CBaseAchievement::CBaseAchievement
0x003fce90 · 219 bytes · __thiscall
_ZN16CBaseAchievementC1Ev
Decompiled
undefined (1 param)
/* CBaseAchievement::CBaseAchievement() */
void __thiscall CBaseAchievement::CBaseAchievement(CBaseAchievement *this)
{
this[8] = (CBaseAchievement)0x0;
*(undefined4 *)(this + 4) = 0x2a;
*(undefined ***)this = &PTR__CBaseAchievement_00c080e8;
*(undefined ***)(this + 0xc) = &PTR_GetAchievementID_00c081a4;
*(undefined4 *)(this + 0x18) = 0;
*(undefined4 *)(this + 0x1c) = 0;
*(undefined4 *)(this + 0x20) = 0;
*(undefined4 *)(this + 0x24) = 0;
*(undefined4 *)(this + 0x14) = 0;
*(undefined4 *)(this + 0x28) = 0;
this[0x2c] = (CBaseAchievement)0x0;
this[0x2d] = (CBaseAchievement)0x0;
*(undefined4 *)(this + 0x38) = 0;
*(undefined4 *)(this + 0x3c) = 0;
*(undefined4 *)(this + 0x30) = 0;
*(undefined4 *)(this + 0x34) = 0;
*(undefined4 *)(this + 0x40) = 0;
*(undefined4 *)(this + 0x44) = 0;
*(undefined4 *)(this + 0x48) = 0;
*(undefined4 *)(this + 0x4c) = 0;
*(undefined4 *)(this + 0x54) = 0;
*(undefined4 *)(this + 0x50) = 0;
*(undefined4 *)(this + 0x58) = 0;
*(undefined4 *)(this + 0x68) = 0;
*(undefined4 *)(this + 0x6c) = 0;
*(undefined4 *)(this + 0x60) = 0;
*(undefined4 *)(this + 100) = 0;
this[0x5c] = (CBaseAchievement)0x0;
*(undefined4 *)(this + 0x70) = 0;
*(undefined4 *)(this + 0x74) = 0;
*(undefined4 *)(this + 0x80) = 0;
this[0x7c] = (CBaseAchievement)0x0;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.