L L4D2node

CLunge::_GLOBAL__sub_I_GetServerClass

0x00381ef0 · 867 bytes · __cdecl

Decompiled

undefined (0 params)

/* CLunge::GetServerClass() */

void CLunge::_GLOBAL__sub_I_GetServerClass(void)

{
  int iVar1;
  undefined4 *puVar2;
  undefined4 *puVar3;
  undefined4 *puVar4;
  
  puVar2 = (undefined4 *)g_pServerClassHead;
  ::UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
  ::UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
  ::vec2_origin._0_4_ = 0;
  ::vec2_origin._4_4_ = 0;
  ::vec2_invalid._0_4_ = 0x7f7fffff;
  ::vec2_invalid._4_4_ = 0x7f7fffff;
  ::vec4_origin._0_4_ = 0;
  ::vec4_origin._4_4_ = 0;
  ::vec4_origin._8_4_ = 0;
  ::vec4_origin._12_4_ = 0;
  ::vec4_invalid._0_4_ = 0x7f7fffff;
  ::vec4_invalid._4_4_ = 0x7f7fffff;
  ::vec4_invalid._8_4_ = 0x7f7fffff;
  ::vec4_invalid._12_4_ = 0x7f7fffff;
  g_CLunge_ClassReg._0_4_ = s_CLunge_00c22991;
  g_CLunge_ClassReg._4_4_ = DT_Lunge::g_SendTable;
  g_CLunge_ClassReg._16_4_ = 0xffff;
  if ((undefined4 *)g_pServerClassHead == (undefined4 *)0x0) {
    g_pServerClassHead = g_CLunge_ClassReg;
    g_CLunge_ClassReg._8_4_ = 0;
  }
  else {
    puVar4 = *(undefined4 **)((int)g_pServerClassHead + 8);
    iVar1 = _V_stricmp(*(char **)g_pServerClassHead,"CLunge");
    puVar3 = (undefined4 *)g_pServerClassHead;
    if (iVar1 < 1) {
      if (puVar4 != (undefined4 *)0x0) {
        do {
          puVar3 = puVar4;
          iVar1 = _V_stricmp((char *)*puVar3,"CLunge");
          puVar4 = puVar3;
          if (0 < iVar1) goto LAB_0038222e;
          puVar4 = (undefined4 *)puVar3[2];
          puVar2 = puVar3;
        } while ((undefined4 *)puVar3[2] != (undefined4 *)0x0);
        puVar4 = (undefined4 *)0x0;
      }
LAB_0038222e:
      g_CLunge_ClassReg._8_4_ = puVar4;
      puVar2[2] = g_CLunge_ClassReg;
    }
    else {
      g_pServerClassHead = g_CLunge_ClassReg;
      g_CLunge_ClassReg._8_4_ = puVar3;
    }
  }
  SendTable::SendTable((SendTable *)DT_Lunge::g_SendTable);
  __cxa_atexit(SendTable::~SendTable,DT_Lunge::g_SendTable,&__dso_handle);
  DT_Lunge::g_SendTableInit = ServerClassInit<DT_Lunge::ignored>((ignored *)0x0);
  ability_lunge = &PTR_Create_00c22ea8;
  puVar2 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar2)(puVar2,&ability_lunge,"ability_lunge");
  CLunge_DataDescInit::g_DataMapHolder = DataMapInit<CLunge>((CLunge *)0x0);
  ConVar::ConVar((ConVar *)ZombieLungeInterval,"z_lunge_interval","0.1",0x6000);
  __cxa_atexit(ConVar::~ConVar,ZombieLungeInterval,&__dso_handle);
  ConVar::ConVar((ConVar *)ZombiePounceCrouchDelay,"z_pounce_crouch_delay","1",0x6000);
  __cxa_atexit(ConVar::~ConVar,ZombiePounceCrouchDelay,&__dso_handle);
  ConVar::ConVar((ConVar *)ZombieLungePower,"z_lunge_power","600",0x6000);
  __cxa_atexit(ConVar::~ConVar,ZombieLungePower,&__dso_handle);
  ConVar::ConVar((ConVar *)ZombieLungeReflect,"z_lunge_reflect","0",0x2000,
                 "Reflects wall-kick lunges");
  __cxa_atexit(ConVar::~ConVar,ZombieLungeReflect,&__dso_handle);
  ConVar::ConVar((ConVar *)ZombieLungeCooldown,"z_lunge_cooldown","0.1",0x2000,
                 "Cooldown after lunge where zombies can\'t attack");
  __cxa_atexit(ConVar::~ConVar,ZombieLungeCooldown,&__dso_handle);
  ConVar::ConVar((ConVar *)ZombiePounceDoorDamage,"z_pounce_door_damage","500",0x4000);
  __cxa_atexit(ConVar::~ConVar,ZombiePounceDoorDamage,&__dso_handle);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        
        

⚠ This function has no mangled symbol — it may be internal/static. The Linux gamedata field uses @-prefix symbol resolution which requires an exported mangled name. You'll need a Linux byte signature for this one (extract via extract_signature.java).


          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)