L L4D2node

_GLOBAL__sub_I_ladder_console_controls

0x0037ab80 · 2229 bytes · unknown

Decompiled

undefined (0 params)

void _GLOBAL__sub_I_ladder_console_controls(void)

{
  CTraceFilterSkipTwoEntities *this;
  CTraceFilterSkipTwoEntities *pCVar1;
  
  UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
  vec2_origin._0_4_ = 0;
  vec2_origin._4_4_ = 0;
  vec2_invalid._0_4_ = 0x7f7fffff;
  vec2_invalid._4_4_ = 0x7f7fffff;
  vec4_origin._0_4_ = 0;
  vec4_origin._4_4_ = 0;
  vec4_origin._8_4_ = 0;
  vec4_origin._12_4_ = 0;
  vec4_invalid._0_4_ = 0x7f7fffff;
  vec4_invalid._4_4_ = 0x7f7fffff;
  vec4_invalid._8_4_ = 0x7f7fffff;
  vec4_invalid._12_4_ = 0x7f7fffff;
  ConVar::ConVar((ConVar *)dispcoll_drawplane,"dispcoll_drawplane","0",0);
  __cxa_atexit(ConVar::~ConVar,dispcoll_drawplane,&__dso_handle);
  ConVar::ConVar((ConVar *)ladder_console_controls,"ladder_console_controls","0",0x2000,
                 "Use absolute (up is always up and down always down) ladder controls.");
  __cxa_atexit(ConVar::~ConVar,ladder_console_controls,&__dso_handle);
  ConVar::ConVar((ConVar *)ladder_autocenter,"ladder_autocenter","1",0x2000,
                 "Auto-center players on ladders.");
  __cxa_atexit(ConVar::~ConVar,ladder_autocenter,&__dso_handle);
  this = (CTraceFilterSkipTwoEntities *)s_TraceFilter;
  do {
    pCVar1 = this + 0x14;
    CTraceFilterSkipTwoEntities::CTraceFilterSkipTwoEntities
              (this,(IHandleEntity *)0x0,(IHandleEntity *)0x0,0);
    this = pCVar1;
  } while (pCVar1 != (CTraceFilterSkipTwoEntities *)dispcoll_drawplane);
  ConVar::ConVar((ConVar *)ladder_horizon,"ladder_horizon","-0.3",0x2000);
  __cxa_atexit(ConVar::~ConVar,ladder_horizon,&__dso_handle);
  rgv3tStuckTable._0_4_ = 0;
  rgv3tStuckTable._4_4_ = 0;
  rgv3tStuckTable._8_4_ = 0xbe000000;
  rgv3tStuckTable._12_4_ = 0;
  rgv3tStuckTable._16_4_ = 0;
  rgv3tStuckTable._20_4_ = 0x3e000000;
  rgv3tStuckTable._24_4_ = 0;
  rgv3tStuckTable._28_4_ = 0xbe000000;
  rgv3tStuckTable._32_4_ = 0;
  rgv3tStuckTable._36_4_ = 0;
  rgv3tStuckTable._40_4_ = 0x3e000000;
  rgv3tStuckTable._44_4_ = 0;
  rgv3tStuckTable._48_4_ = 0xbe000000;
  rgv3tStuckTable._52_4_ = 0;
  rgv3tStuckTable._56_4_ = 0;
  rgv3tStuckTable._60_4_ = 0x3e000000;
  rgv3tStuckTable._64_4_ = 0;
  rgv3tStuckTable._68_4_ = 0;
  rgv3tStuckTable._72_4_ = 0xbe000000;
  rgv3tStuckTable._76_4_ = 0xbe000000;
  rgv3tStuckTable._80_4_ = 0xbe000000;
  rgv3tStuckTable._84_4_ = 0xbe000000;
  rgv3tStuckTable._88_4_ = 0xbe000000;
  rgv3tStuckTable._92_4_ = 0x3e000000;
