L L4D2node

CBaseFilter::_GLOBAL__sub_I_m_DataMap

0x0039f480 · 858 bytes · __cdecl

Decompiled

undefined (0 params)

/* CBaseFilter::m_DataMap */

void CBaseFilter::_GLOBAL__sub_I_m_DataMap(void)

{
  undefined4 *puVar1;
  
  ::vec2_origin._0_4_ = 0;
  ::vec2_origin._4_4_ = 0;
  ::vec4_origin._0_4_ = 0;
  ::vec2_invalid._0_4_ = 0x7f7fffff;
  ::vec2_invalid._4_4_ = 0x7f7fffff;
  ::vec4_origin._4_4_ = 0;
  ::vec4_origin._8_4_ = 0;
  ::vec4_origin._12_4_ = 0;
  ::vec4_invalid._0_4_ = 0x7f7fffff;
  ::vec4_invalid._4_4_ = 0x7f7fffff;
  ::vec4_invalid._8_4_ = 0x7f7fffff;
  ::vec4_invalid._12_4_ = 0x7f7fffff;
  ::UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
  filter_base = &PTR_Create_00c830b0;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_base,"filter_base");
  CBaseFilter_DataDescInit::g_DataMapHolder = DataMapInit<CBaseFilter>((CBaseFilter *)0x0);
  filter_multi = &PTR_Create_00c83400;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_multi,"filter_multi");
  CFilterMultiple_DataDescInit::g_DataMapHolder =
       DataMapInit<CFilterMultiple>((CFilterMultiple *)0x0);
  filter_activator_name = &PTR_Create_00c83760;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_activator_name,"filter_activator_name");
  CFilterName_DataDescInit::g_DataMapHolder = DataMapInit<CFilterName>((CFilterName *)0x0);
  filter_activator_model = &PTR_Create_00c83ac0;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_activator_model,"filter_activator_model");
  CFilterModel_DataDescInit::g_DataMapHolder = DataMapInit<CFilterModel>((CFilterModel *)0x0);
  filter_activator_context = &PTR_Create_00c83e20;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_activator_context,"filter_activator_context");
  CFilterContext_DataDescInit::g_DataMapHolder = DataMapInit<CFilterContext>((CFilterContext *)0x0);
  filter_activator_class = &PTR_Create_00c84180;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_activator_class,"filter_activator_class");
  CFilterClass_DataDescInit::g_DataMapHolder = DataMapInit<CFilterClass>((CFilterClass *)0x0);
  filter_activator_team = &PTR_Create_00c844e0;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_activator_team,"filter_activator_team");
  FilterTeam_DataDescInit::g_DataMapHolder = DataMapInit<FilterTeam>((FilterTeam *)0x0);
  filter_activator_infected_class = &PTR_Create_00c84840;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_activator_infected_class,"filter_activator_infected_class");
  FilterInfectedClass_DataDescInit::g_DataMapHolder =
       DataMapInit<FilterInfectedClass>((FilterInfectedClass *)0x0);
  filter_activator_mass_greater = &PTR_Create_00c84ba0;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_activator_mass_greater,"filter_activator_mass_greater");
  CFilterMassGreater_DataDescInit::g_DataMapHolder =
       DataMapInit<CFilterMassGreater>((CFilterMassGreater *)0x0);
  filter_damage_type = &PTR_Create_00c84f00;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_damage_type,"filter_damage_type");
  FilterDamageType_DataDescInit::g_DataMapHolder =
       DataMapInit<FilterDamageType>((FilterDamageType *)0x0);
  filter_melee_damage = &PTR_Create_00c85260;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_melee_damage,"filter_melee_damage");
  FilterMeleeDamage_DataDescInit::g_DataMapHolder =
       DataMapInit<FilterMeleeDamage>((FilterMeleeDamage *)0x0);
  filter_health = &PTR_Create_00c855c0;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_health,"filter_health");
  FilterHealth_DataDescInit::g_DataMapHolder = DataMapInit<FilterHealth>((FilterHealth *)0x0);
  filter_enemy = &PTR_Create_00c85920;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&filter_enemy,"filter_enemy");
  CFilterEnemy_DataDescInit::g_DataMapHolder = DataMapInit<CFilterEnemy>((CFilterEnemy *)0x0);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        
        

⚠ This function has no mangled symbol — it may be internal/static. The Linux gamedata field uses @-prefix symbol resolution which requires an exported mangled name. You'll need a Linux byte signature for this one (extract via extract_signature.java).


          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)