_GLOBAL__sub_I_TongueAllowVoluntaryRelease
0x003b2e40 · 2411 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_TongueAllowVoluntaryRelease(void)
{
int iVar1;
undefined4 *puVar2;
undefined4 *puVar3;
undefined4 *puVar4;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
ConVar::ConVar((ConVar *)TongueAllowVoluntaryRelease,"tongue_allow_voluntary_release","0",0x4000,
"Can a Smoker let go with his tongue by clicking or turning away?");
__cxa_atexit(ConVar::~ConVar,TongueAllowVoluntaryRelease,&__dso_handle);
ConVar::ConVar((ConVar *)TongueBendPointDeflection,"tongue_bend_point_deflection","5",0x4000,
"How far off the first obstacle the tongue bends.");
__cxa_atexit(ConVar::~ConVar,TongueBendPointDeflection,&__dso_handle);
ConVar::ConVar((ConVar *)TongueBreakFromDamageAmount,"tongue_break_from_damage_amount","50",0x4000
,"How much damage to the smoker makes him let go of his victim.");
__cxa_atexit(ConVar::~ConVar,TongueBreakFromDamageAmount,&__dso_handle);
ConVar::ConVar((ConVar *)TongueConeStartTolerance,"tongue_cone_start_tolerance",".1",0x4000,
"How wide the cone is for a tongue hit.");
__cxa_atexit(ConVar::~ConVar,TongueConeStartTolerance,&__dso_handle);
ConVar::ConVar((ConVar *)TongueVersusConeStartTolerance,"tongue_vs_cone_start_tolerance","0.015",
0x4000,"How wide the cone is for a tongue hit in versus.");
__cxa_atexit(ConVar::~ConVar,TongueVersusConeStartTolerance,&__dso_handle);
ConVar::ConVar((ConVar *)TongueDebug,"tongue_debug","0",0x4000,"Print debug info for tongue");
__cxa_atexit(ConVar::~ConVar,TongueDebug,&__dso_handle);
ConVar::ConVar((ConVar *)TonguePlayerDroppingToGroundTime,"tongue_player_dropping_to_ground_time",
"1",0x4000,"How long after the tongue disconnects will a player need to wait.");
__cxa_atexit(ConVar::~ConVar,TonguePlayerDroppingToGroundTime,&__dso_handle);
ConVar::ConVar((ConVar *)TongueDroppingToGroundTime,"tongue_dropping_to_ground_time","2",0x4000,
"A miss or a wall hit will wait this long before pulling back.");
__cxa_atexit(ConVar::~ConVar,TongueDroppingToGroundTime,&__dso_handle);
ConVar::ConVar((ConVar *)TongueFlySpeed,"tongue_fly_speed","1000",0x4000,
"How fast a tongue flies through the air.");
__cxa_atexit(ConVar::~ConVar,TongueFlySpeed,&__dso_handle);
ConVar::ConVar((ConVar *)TongueHealth,"tongue_health","100",0x4000,"Tongue health");
__cxa_atexit(ConVar::~ConVar,TongueHealth,&__dso_handle);
ConVar::ConVar((ConVar *)TongueLOSForgivenessTime,"tongue_los_forgiveness_time","1.0",0x4000,
"A traveling tongue can lose LOS for this amount of time and still hit.");
__cxa_atexit(ConVar::~ConVar,TongueLOSForgivenessTime,&__dso_handle);
ConVar::ConVar((ConVar *)TongueNoProgressChokeEarlyDelay,"tongue_no_progress_choke_early_delay",
"1.5",0x4000,
"We won\'t think about ground choking for this long after the hit. So this plus TongueNoProgressChokeTime equals the earliest start of a ground choke."
);
__cxa_atexit(ConVar::~ConVar,TongueNoProgressChokeEarlyDelay,&__dso_handle);
ConVar::ConVar((ConVar *)TongueNoProgressChokeEarlyAmbushDelay,
"tongue_no_progress_choke_early_ambush_delay","0.5",0x4000,
"Use a smaller delay if the smoker started choking us from behind. So this plus TongueNoProgressChokeTime equals the earliest start of a ground choke in the event of an ambush."
);
__cxa_atexit(ConVar::~ConVar,TongueNoProgressChokeEarlyAmbushDelay,&__dso_handle);
ConVar::ConVar((ConVar *)TongueNoProgressChokeTime,"tongue_no_progress_choke_time",".5",0x4000,
"If our victim doesn\'t make tongue_no_progress_tolerance progress towards in this time, start to hurt him."
);
__cxa_atexit(ConVar::~ConVar,TongueNoProgressChokeTime,&__dso_handle);
ConVar::ConVar((ConVar *)TongueNoProgressDamageInterval,"tongue_no_progress_damage_interval",".5",
0x4000,"How long of the victim making no progress until we start choking him.");
__cxa_atexit(ConVar::~ConVar,TongueNoProgressDamageInterval,&__dso_handle);
ConVar::ConVar((ConVar *)TongueNoProgressBreakInterval,"tongue_no_progress_break_interval","10",
0x4000,"How long of the victim making no progress until we break the tongue.");
__cxa_atexit(ConVar::~ConVar,TongueNoProgressBreakInterval,&__dso_handle);
ConVar::ConVar((ConVar *)TongueNoProgressTolerance,"tongue_no_progress_tolerance","25",0x4000,
"If our victim doesn\'t make this much progress in tongue_no_progress_release_time, start to hurt him."
