CBaseCombatWeapon::CheckReload
0x00407520 · 872 bytes · __thiscall
_ZN17CBaseCombatWeapon11CheckReloadEv
Decompiled
undefined (1 param)
/* CBaseCombatWeapon::CheckReload() */
void __thiscall CBaseCombatWeapon::CheckReload(CBaseCombatWeapon *this)
{
CBaseEdict *pCVar1;
char cVar2;
int iVar3;
CBaseCombatCharacter *this_00;
int iVar4;
float fVar5;
if (this[0x145d] == (CBaseCombatWeapon)0x0) {
if ((this[0x1459] != (CBaseCombatWeapon)0x0) &&
(*(float *)(this + 0x13fc) <= *(float *)(gpGlobals + 0xc))) {
(**(code **)(*(int *)this + 0x460))(this);
iVar3 = gpGlobals;
fVar5 = *(float *)(gpGlobals + 0xc);
if (fVar5 != *(float *)(this + 0x13fc)) {
if (this[0x6c] == (CBaseCombatWeapon)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar3 + 2) = 0;
iVar3 = gpGlobals;
}
}
else {
this[0x70] = (CBaseCombatWeapon)((byte)this[0x70] | 1);
}
*(float *)(this + 0x13fc) = fVar5;
fVar5 = *(float *)(iVar3 + 0xc);
}
if (fVar5 != *(float *)(this + 0x1400)) {
if (this[0x6c] == (CBaseCombatWeapon)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar3 + 2) = 0;
}
}
else {
this[0x70] = (CBaseCombatWeapon)((byte)this[0x70] | 1);
}
*(float *)(this + 0x1400) = fVar5;
}
if (this[0x1459] != (CBaseCombatWeapon)0x0) {
if (this[0x6c] == (CBaseCombatWeapon)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar3 + 2) = 0;
}
}
else {
this[0x70] = (CBaseCombatWeapon)((byte)this[0x70] | 1);
}
this[0x1459] = (CBaseCombatWeapon)0x0;
}
}
}
else {
this_00 = (CBaseCombatCharacter *)GetOwner(this);
if (this_00 != (CBaseCombatCharacter *)0x0) {
cVar2 = (**(code **)(*(int *)this_00 + 0x16c))(this_00);
if ((cVar2 != '\0') && (this[0x1459] != (CBaseCombatWeapon)0x0)) {
if ((((*(uint *)(this + 0x1404) | *(uint *)(this_00 + 0x1cb0)) & 0x801) == 0) ||
(*(int *)(this + 0x1420) < 1)) {
if (*(float *)(this + 0x13fc) <= *(float *)(gpGlobals + 0xc)) {
iVar3 = CBaseCombatCharacter::GetAmmoCount(this_00,*(int *)(this + 0x1418));
if (0 < iVar3) {
iVar3 = *(int *)(this + 0x1420);
iVar4 = (**(code **)(*(int *)this + 0x510))(this);
if ((iVar3 < iVar4) && (this[0x1428] == (CBaseCombatWeapon)0x0)) {
iVar3 = *(int *)(this + 0x1420);
if (this[0x6c] == (CBaseCombatWeapon)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CBaseCombatWeapon)((byte)this[0x70] | 1);
}
*(int *)(this + 0x1420) = iVar3 + 1;
(**(code **)(*(int *)this_00 + 0x450))(this_00,1,*(undefined4 *)(this + 0x1418));
/* WARNING: Could not recover jumptable at 0x00407742. Too many branches */
/* WARNING: Treating indirect jump as call */
(**(code **)(*(int *)this + 0x468))();
return;
}
}
/* WARNING: Could not recover jumptable at 0x0040775a. Too many branches */
/* WARNING: Treating indirect jump as call */
(**(code **)(*(int *)this + 0x460))();
return;
}
}
else {
(**(code **)(*(int *)this + 0x464))(this);
iVar3 = gpGlobals;
fVar5 = *(float *)(gpGlobals + 0xc);
if (fVar5 != *(float *)(this_00 + 0x17dc)) {
if (this_00[0x6c] == (CBaseCombatCharacter)0x0) {
pCVar1 = *(CBaseEdict **)(this_00 + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar3 + 2) = 0;
iVar3 = gpGlobals;
}
}
else {
this_00[0x70] = (CBaseCombatCharacter)((byte)this_00[0x70] | 1);
}
*(float *)(this_00 + 0x17dc) = fVar5;
fVar5 = *(float *)(iVar3 + 0xc);
}
if (fVar5 != *(float *)(this + 0x13fc)) {
if (this[0x6c] == (CBaseCombatWeapon)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar3 + 2) = 0;
iVar3 = gpGlobals;
}
}
else {
this[0x70] = (CBaseCombatWeapon)((byte)this[0x70] | 1);
}
*(float *)(this + 0x13fc) = fVar5;
fVar5 = *(float *)(iVar3 + 0xc);
}
if (fVar5 != *(float *)(this + 0x1400)) {
if (this[0x6c] == (CBaseCombatWeapon)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar3 + 2) = 0;
}
}
else {
this[0x70] = (CBaseCombatWeapon)((byte)this[0x70] | 1);
}
*(float *)(this + 0x1400) = fVar5;
}
}
}
}
}
return;
}
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