_GLOBAL__sub_I_template_debug
0x003b2c30 · 370 bytes · unknown
Decompiled
undefined (0 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
void _GLOBAL__sub_I_template_debug(void)
{
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
ConVar::ConVar((ConVar *)template_debug,"template_debug","0",0);
__cxa_atexit(ConVar::~ConVar,template_debug,&__dso_handle);
TemplateEntityData_t_DataDescInit::g_DataMapHolder =
DataMapInit<TemplateEntityData_t>((TemplateEntityData_t *)0x0);
g_Templates = 0;
_DAT_00ffa748 = 0;
_DAT_00ffa74c = 0;
DAT_00ffa750 = 0;
_DAT_00ffa754 = 0;
__cxa_atexit(CUtlVector<TemplateEntityData_t*,CUtlMemory<TemplateEntityData_t*,int>>::~CUtlVector,
&g_Templates,&__dso_handle);
CAutoGameSystem::CAutoGameSystem((CAutoGameSystem *)g_TemplateEntityHook,"CTemplatesHook");
g_TemplateEntityHook._0_4_ = &PTR_Name_00cd68c8;
__cxa_atexit(CTemplatesHook::~CTemplatesHook,g_TemplateEntityHook,&__dso_handle);
g_Template_SaveRestoreBlockHandler._0_4_ = &PTR_GetBlockName_00cd6928;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.