_GLOBAL__sub_I_fuel_barrel_debug
0x003bfe10 · 812 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_fuel_barrel_debug(void)
{
undefined4 *puVar1;
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
ConVar::ConVar((ConVar *)fuel_barrel_debug,"fuel_barrel_debug","0",0x4000);
__cxa_atexit(ConVar::~ConVar,fuel_barrel_debug,&__dso_handle);
ConVar::ConVar((ConVar *)fuel_barrel_health,"fuel_barrel_health","20",0x4000);
__cxa_atexit(ConVar::~ConVar,fuel_barrel_health,&__dso_handle);
ConVar::ConVar((ConVar *)fuel_barrel_damage_radius,"fuel_barrel_damage_radius","400",0x4000);
__cxa_atexit(ConVar::~ConVar,fuel_barrel_damage_radius,&__dso_handle);
ConVar::ConVar((ConVar *)fuel_barrel_damage_amount,"fuel_barrel_damage_amount","25",0x4000);
__cxa_atexit(ConVar::~ConVar,fuel_barrel_damage_amount,&__dso_handle);
ConVar::ConVar((ConVar *)fuel_barrel_screen_shake_amplitude,"fuel_barrel_screen_shake_amplitude",
"20",0x4000);
__cxa_atexit(ConVar::~ConVar,fuel_barrel_screen_shake_amplitude,&__dso_handle);
ConVar::ConVar((ConVar *)fuel_barrel_screen_shake_radius,"fuel_barrel_screen_shake_radius","1000",
0x4000);
__cxa_atexit(ConVar::~ConVar,fuel_barrel_screen_shake_radius,&__dso_handle);
ConVar::ConVar((ConVar *)fuel_barrel_screen_shake_frequency,"fuel_barrel_screen_shake_frequency",
"2.5",0x4000);
__cxa_atexit(ConVar::~ConVar,fuel_barrel_screen_shake_frequency,&__dso_handle);
ConVar::ConVar((ConVar *)fuel_barrel_screen_shake_duration,"fuel_barrel_screen_shake_duration",
"1.5",0x4000);
__cxa_atexit(ConVar::~ConVar,fuel_barrel_screen_shake_duration,&__dso_handle);
ConVar::ConVar((ConVar *)fuel_barrel_flame_instances,"fuel_barrel_flame_instances","8",0x4000);
__cxa_atexit(ConVar::~ConVar,fuel_barrel_flame_instances,&__dso_handle);
prop_fuel_barrel_piece = &PTR_Create_00cfe790;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&prop_fuel_barrel_piece,"prop_fuel_barrel_piece");
prop_fuel_barrel = &PTR_Create_00cfed28;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&prop_fuel_barrel,"prop_fuel_barrel");
CFuelBarrelProp_DataDescInit::g_DataMapHolder =
DataMapInit<CFuelBarrelProp>((CFuelBarrelProp *)0x0);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.