L L4D2node

CBaseTerrorIssue::_GLOBAL__sub_I_CountPotentialVoters

0x003ca750 · 531 bytes · __cdecl

Decompiled

undefined (0 params)

/* CBaseTerrorIssue::CountPotentialVoters() */

void CBaseTerrorIssue::_GLOBAL__sub_I_CountPotentialVoters(void)

{
  ::vec2_origin._0_4_ = 0;
  ::vec2_origin._4_4_ = 0;
  ::vec2_invalid._0_4_ = 0x7f7fffff;
  ::vec2_invalid._4_4_ = 0x7f7fffff;
  ::vec4_origin._0_4_ = 0;
  ::vec4_origin._4_4_ = 0;
  ::vec4_origin._8_4_ = 0;
  ::vec4_origin._12_4_ = 0;
  ::vec4_invalid._0_4_ = 0x7f7fffff;
  ::vec4_invalid._4_4_ = 0x7f7fffff;
  ::vec4_invalid._8_4_ = 0x7f7fffff;
  ::vec4_invalid._12_4_ = 0x7f7fffff;
  ::UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
  InterfaceReg::InterfaceReg
            ((InterfaceReg *)::__g_CreateCServerGameTagsIServerGameTags_reg,
             ::__CreateCServerGameTagsIServerGameTags_interface,"ServerGameTags001");
  ConVar::ConVar((ConVar *)sv_vote_issue_change_difficulty_allowed,
                 "sv_vote_issue_change_difficulty_allowed","1",0,
                 "Can people hold votes to change the difficulty?");
  __cxa_atexit(ConVar::~ConVar,sv_vote_issue_change_difficulty_allowed,&__dso_handle);
  ConVar::ConVar((ConVar *)sv_vote_issue_restart_game_allowed,"sv_vote_issue_restart_game_allowed",
                 "1",0,"Can people hold votes to restart the game?");
  __cxa_atexit(ConVar::~ConVar,sv_vote_issue_restart_game_allowed,&__dso_handle);
  ConVar::ConVar((ConVar *)sv_vote_issue_kick_allowed,"sv_vote_issue_kick_allowed","1",0,
                 "Can people hold votes to kick players from the server?");
  __cxa_atexit(ConVar::~ConVar,sv_vote_issue_kick_allowed,&__dso_handle);
  ConVar::ConVar((ConVar *)sv_vote_kick_ban_duration,"sv_vote_kick_ban_duration","5",0,
                 "How long should a kick vote ban someone from the server? (in minutes)");
  __cxa_atexit(ConVar::~ConVar,sv_vote_kick_ban_duration,&__dso_handle);
  ConVar::ConVar((ConVar *)sv_vote_issue_change_mission_allowed,
                 "sv_vote_issue_change_mission_allowed","1",0,
                 "Can people hold votes to change missions?");
  __cxa_atexit(ConVar::~ConVar,sv_vote_issue_change_mission_allowed,&__dso_handle);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        
        

⚠ This function has no mangled symbol — it may be internal/static. The Linux gamedata field uses @-prefix symbol resolution which requires an exported mangled name. You'll need a Linux byte signature for this one (extract via extract_signature.java).


          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)