);
__cxa_atexit(ConVar::~ConVar,TongueNoProgressTolerance,&__dso_handle);
ConVar::ConVar((ConVar *)TongueRange,"tongue_range","750",0x4000,
"How far a smoker can shoot his tongue.");
__cxa_atexit(ConVar::~ConVar,TongueRange,&__dso_handle);
ConVar::ConVar((ConVar *)TongueUnbend,"tongue_unbend","1",0x4000,"Can the smoker tongue unbend?");
__cxa_atexit(ConVar::~ConVar,TongueUnbend,&__dso_handle);
ConVar::ConVar((ConVar *)TongueVerticalChokeDot,"tongue_vertical_choke_dot","0",0x4000,
"DotProduct between tongue and vertical required to start choking.");
__cxa_atexit(ConVar::~ConVar,TongueVerticalChokeDot,&__dso_handle);
ConVar::ConVar((ConVar *)TongueVerticalChokeHeight,"tongue_vertical_choke_height","40",0x4000,
"Need to have victim this high off ground to choke him.");
__cxa_atexit(ConVar::~ConVar,TongueVerticalChokeHeight,&__dso_handle);
ConVar::ConVar((ConVar *)TongueVerticalChokeTimeOffGround,"tongue_vertical_choke_time_off_ground",
".5",0x4000,"Need to have victim off ground for this long to choke him.");
__cxa_atexit(ConVar::~ConVar,TongueVerticalChokeTimeOffGround,&__dso_handle);
ConVar::ConVar((ConVar *)TongueChokeDamageInterval,"tongue_choke_damage_interval","1",0x4000,
"How often the choke does damage.");
__cxa_atexit(ConVar::~ConVar,TongueChokeDamageInterval,&__dso_handle);
ConVar::ConVar((ConVar *)TongueChokeDamageAmount,"tongue_choke_damage_amount","10",0x4000,
"How much damage the choke does.");
__cxa_atexit(ConVar::~ConVar,TongueChokeDamageAmount,&__dso_handle);
ConVar::ConVar((ConVar *)TongueDragDamageAmount,"tongue_drag_damage_amount","3",0x4000,
"How much damage the tongue drag does.");
__cxa_atexit(ConVar::~ConVar,TongueDragDamageAmount,&__dso_handle);
ConVar::ConVar((ConVar *)TongueReleaseFatiguePenalty,"tongue_release_fatigue_penalty","2500",
0x4000,"How much fatigue the victim gets when released, to slow him down.");
__cxa_atexit(ConVar::~ConVar,TongueReleaseFatiguePenalty,&__dso_handle);
ConVar::ConVar((ConVar *)TongueForceBreak,"tongue_force_break","0",0x4000,
"Force an existing attached tongue to break, for debugging");
__cxa_atexit(ConVar::~ConVar,TongueForceBreak,&__dso_handle);
puVar2 = (undefined4 *)g_pServerClassHead;
g_CTongue_ClassReg._0_4_ = s_CTongue_00cd6aae;
g_CTongue_ClassReg._4_4_ = DT_AbilityTongue::g_SendTable;
g_CTongue_ClassReg._16_4_ = 0xffff;
if ((undefined4 *)g_pServerClassHead == (undefined4 *)0x0) {
g_pServerClassHead = g_CTongue_ClassReg;
g_CTongue_ClassReg._8_4_ = 0;
}
else {
puVar4 = *(undefined4 **)((int)g_pServerClassHead + 8);
iVar1 = _V_stricmp(*(char **)g_pServerClassHead,"CTongue");
puVar3 = (undefined4 *)g_pServerClassHead;
if (iVar1 < 1) {
if (puVar4 != (undefined4 *)0x0) {
do {
puVar3 = puVar4;
iVar1 = _V_stricmp((char *)*puVar3,"CTongue");
puVar4 = puVar3;
if (0 < iVar1) goto LAB_003b3786;
puVar4 = (undefined4 *)puVar3[2];
puVar2 = puVar3;
} while ((undefined4 *)puVar3[2] != (undefined4 *)0x0);
puVar4 = (undefined4 *)0x0;
}
LAB_003b3786:
g_CTongue_ClassReg._8_4_ = puVar4;
puVar2[2] = g_CTongue_ClassReg;
}
else {
g_pServerClassHead = g_CTongue_ClassReg;
g_CTongue_ClassReg._8_4_ = puVar3;
}
}
SendTable::SendTable((SendTable *)DT_AbilityTongue::g_SendTable);
__cxa_atexit(SendTable::~SendTable,DT_AbilityTongue::g_SendTable,&__dso_handle);
DT_AbilityTongue::g_SendTableInit = ServerClassInit<DT_AbilityTongue::ignored>((ignored *)0x0);
ability_tongue = &PTR_Create_00cd7ff0;
puVar2 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar2)(puVar2,&ability_tongue,"ability_tongue");
CTongue_DataDescInit::g_DataMapHolder = DataMapInit<CTongue>((CTongue *)0x0);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.