating *)this);
if (*(float *)(this + 0x490) != 0.0) {
if (this[0x6c] == (CBaseCombatWeapon)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
/* try { // try from 00409bee to 00409c83 has its CatchHandler @ 00409ca6 */
iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CBaseCombatWeapon)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x490) = 0;
}
iVar5 = gpGlobals;
local_20 = *(float *)(gpGlobals + 0xc);
if (local_20 != *(float *)(this + 0x90)) {
if (this[0x6c] == (CBaseCombatWeapon)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar5 + 2) = 0;
iVar5 = gpGlobals;
}
}
else {
this[0x70] = (CBaseCombatWeapon)((byte)this[0x70] | 1);
}
*(float *)(this + 0x90) = local_20;
local_20 = *(float *)(iVar5 + 0xc);
}
iVar5 = *(int *)(this + 0x494);
pcVar2 = *(code **)(*(int *)this + 0x404);
pCVar6 = *(CStudioHdr **)(this + 0x13e0);
if (pCVar6 == (CStudioHdr *)0x0) {
iVar7 = CBaseEntity::GetModel((CBaseEntity *)this);
if (iVar7 != 0) {
CBaseAnimating::LockStudioHdr((CBaseAnimating *)this);
}
pCVar6 = *(CStudioHdr **)(this + 0x13e0);
pCVar8 = (CStudioHdr *)0x0;
if (pCVar6 != (CStudioHdr *)0x0) goto LAB_00409b88;
}
else {
LAB_00409b88:
pCVar8 = (CStudioHdr *)0x0;
if (*(int *)pCVar6 != 0) {
pCVar8 = pCVar6;
}
}
lVar10 = (longdouble)CBaseAnimating::SequenceDuration((CBaseAnimating *)this,pCVar8,iVar5);
(*pcVar2)(this,(float)lVar10 + local_20);
uVar9 = 1;
LAB_00409bc1:
(**(code **)(*piVar3 + 0x6c))(piVar3);
return uVar9;
}
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