CPhysicsShake::_GLOBAL__sub_I_m_DataMap
0x0039dc30 · 350 bytes · __cdecl
Decompiled
undefined (0 params)
/* CPhysicsShake::m_DataMap */
void CPhysicsShake::_GLOBAL__sub_I_m_DataMap(void)
{
undefined4 *puVar1;
::vec2_origin._0_4_ = 0;
::vec2_origin._4_4_ = 0;
::vec2_invalid._0_4_ = 0x7f7fffff;
::vec2_invalid._4_4_ = 0x7f7fffff;
::vec4_origin._0_4_ = 0;
::vec4_origin._4_4_ = 0;
::vec4_origin._8_4_ = 0;
::vec4_origin._12_4_ = 0;
::vec4_invalid._0_4_ = 0x7f7fffff;
::vec4_invalid._4_4_ = 0x7f7fffff;
::vec4_invalid._8_4_ = 0x7f7fffff;
::vec4_invalid._12_4_ = 0x7f7fffff;
::UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
CPhysicsShake_DataDescInit::g_DataMapHolder = DataMapInit<CPhysicsShake>((CPhysicsShake *)0x0);
env_shake = &PTR_Create_00c7b218;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&env_shake,"env_shake");
CEnvShake_DataDescInit::g_DataMapHolder = DataMapInit<CEnvShake>((CEnvShake *)0x0);
ConCommand::ConCommand
((ConCommand *)shake,"shake",CC_Shake,"Shake the screen.",0x4000,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,shake,&__dso_handle);
env_tilt = &PTR_Create_00c7b578;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&env_tilt,"env_tilt");
CEnvTilt_DataDescInit::g_DataMapHolder = DataMapInit<CEnvTilt>((CEnvTilt *)0x0);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.