L L4D2node

CFuncNavBlocker::_GLOBAL__sub_I_m_DataMap

0x003a65b0 · 681 bytes · __cdecl

Decompiled

undefined (0 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CFuncNavBlocker::m_DataMap */

void CFuncNavBlocker::_GLOBAL__sub_I_m_DataMap(void)

{
  undefined4 *puVar1;
  
  ::vec2_origin._0_4_ = 0;
  ::vec2_origin._4_4_ = 0;
  ::vec2_invalid._0_4_ = 0x7f7fffff;
  ::vec2_invalid._4_4_ = 0x7f7fffff;
  ::vec4_origin._0_4_ = 0;
  ::vec4_origin._4_4_ = 0;
  ::vec4_origin._8_4_ = 0;
  ::vec4_origin._12_4_ = 0;
  ::vec4_invalid._0_4_ = 0x7f7fffff;
  ::vec4_invalid._4_4_ = 0x7f7fffff;
  ::vec4_invalid._8_4_ = 0x7f7fffff;
  ::vec4_invalid._12_4_ = 0x7f7fffff;
  ::UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
  CFuncNavBlocker_DataDescInit::g_DataMapHolder =
       DataMapInit<CFuncNavBlocker>((CFuncNavBlocker *)0x0);
  func_nav_blocker = &PTR_Create_00ca3038;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&func_nav_blocker,"func_nav_blocker");
  _DAT_00fe6786 = 0xffff;
  DAT_00fe6780 = 0xffff;
  _DAT_00fe6782 = 0;
  _DAT_00fe677e = 0xffff;
  DAT_00fe677c = 0xffff;
  gm_NavBlockers = 0;
  _DAT_00fe6774 = 0;
  _DAT_00fe6778 = 0;
  _DAT_00fe6784 = 0;
  _DAT_00fe6788 = 0;
  __cxa_atexit(CUtlLinkedList<CFuncNavBlocker*,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CFuncNavBlocker*,unsigned_short>,unsigned_short>>
               ::~CUtlLinkedList,&gm_NavBlockers,&__dso_handle);
  CScriptNavBlocker_DataDescInit::g_DataMapHolder =
       DataMapInit<CScriptNavBlocker>((CScriptNavBlocker *)0x0);
  script_nav_blocker = &PTR_Create_00ca3398;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&script_nav_blocker,"script_nav_blocker");
  CFuncNavObstruction_DataDescInit::g_DataMapHolder =
       DataMapInit<CFuncNavObstruction>((CFuncNavObstruction *)0x0);
  func_nav_avoidance_obstacle = &PTR_Create_00ca3728;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&func_nav_avoidance_obstacle,"func_nav_avoidance_obstacle");
  func_nav_connection_blocker = &PTR_Create_00ca3740;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&func_nav_connection_blocker,"func_nav_connection_blocker");
  ConVar::ConVar((ConVar *)nav_show_connectionblockers,"nav_show_connectionblockers","0",0x4000,
                 "Debug: Show connection blocker models.");
  __cxa_atexit(ConVar::~ConVar,nav_show_connectionblockers,&__dso_handle);
  CZombieBorder_DataDescInit::g_DataMapHolder = DataMapInit<CZombieBorder>((CZombieBorder *)0x0);
  info_zombie_border = &PTR_Create_00ca3dd8;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&info_zombie_border,"info_zombie_border");
  g_zombieBorders = 0;
  _DAT_00fe6704 = 0;
  DAT_00fe6708 = 0;
  DAT_00fe670c = 0;
  _DAT_00fe6710 = 0;
  __cxa_atexit(CUtlVector<CZombieBorder*,CUtlMemory<CZombieBorder*,int>>::~CUtlVector,
               &g_zombieBorders,&__dso_handle);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        
        

⚠ This function has no mangled symbol — it may be internal/static. The Linux gamedata field uses @-prefix symbol resolution which requires an exported mangled name. You'll need a Linux byte signature for this one (extract via extract_signature.java).


          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)