L L4D2node

_GLOBAL__sub_I_z_spit_spread_delay

0x003bb310 · 2183 bytes · unknown

Decompiled

undefined (0 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */

void _GLOBAL__sub_I_z_spit_spread_delay(void)

{
  undefined4 *puVar1;
  
  vec2_origin._0_4_ = 0;
  vec2_origin._4_4_ = 0;
  vec2_invalid = 0x7f7fffff;
  _DAT_01003890 = 0x7f7fffff;
  vec4_origin._0_4_ = 0;
  vec4_origin._4_4_ = 0;
  vec4_origin._8_4_ = 0;
  vec4_origin._12_4_ = 0;
  vec4_invalid._0_4_ = 0x7f7fffff;
  vec4_invalid._4_4_ = 0x7f7fffff;
  vec4_invalid._8_4_ = 0x7f7fffff;
  vec4_invalid._12_4_ = 0x7f7fffff;
  UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
  ConVar::ConVar((ConVar *)z_spit_spread_delay,"z_spit_spread_delay","0.2",0x4000);
  __cxa_atexit(ConVar::~ConVar,z_spit_spread_delay,&__dso_handle);
  ServerClass::ServerClass
            ((ServerClass *)g_CInferno_ClassReg,"CInferno",(SendTable *)DT_Inferno::g_SendTable);
  SendTable::SendTable((SendTable *)DT_Inferno::g_SendTable);
  __cxa_atexit(SendTable::~SendTable,DT_Inferno::g_SendTable,&__dso_handle);
  DT_Inferno::g_SendTableInit = ServerClassInit<DT_Inferno::ignored>((ignored *)0x0);
  CInferno_DataDescInit::g_DataMapHolder = DataMapInit<CInferno>((CInferno *)0x0);
  inferno = &PTR_Create_00ce84b8;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&inferno,"inferno");
  _DAT_010033bc = 1;
  _DAT_010033c4 = DAT_0105b164;
  _DAT_010033c0 = "inferno";
  DAT_0105b164 = (undefined1 *)&infernoPrecache::s_ResourcePrecacher;
  infernoPrecache::s_ResourcePrecacher = &PTR_Cache_00ce84d0;
  ServerClass::ServerClass
            ((ServerClass *)g_CInsectSwarm_ClassReg,"CInsectSwarm",
             (SendTable *)DT_InsectSwarm::g_SendTable);
  SendTable::SendTable((SendTable *)DT_InsectSwarm::g_SendTable);
  __cxa_atexit(SendTable::~SendTable,DT_InsectSwarm::g_SendTable,&__dso_handle);
  DT_InsectSwarm::g_SendTableInit = ServerClassInit<DT_InsectSwarm::ignored>((ignored *)0x0);
  insect_swarm = &PTR_Create_00ce8858;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&insect_swarm,"insect_swarm");
  insect_swarmPrecache::s_ResourcePrecacher._4_4_ = 1;
  insect_swarmPrecache::s_ResourcePrecacher._12_4_ = DAT_0105b164;
  insect_swarmPrecache::s_ResourcePrecacher._8_4_ = s_insect_swarm_00c4e7de;
  DAT_0105b164 = insect_swarmPrecache::s_ResourcePrecacher;
  insect_swarmPrecache::s_ResourcePrecacher._0_4_ = &PTR_Cache_00ce8870;
  ServerClass::ServerClass
            ((ServerClass *)g_CFireCrackerBlast_ClassReg,"CFireCrackerBlast",
             (SendTable *)DT_FireCrackerBlast::g_SendTable);
  SendTable::SendTable((SendTable *)DT_FireCrackerBlast::g_SendTable);
  __cxa_atexit(SendTable::~SendTable,DT_FireCrackerBlast::g_SendTable,&__dso_handle);
  DT_FireCrackerBlast::g_SendTableInit =
       ServerClassInit<DT_FireCrackerBlast::ignored>((ignored *)0x0);
  fire_cracker_blast = &PTR_Create_00ce8bf8;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&fire_cracker_blast,"fire_cracker_blast");
  fire_cracker_blastPrecache::s_ResourcePrecacher._12_4_ = DAT_0105b164;
  fire_cracker_blastPrecache::s_ResourcePrecacher._4_4_ = 1;
  fire_cracker_blastPrecache::s_ResourcePrecacher._8_4_ = s_fire_cracker_blast_00cc0def;
  DAT_0105b164 = fire_cracker_blastPrecache::s_ResourcePrecacher;
  fire_cracker_blastPrecache::s_ResourcePrecacher._0_4_ = &PTR_Cache_00ce8c10;
  ConVar::ConVar((ConVar *)InfernoPerFlameSpawnDuration,"inferno_per_flame_spawn_duration","5",
                 0x4000,"Duration each new flame will attempt to spawn new flames");
  __cxa_atexit(ConVar::~ConVar,InfernoPerFlameSpawnDuration,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoInitialSpawnInterval,"inferno_initial_spawn_interval","0.05",
                 0x4000,"Time between spawning flames for first fire");
  __cxa_atexit(ConVar::~ConVar,InfernoInitialSpawnInterval,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoChildSpawnIntervalMultiplier,
                 "inferno_child_spawn_interval_multiplier","1",0x4000,
