L L4D2node

_GLOBAL__sub_I_fuel_barrel_debug

0x003bfe10 · 812 bytes · unknown

Decompiled

undefined (0 params)

void _GLOBAL__sub_I_fuel_barrel_debug(void)

{
  undefined4 *puVar1;
  
  vec2_origin._0_4_ = 0;
  vec2_origin._4_4_ = 0;
  vec2_invalid._0_4_ = 0x7f7fffff;
  vec2_invalid._4_4_ = 0x7f7fffff;
  vec4_origin._0_4_ = 0;
  vec4_origin._4_4_ = 0;
  vec4_origin._8_4_ = 0;
  vec4_origin._12_4_ = 0;
  vec4_invalid._0_4_ = 0x7f7fffff;
  vec4_invalid._4_4_ = 0x7f7fffff;
  vec4_invalid._8_4_ = 0x7f7fffff;
  vec4_invalid._12_4_ = 0x7f7fffff;
  UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
  ConVar::ConVar((ConVar *)fuel_barrel_debug,"fuel_barrel_debug","0",0x4000);
  __cxa_atexit(ConVar::~ConVar,fuel_barrel_debug,&__dso_handle);
  ConVar::ConVar((ConVar *)fuel_barrel_health,"fuel_barrel_health","20",0x4000);
  __cxa_atexit(ConVar::~ConVar,fuel_barrel_health,&__dso_handle);
  ConVar::ConVar((ConVar *)fuel_barrel_damage_radius,"fuel_barrel_damage_radius","400",0x4000);
  __cxa_atexit(ConVar::~ConVar,fuel_barrel_damage_radius,&__dso_handle);
  ConVar::ConVar((ConVar *)fuel_barrel_damage_amount,"fuel_barrel_damage_amount","25",0x4000);
  __cxa_atexit(ConVar::~ConVar,fuel_barrel_damage_amount,&__dso_handle);
  ConVar::ConVar((ConVar *)fuel_barrel_screen_shake_amplitude,"fuel_barrel_screen_shake_amplitude",
                 "20",0x4000);
  __cxa_atexit(ConVar::~ConVar,fuel_barrel_screen_shake_amplitude,&__dso_handle);
  ConVar::ConVar((ConVar *)fuel_barrel_screen_shake_radius,"fuel_barrel_screen_shake_radius","1000",
                 0x4000);
  __cxa_atexit(ConVar::~ConVar,fuel_barrel_screen_shake_radius,&__dso_handle);
  ConVar::ConVar((ConVar *)fuel_barrel_screen_shake_frequency,"fuel_barrel_screen_shake_frequency",
                 "2.5",0x4000);
  __cxa_atexit(ConVar::~ConVar,fuel_barrel_screen_shake_frequency,&__dso_handle);
  ConVar::ConVar((ConVar *)fuel_barrel_screen_shake_duration,"fuel_barrel_screen_shake_duration",
                 "1.5",0x4000);
  __cxa_atexit(ConVar::~ConVar,fuel_barrel_screen_shake_duration,&__dso_handle);
  ConVar::ConVar((ConVar *)fuel_barrel_flame_instances,"fuel_barrel_flame_instances","8",0x4000);
  __cxa_atexit(ConVar::~ConVar,fuel_barrel_flame_instances,&__dso_handle);
  prop_fuel_barrel_piece = &PTR_Create_00cfe790;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&prop_fuel_barrel_piece,"prop_fuel_barrel_piece");
  prop_fuel_barrel = &PTR_Create_00cfed28;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&prop_fuel_barrel,"prop_fuel_barrel");
  CFuelBarrelProp_DataDescInit::g_DataMapHolder =
       DataMapInit<CFuelBarrelProp>((CFuelBarrelProp *)0x0);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        
        

⚠ This function has no mangled symbol — it may be internal/static. The Linux gamedata field uses @-prefix symbol resolution which requires an exported mangled name. You'll need a Linux byte signature for this one (extract via extract_signature.java).


          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)