_GLOBAL__sub_I_sv_zoo_spacing
0x003bc2b0 · 740 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_sv_zoo_spacing(void)
{
undefined4 *puVar1;
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
ConVar::ConVar((ConVar *)sv_zoo_spacing,"sv_zoo_spacing","64",2,
"How much space between models in a row");
__cxa_atexit(ConVar::~ConVar,sv_zoo_spacing,&__dso_handle);
ConVar::ConVar((ConVar *)sv_zoo_spacing_wrap,"sv_zoo_spacing_wrap","80",2,
"How much space between wrapped rows");
__cxa_atexit(ConVar::~ConVar,sv_zoo_spacing_wrap,&__dso_handle);
ConVar::ConVar((ConVar *)sv_zoo_spacing_rows,"sv_zoo_spacing_rows","192",2,
"How much space between subsequent rows");
__cxa_atexit(ConVar::~ConVar,sv_zoo_spacing_rows,&__dso_handle);
ConVar::ConVar((ConVar *)sv_zoo_tint_loop,"sv_zoo_tint_loop","1",2,
"1: Tint colors will loop across model variations in a row, 0: will use sv_zoo_tint_clr"
);
__cxa_atexit(ConVar::~ConVar,sv_zoo_tint_loop,&__dso_handle);
ConVar::ConVar((ConVar *)sv_zoo_tint_clr,"sv_zoo_tint_clr","153 153 153 255",2,
"Tint color to force on all model variations (needs sv_zoo_tint_loop 0)");
__cxa_atexit(ConVar::~ConVar,sv_zoo_tint_clr,&__dso_handle);
ConVar::ConVar((ConVar *)sv_zoo_wrap_skin,"sv_zoo_wrap_skin","1",2,
"Whether model rows wrap when changing skins");
__cxa_atexit(ConVar::~ConVar,sv_zoo_wrap_skin,&__dso_handle);
ConVar::ConVar((ConVar *)sv_zoo_model_filter,"sv_zoo_model_filter","",2,
"Only models matching the substring will be displayed");
__cxa_atexit(ConVar::~ConVar,sv_zoo_model_filter,&__dso_handle);
info_infected_zoo_maker = &PTR_Create_00ceb470;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&info_infected_zoo_maker,"info_infected_zoo_maker");
CInfectedZooMaker_DataDescInit::g_DataMapHolder =
DataMapInit<CInfectedZooMaker>((CInfectedZooMaker *)0x0);
info_infected_zoo_puppet = &PTR_Create_00ceb7b8;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&info_infected_zoo_puppet,"info_infected_zoo_puppet");
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.