  rgv3tStuckTable._96_4_ = 0xbe000000;
  rgv3tStuckTable._100_4_ = 0x3e000000;
  rgv3tStuckTable._104_4_ = 0xbe000000;
  rgv3tStuckTable._108_4_ = 0xbe000000;
  rgv3tStuckTable._112_4_ = 0x3e000000;
  rgv3tStuckTable._116_4_ = 0x3e000000;
  rgv3tStuckTable._120_4_ = 0x3e000000;
  rgv3tStuckTable._124_4_ = 0xbe000000;
  rgv3tStuckTable._128_4_ = 0xbe000000;
  rgv3tStuckTable._132_4_ = 0x3e000000;
  rgv3tStuckTable._136_4_ = 0xbe000000;
  rgv3tStuckTable._140_4_ = 0x3e000000;
  rgv3tStuckTable._144_4_ = 0x3e000000;
  rgv3tStuckTable._148_4_ = 0x3e000000;
  rgv3tStuckTable._152_4_ = 0xbe000000;
  rgv3tStuckTable._156_4_ = 0x3e000000;
  rgv3tStuckTable._160_4_ = 0x3e000000;
  rgv3tStuckTable._164_4_ = 0x3e000000;
  rgv3tStuckTable._168_4_ = 0;
  rgv3tStuckTable._172_4_ = 0;
  rgv3tStuckTable._176_4_ = 0x3f800000;
  rgv3tStuckTable._180_4_ = 0;
  rgv3tStuckTable._184_4_ = 0;
  rgv3tStuckTable._188_4_ = 0x40c00000;
  rgv3tStuckTable._192_4_ = 0;
  rgv3tStuckTable._196_4_ = 0xc0000000;
  rgv3tStuckTable._200_4_ = 0;
  rgv3tStuckTable._204_4_ = 0;
  rgv3tStuckTable._208_4_ = 0x40000000;
  rgv3tStuckTable._212_4_ = 0;
  rgv3tStuckTable._216_4_ = 0xc0000000;
  rgv3tStuckTable._220_4_ = 0;
  rgv3tStuckTable._224_4_ = 0;
  rgv3tStuckTable._228_4_ = 0x40000000;
  rgv3tStuckTable._232_4_ = 0;
  rgv3tStuckTable._236_4_ = 0;
  rgv3tStuckTable._240_4_ = 0xc0000000;
  rgv3tStuckTable._244_4_ = 0xc0000000;
  rgv3tStuckTable._248_4_ = 0;
  rgv3tStuckTable._252_4_ = 0xc0000000;
  rgv3tStuckTable._256_4_ = 0;
  rgv3tStuckTable._260_4_ = 0;
  rgv3tStuckTable._264_4_ = 0xc0000000;
  rgv3tStuckTable._268_4_ = 0x40000000;
  rgv3tStuckTable._272_4_ = 0;
  rgv3tStuckTable._276_4_ = 0;
  rgv3tStuckTable._280_4_ = 0xc0000000;
  rgv3tStuckTable._284_4_ = 0;
  rgv3tStuckTable._288_4_ = 0;
  rgv3tStuckTable._292_4_ = 0x40000000;
  rgv3tStuckTable._296_4_ = 0;
  rgv3tStuckTable._300_4_ = 0x40000000;
  rgv3tStuckTable._304_4_ = 0xc0000000;
  rgv3tStuckTable._308_4_ = 0;
  rgv3tStuckTable._312_4_ = 0x40000000;
  rgv3tStuckTable._316_4_ = 0;
  rgv3tStuckTable._320_4_ = 0;
  rgv3tStuckTable._324_4_ = 0x40000000;
  rgv3tStuckTable._328_4_ = 0x40000000;
  rgv3tStuckTable._332_4_ = 0;
  rgv3tStuckTable._336_4_ = 0xc0000000;
  rgv3tStuckTable._340_4_ = 0xc0000000;
  rgv3tStuckTable._344_4_ = 0x3f800000;
  rgv3tStuckTable._348_4_ = 0xc0000000;
  rgv3tStuckTable._352_4_ = 0;
  rgv3tStuckTable._356_4_ = 0x3f800000;
  rgv3tStuckTable._360_4_ = 0xc0000000;
  rgv3tStuckTable._364_4_ = 0x40000000;
  rgv3tStuckTable._368_4_ = 0x3f800000;
