_GLOBAL__sub_I_WalkableTraceMins
0x003c5800 · 729 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_WalkableTraceMins(void)
{
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec4_origin._0_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
DAT_0101693c = 0;
WalkableTraceMins = 0xc0200000;
DAT_01016938 = 0xc0200000;
WalkableTraceMaxs = 0x40200000;
DAT_0101692c = 0x40200000;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
DAT_01016930 = 0x425c0000;
ConVar::ConVar((ConVar *)nav_trouble_test_area,"nav_trouble_test_area","0",0x4000,
"If nonzero, tests will be run against this areaID only");
__cxa_atexit(ConVar::~ConVar,nav_trouble_test_area,&__dso_handle);
ConVar::ConVar((ConVar *)nav_trouble_test_debug_duration,"nav_trouble_test_debug_duration","10",
0x4000);
__cxa_atexit(ConVar::~ConVar,nav_trouble_test_debug_duration,&__dso_handle);
ConVar::ConVar((ConVar *)nav_trouble_walkable_backtrace,"nav_trouble_walkable_backtrace","0",
0x4000);
__cxa_atexit(ConVar::~ConVar,nav_trouble_walkable_backtrace,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)nav_trouble_report_command,"nav_trouble_report",nav_trouble_report,
"Selects areas that may be breaking the map checklist for inspection",0x4000,
(int_____char_const__char *)NavTroubleReportAutoComplete);
__cxa_atexit(ConCommand::~ConCommand,nav_trouble_report_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)nav_trouble_report_invalid_command,"nav_trouble_report_invalid",
nav_trouble_report_invalid,"Selects areas that can break game mechanics",0x4000,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,nav_trouble_report_invalid_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)nav_trouble_report_corner_to_corner_command,
"nav_trouble_report_corner_to_corner",nav_trouble_report_corner_to_corner,
"Selects areas that can break game mechanics",0x4000,(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,nav_trouble_report_corner_to_corner_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)nav_trouble_report_suggestions_command,"nav_trouble_report_suggestions",
nav_trouble_report_suggestions,
"Selects areas that do not have a population set, only if any area has a population",
0x4000,(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,nav_trouble_report_suggestions_command,&__dso_handle);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.