_GLOBAL__sub_I_nb_update_frequency
0x003a9a30 · 1589 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_nb_update_frequency(void)
{
vec2_origin._0_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
vec2_origin._4_4_ = 0;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
ConVar::ConVar((ConVar *)nb_update_frequency,"nb_update_frequency",".1",0x4000);
__cxa_atexit(ConVar::~ConVar,nb_update_frequency,&__dso_handle);
ConVar::ConVar((ConVar *)nb_update_framelimit,"nb_update_framelimit","15",0x4000);
__cxa_atexit(ConVar::~ConVar,nb_update_framelimit,&__dso_handle);
ConVar::ConVar((ConVar *)nb_update_maxslide,"nb_update_maxslide","2",0x4000);
__cxa_atexit(ConVar::~ConVar,nb_update_maxslide,&__dso_handle);
ConVar::ConVar((ConVar *)nb_update_debug,"nb_update_debug","0",0x4000);
__cxa_atexit(ConVar::~ConVar,nb_update_debug,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)SetDebug,"nb_debug",CC_SetDebug,
"Debug NextBots. Categories are: BEHAVIOR, LOOK_AT, PATH, ANIMATION, LOCOMOTION, VISION, HEARING, EVENTS, ERRORS."
,0x4000,(int_____char_const__char *)NBDebugAutocomplete);
__cxa_atexit(ConCommand::~ConCommand,SetDebug,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)SetDebugFilter,"nb_debug_filter",CC_SetDebugFilter,
"Add items to the NextBot debug filter. Items can be entindexes or part of the indentifier of one or more bots."
,0x4000,(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,SetDebugFilter,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)SelectBot,"nb_select",CC_SelectBot,
"Select the bot you are aiming at for further debug operations.",0x4000,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,SelectBot,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)ForceLookAt,"nb_force_look_at",CC_ForceLookAt,
"Force selected bot to look at the local player\'s position",0x4000,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,ForceLookAt,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)WarpSelectedHere,"nb_warp_selected_here",CC_WarpSelectedHere,
"Teleport the selected bot to your cursor position",0x4000,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,WarpSelectedHere,&__dso_handle);
s_stuckDumpDelayTimer._4_4_ = 0;
s_stuckDumpDelayTimer._0_4_ = &PTR_NetworkStateChanged_00c0b6e0;
s_stuckDumpDelayTimer._8_4_ = 0xbf800000;
ConVar::ConVar((ConVar *)nb_stuck_dump_filter_entindex,"nb_stuck_dump_filter_entindex","0",0x4000,
"If nonzero, only display stuck data for entities with the given entindex");
__cxa_atexit(ConVar::~ConVar,nb_stuck_dump_filter_entindex,&__dso_handle);
ConVar::ConVar((ConVar *)nb_stuck_dump_filter_time_start,"nb_stuck_dump_filter_time_start","0",
0x4000,"Do not display stuck data with a timestamp less than this value");
__cxa_atexit(ConVar::~ConVar,nb_stuck_dump_filter_time_start,&__dso_handle);
ConVar::ConVar((ConVar *)nb_stuck_dump_filter_time_end,"nb_stuck_dump_filter_time_end","99999",
0x4000,"Do not display stuck data with a timestamp greater than this value");
__cxa_atexit(ConVar::~ConVar,nb_stuck_dump_filter_time_end,&__dso_handle);
ConVar::ConVar((ConVar *)nb_stuck_dump_filter_identifier,"nb_stuck_dump_filter_identifier","",
0x4000,
"Only display stuck data for entities whose identifier matches this substring");
__cxa_atexit(ConVar::~ConVar,nb_stuck_dump_filter_identifier,&__dso_handle);
ConVar::ConVar((ConVar *)nb_stuck_dump_filter_min_duration,"nb_stuck_dump_filter_min_duration","0"
,0x4000,
"Only display stuck data for entities who were stuck longer than this duration");
__cxa_atexit(ConVar::~ConVar,nb_stuck_dump_filter_min_duration,&__dso_handle);
ConVar::ConVar((ConVar *)nb_stuck_dump_show_details,"nb_stuck_dump_show_details","0",0x4000,
"If nonzero, include more data in stuck display");
__cxa_atexit(ConVar::~ConVar,nb_stuck_dump_show_details,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)nb_rush_command,"nb_rush",nb_rush,
"Causes all infected to rush the survivors.",0x4000,(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,nb_rush_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)nb_assault_command,"nb_assault",nb_assault,"Tell all NextBots to assault"
,0x4000,(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,nb_assault_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)nb_dump_debug_history_command,"nb_dump_debug_history",
nb_dump_debug_history,
"Dumps debug history for the bot under the cursor to the blackbox",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,nb_dump_debug_history_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)nb_stuck_dump_display,"nb_stuck_dump_display",CC_DisplayStuckDump,
"Given a bot stuck dump filename, display the stuck locations in the environment",
0x4000,(int_____char_const__char *)CC_DisplayStuckDumpAutocomplete);
__cxa_atexit(ConCommand::~ConCommand,nb_stuck_dump_display,&__dso_handle);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.