                 "Amount spawn interval increases for each child");
  __cxa_atexit(ConVar::~ConVar,InfernoChildSpawnIntervalMultiplier,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoMaxChildSpawnInterval,"inferno_max_child_spawn_interval","1",
                 0x4000,"Largest time interval for child flame spawning");
  __cxa_atexit(ConVar::~ConVar,InfernoMaxChildSpawnInterval,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoSpawnAngle,"inferno_spawn_angle","45",0x4000,
                 "Angular change from parent");
  __cxa_atexit(ConVar::~ConVar,InfernoSpawnAngle,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoAcidSpawnAngle,"inferno_acid_spawn_angle","120",0x4000,
                 "Angular change from parent");
  __cxa_atexit(ConVar::~ConVar,InfernoAcidSpawnAngle,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoMaxFlames,"inferno_max_flames","32",0x4000,
                 "Maximum number of flames that can be created");
  __cxa_atexit(ConVar::~ConVar,InfernoMaxFlames,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoFlameSpacing,"inferno_flame_spacing","50",0x4000,
                 "Minimum distance between separate flame spawns");
  __cxa_atexit(ConVar::~ConVar,InfernoFlameSpacing,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoFlameLifetime,"inferno_flame_lifetime","15",0x4000,
                 "Average lifetime of each flame in seconds");
  __cxa_atexit(ConVar::~ConVar,InfernoFlameLifetime,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoFriendlyFireDuration,"inferno_friendly_fire_duration","6",0x4000,
                 "For this long, FF is credited back to the thrower.");
  __cxa_atexit(ConVar::~ConVar,InfernoFriendlyFireDuration,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoDebug,"inferno_debug","0",0x4000);
  __cxa_atexit(ConVar::~ConVar,InfernoDebug,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoDamage,"inferno_damage","40",0x4000,"Damage per second");
  __cxa_atexit(ConVar::~ConVar,InfernoDamage,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoMaxRange,"inferno_max_range","500",0x4000,
                 "Maximum distance flames can spread from their initial ignition point");
  __cxa_atexit(ConVar::~ConVar,InfernoMaxRange,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoVelocityFactor,"inferno_velocity_factor","0.003",0x4000);
  __cxa_atexit(ConVar::~ConVar,InfernoVelocityFactor,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoVelocityDecayFactor,"inferno_velocity_decay_factor","0.2",0x4000);
  __cxa_atexit(ConVar::~ConVar,InfernoVelocityDecayFactor,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoVelocityNormalFactor,"inferno_velocity_normal_factor","0",0x4000);
  __cxa_atexit(ConVar::~ConVar,InfernoVelocityNormalFactor,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoSurfaceOffset,"inferno_surface_offset","20",0x4000);
  __cxa_atexit(ConVar::~ConVar,InfernoSurfaceOffset,&__dso_handle);
  ConVar::ConVar((ConVar *)InfernoChildSpawnMaxDepth,"inferno_child_spawn_max_depth","4",0x4000);
  __cxa_atexit(ConVar::~ConVar,InfernoChildSpawnMaxDepth,&__dso_handle);
  ConVar::ConVar((ConVar *)inferno_scorch_decals,"inferno_scorch_decals","0",0x4000);
  __cxa_atexit(ConVar::~ConVar,inferno_scorch_decals,&__dso_handle);
  ConVar::ConVar((ConVar *)inferno_max_trace_per_tick,"inferno_max_trace_per_tick","16",0);
  __cxa_atexit(ConVar::~ConVar,inferno_max_trace_per_tick,&__dso_handle);
  ConVar::ConVar((ConVar *)inferno_forward_reduction_factor,"inferno_forward_reduction_factor","0.9"
                 ,0x4000);
  __cxa_atexit(ConVar::~ConVar,inferno_forward_reduction_factor,&__dso_handle);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        
        

⚠ This function has no mangled symbol — it may be internal/static. The Linux gamedata field uses @-prefix symbol resolution which requires an exported mangled name. You'll need a Linux byte signature for this one (extract via extract_signature.java).


          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)