CNavArea::_GLOBAL__sub_I_SaveToSelectedSet
0x003a6f70 · 303 bytes · __cdecl
Decompiled
undefined (0 params)
/* CNavArea::SaveToSelectedSet(KeyValues*) const */
void CNavArea::_GLOBAL__sub_I_SaveToSelectedSet(void)
{
::vec2_origin._0_4_ = 0;
::vec2_origin._4_4_ = 0;
::vec2_invalid._0_4_ = 0x7f7fffff;
::vec2_invalid._4_4_ = 0x7f7fffff;
::vec4_origin._0_4_ = 0;
::vec4_origin._4_4_ = 0;
::vec4_origin._8_4_ = 0;
::vec4_origin._12_4_ = 0;
::vec4_invalid._0_4_ = 0x7f7fffff;
::vec4_invalid._4_4_ = 0x7f7fffff;
::vec4_invalid._8_4_ = 0x7f7fffff;
::vec4_invalid._12_4_ = 0x7f7fffff;
::UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
ConCommand::ConCommand
((ConCommand *)nav_save_selected_command,"nav_save_selected",nav_save_selected,
"Writes the selected set to disk for merging into another mesh via nav_merge_mesh.",
0x4004,(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,nav_save_selected_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)nav_merge_mesh_command,"nav_merge_mesh",nav_merge_mesh,
"Merges a saved selected set into the current mesh.",0x4004,
(int_____char_const__char *)NavMeshMergeAutocomplete);
__cxa_atexit(ConCommand::~ConCommand,nav_merge_mesh_command,&__dso_handle);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.