L L4D2node

_GLOBAL__sub_I_commentary_available

0x0039a2b0 · 1091 bytes · unknown

Decompiled

undefined (0 params)

void _GLOBAL__sub_I_commentary_available(void)

{
  int iVar1;
  undefined4 *puVar2;
  undefined4 *puVar3;
  undefined4 *puVar4;
  
  UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
  vec2_origin._0_4_ = 0;
  vec2_origin._4_4_ = 0;
  vec2_invalid._0_4_ = 0x7f7fffff;
  vec2_invalid._4_4_ = 0x7f7fffff;
  vec4_origin._0_4_ = 0;
  vec4_origin._4_4_ = 0;
  vec4_origin._8_4_ = 0;
  vec4_origin._12_4_ = 0;
  vec4_invalid._0_4_ = 0x7f7fffff;
  vec4_invalid._4_4_ = 0x7f7fffff;
  vec4_invalid._8_4_ = 0x7f7fffff;
  vec4_invalid._12_4_ = 0x7f7fffff;
  ConVar::ConVar((ConVar *)commentary_available,"commentary_available","0",0,
                 "Automatically set by the game when a commentary file is available for the current map."
                );
  __cxa_atexit(ConVar::~ConVar,commentary_available,&__dso_handle);
  PrecachePointCommentaryNodePrecache::s_ResourcePrecacher._12_4_ = DAT_0105b164;
  PrecachePointCommentaryNodePrecache::s_ResourcePrecacher._4_4_ = 1;
  PrecachePointCommentaryNodePrecache::s_ResourcePrecacher._8_4_ =
       s_PrecachePointCommentaryNode_00c6ab41;
  DAT_0105b164 = PrecachePointCommentaryNodePrecache::s_ResourcePrecacher;
  PrecachePointCommentaryNodePrecache::s_ResourcePrecacher._0_4_ = &PTR_Cache_00c6b378;
  CPointCommentaryNode_DataDescInit::g_DataMapHolder =
       DataMapInit<CPointCommentaryNode>((CPointCommentaryNode *)0x0);
  puVar2 = (undefined4 *)g_pServerClassHead;
  g_CPointCommentaryNode_ClassReg._0_4_ = s_CPointCommentaryNode_00c6a90b;
  g_CPointCommentaryNode_ClassReg._4_4_ = DT_PointCommentaryNode::g_SendTable;
  g_CPointCommentaryNode_ClassReg._16_4_ = 0xffff;
  if ((undefined4 *)g_pServerClassHead == (undefined4 *)0x0) {
    g_pServerClassHead = g_CPointCommentaryNode_ClassReg;
    g_CPointCommentaryNode_ClassReg._8_4_ = 0;
  }
  else {
    puVar4 = *(undefined4 **)((int)g_pServerClassHead + 8);
    iVar1 = _V_stricmp(*(char **)g_pServerClassHead,"CPointCommentaryNode");
    puVar3 = (undefined4 *)g_pServerClassHead;
    if (iVar1 < 1) {
      if (puVar4 != (undefined4 *)0x0) {
        do {
          puVar3 = puVar4;
          iVar1 = _V_stricmp((char *)*puVar3,"CPointCommentaryNode");
          puVar4 = puVar3;
          if (0 < iVar1) goto LAB_0039a6ce;
          puVar4 = (undefined4 *)puVar3[2];
          puVar2 = puVar3;
        } while ((undefined4 *)puVar3[2] != (undefined4 *)0x0);
        puVar4 = (undefined4 *)0x0;
      }
LAB_0039a6ce:
      g_CPointCommentaryNode_ClassReg._8_4_ = puVar4;
      puVar2[2] = g_CPointCommentaryNode_ClassReg;
    }
    else {
      g_pServerClassHead = g_CPointCommentaryNode_ClassReg;
      g_CPointCommentaryNode_ClassReg._8_4_ = puVar3;
    }
  }
  SendTable::SendTable((SendTable *)DT_PointCommentaryNode::g_SendTable);
  __cxa_atexit(SendTable::~SendTable,DT_PointCommentaryNode::g_SendTable,&__dso_handle);
  DT_PointCommentaryNode::g_SendTableInit =
       ServerClassInit<DT_PointCommentaryNode::ignored>((ignored *)0x0);
  point_commentary_node = &PTR_Create_00c6b758;
  puVar2 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar2)(puVar2,&point_commentary_node,"point_commentary_node");
  point_commentary_viewpoint = &PTR_Create_00c6bab8;
  puVar2 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar2)(puVar2,&point_commentary_viewpoint,"point_commentary_viewpoint");
  CAutoGameSystemPerFrame::CAutoGameSystemPerFrame
            ((CAutoGameSystemPerFrame *)g_CommentarySystem,"CCommentarySystem");
  g_CommentarySystem._0_4_ = &PTR_Name_00c6bae8;
  g_CommentarySystem._48_4_ = 0;
  g_CommentarySystem._52_4_ = 0;
  g_CommentarySystem._56_4_ = 0;
  g_CommentarySystem._60_4_ = 0;
  g_CommentarySystem._64_4_ = 0;
  g_CommentarySystem._68_4_ = 0;
  g_CommentarySystem._72_4_ = 0;
  g_CommentarySystem._76_4_ = 0;
  g_CommentarySystem._80_4_ = 0;
  g_CommentarySystem._84_4_ = 0;
  g_CommentarySystem._88_4_ = 0xffffffff;
  g_CommentarySystem._92_4_ = 0xffffffff;
  g_CommentarySystem._96_4_ = 0xffffffff;
  g_CommentarySystem._16_4_ = 0;
  g_CommentarySystem._44_4_ = 0;
  __cxa_atexit(CCommentarySystem::~CCommentarySystem,g_CommentarySystem,&__dso_handle);
  CCommentarySystem_DataDescInit::g_DataMapHolder =
       DataMapInit<CCommentarySystem>((CCommentarySystem *)0x0);
  modifiedconvars_t_DataDescInit::g_DataMapHolder =
       DataMapInit<modifiedconvars_t>((modifiedconvars_t *)0x0);
  ConCommand::ConCommand
            ((ConCommand *)commentary_cvarsnotchanging,"commentary_cvarsnotchanging",
             CC_CommentaryNotChanging,(char *)0x0,0,(int_____char_const__char *)0x0);
  __cxa_atexit(ConCommand::~ConCommand,commentary_cvarsnotchanging,&__dso_handle);
  ConCommand::ConCommand
            ((ConCommand *)commentary_finishnode,"commentary_finishnode",CC_CommentaryFinishNode,
             (char *)0x0,0,(int_____char_const__char *)0x0);
  __cxa_atexit(ConCommand::~ConCommand,commentary_finishnode,&__dso_handle);
  g_Commentary_SaveRestoreBlockHandler._0_4_ = &PTR_GetBlockName_00c6bb48;
  commentary_auto = &PTR_Create_00c6bb78;
  puVar2 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar2)(puVar2,&commentary_auto,"commentary_auto");
  CCommentaryAuto_DataDescInit::g_DataMapHolder =
       DataMapInit<CCommentaryAuto>((CCommentaryAuto *)0x0);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        
        

⚠ This function has no mangled symbol — it may be internal/static. The Linux gamedata field uses @-prefix symbol resolution which requires an exported mangled name. You'll need a Linux byte signature for this one (extract via extract_signature.java).


          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)