_GLOBAL__sub_I_PainPillsHealthThreshold
0x0038e8b0 · 715 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_PainPillsHealthThreshold(void)
{
int iVar1;
undefined4 *puVar2;
undefined4 *puVar3;
undefined4 *puVar4;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
ConVar::ConVar((ConVar *)PainPillsHealthThreshold,"pain_pills_health_threshold","99",0x6000,
"Pills can\'t be used unless total health is less than this amount");
__cxa_atexit(ConVar::~ConVar,PainPillsHealthThreshold,&__dso_handle);
ConVar::ConVar((ConVar *)PainPillsHealthValue,"pain_pills_health_value","50",0x6000);
__cxa_atexit(ConVar::~ConVar,PainPillsHealthValue,&__dso_handle);
ConVar::ConVar((ConVar *)PainPillsDecayRate,"pain_pills_decay_rate","0.27",0x6000);
__cxa_atexit(ConVar::~ConVar,PainPillsDecayRate,&__dso_handle);
puVar2 = (undefined4 *)g_pServerClassHead;
g_CPainPills_ClassReg._0_4_ = s_CPainPills_00c436e1;
g_CPainPills_ClassReg._4_4_ = DT_WeaponPainPills::g_SendTable;
g_CPainPills_ClassReg._16_4_ = 0xffff;
if ((undefined4 *)g_pServerClassHead == (undefined4 *)0x0) {
g_pServerClassHead = g_CPainPills_ClassReg;
g_CPainPills_ClassReg._8_4_ = 0;
}
else {
puVar4 = *(undefined4 **)((int)g_pServerClassHead + 8);
iVar1 = _V_stricmp(*(char **)g_pServerClassHead,"CPainPills");
puVar3 = (undefined4 *)g_pServerClassHead;
if (iVar1 < 1) {
if (puVar4 != (undefined4 *)0x0) {
do {
puVar3 = puVar4;
iVar1 = _V_stricmp((char *)*puVar3,"CPainPills");
puVar4 = puVar3;
if (0 < iVar1) goto LAB_0038eb56;
puVar4 = (undefined4 *)puVar3[2];
puVar2 = puVar3;
} while ((undefined4 *)puVar3[2] != (undefined4 *)0x0);
puVar4 = (undefined4 *)0x0;
}
LAB_0038eb56:
g_CPainPills_ClassReg._8_4_ = puVar4;
puVar2[2] = g_CPainPills_ClassReg;
}
else {
g_pServerClassHead = g_CPainPills_ClassReg;
g_CPainPills_ClassReg._8_4_ = puVar3;
}
}
SendTable::SendTable((SendTable *)DT_WeaponPainPills::g_SendTable);
__cxa_atexit(SendTable::~SendTable,DT_WeaponPainPills::g_SendTable,&__dso_handle);
DT_WeaponPainPills::g_SendTableInit = ServerClassInit<DT_WeaponPainPills::ignored>((ignored *)0x0)
;
weapon_pain_pills = &PTR_Create_00c43fd0;
puVar2 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar2)(puVar2,&weapon_pain_pills,"weapon_pain_pills");
weapon_pain_pillsPrecache::s_ResourcePrecacher._12_4_ = DAT_0105b164;
weapon_pain_pillsPrecache::s_ResourcePrecacher._4_4_ = 1;
weapon_pain_pillsPrecache::s_ResourcePrecacher._8_4_ = s_weapon_pain_pills_00c103ef;
DAT_0105b164 = weapon_pain_pillsPrecache::s_ResourcePrecacher;
weapon_pain_pillsPrecache::s_ResourcePrecacher._0_4_ = &PTR_Cache_00c43fe8;
CPainPills_DataDescInit::g_DataMapHolder = DataMapInit<CPainPills>((CPainPills *)0x0);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.