  rgv3tStuckTable._372_4_ = 0;
  rgv3tStuckTable._376_4_ = 0xc0000000;
  rgv3tStuckTable._380_4_ = 0x3f800000;
  rgv3tStuckTable._384_4_ = 0;
  rgv3tStuckTable._388_4_ = 0;
  rgv3tStuckTable._392_4_ = 0x3f800000;
  rgv3tStuckTable._396_4_ = 0;
  rgv3tStuckTable._400_4_ = 0x40000000;
  rgv3tStuckTable._404_4_ = 0x3f800000;
  rgv3tStuckTable._408_4_ = 0x40000000;
  rgv3tStuckTable._412_4_ = 0xc0000000;
  rgv3tStuckTable._416_4_ = 0x3f800000;
  rgv3tStuckTable._420_4_ = 0x40000000;
  rgv3tStuckTable._424_4_ = 0;
  rgv3tStuckTable._428_4_ = 0x3f800000;
  rgv3tStuckTable._432_4_ = 0x40000000;
  rgv3tStuckTable._436_4_ = 0x40000000;
  rgv3tStuckTable._440_4_ = 0x3f800000;
  rgv3tStuckTable._444_4_ = 0xc0000000;
  rgv3tStuckTable._448_4_ = 0xc0000000;
  rgv3tStuckTable._452_4_ = 0x40c00000;
  rgv3tStuckTable._456_4_ = 0xc0000000;
  rgv3tStuckTable._460_4_ = 0;
  rgv3tStuckTable._464_4_ = 0x40c00000;
  rgv3tStuckTable._468_4_ = 0xc0000000;
  rgv3tStuckTable._472_4_ = 0x40000000;
  rgv3tStuckTable._476_4_ = 0x40c00000;
  rgv3tStuckTable._480_4_ = 0;
  rgv3tStuckTable._484_4_ = 0xc0000000;
  rgv3tStuckTable._488_4_ = 0x40c00000;
  rgv3tStuckTable._492_4_ = 0;
  rgv3tStuckTable._496_4_ = 0;
  rgv3tStuckTable._500_4_ = 0x40c00000;
  rgv3tStuckTable._504_4_ = 0;
  rgv3tStuckTable._508_4_ = 0x40000000;
  rgv3tStuckTable._512_4_ = 0x40c00000;
  rgv3tStuckTable._516_4_ = 0x40000000;
  rgv3tStuckTable._520_4_ = 0xc0000000;
  rgv3tStuckTable._524_4_ = 0x40c00000;
  rgv3tStuckTable._528_4_ = 0x40000000;
  rgv3tStuckTable._532_4_ = 0;
  rgv3tStuckTable._536_4_ = 0x40c00000;
  rgv3tStuckTable._540_4_ = 0x40000000;
  rgv3tStuckTable._544_4_ = 0x40000000;
  rgv3tStuckTable._548_4_ = 0x40c00000;
  rgv3tStuckTable._552_4_ = 0x41400000;
  rgv3tStuckTable._556_4_ = 0;
  rgv3tStuckTable._560_4_ = 0;
  rgv3tStuckTable._564_4_ = 0xc1400000;
  rgv3tStuckTable._568_4_ = 0;
  rgv3tStuckTable._572_4_ = 0;
  rgv3tStuckTable._576_4_ = 0;
  rgv3tStuckTable._580_4_ = 0x41400000;
  rgv3tStuckTable._584_4_ = 0;
  rgv3tStuckTable._588_4_ = 0;
  rgv3tStuckTable._592_4_ = 0xc1400000;
  rgv3tStuckTable._596_4_ = 0;
  rgv3tStuckTable._600_4_ = 0;
  rgv3tStuckTable._604_4_ = 0;
  rgv3tStuckTable._608_4_ = 0x41400000;
  rgv3tStuckTable._612_4_ = 0;
  rgv3tStuckTable._616_4_ = 0;
  rgv3tStuckTable._620_4_ = 0x41900000;
  rgv3tStuckTable._624_4_ = 0;
  rgv3tStuckTable._628_4_ = 0;
  rgv3tStuckTable._632_4_ = 0x41c00000;
  rgv3tStuckTable._636_4_ = 0;
  rgv3tStuckTable._640_4_ = 0;
  rgv3tStuckTable._644_4_ = 0x42000000;
  ConVar::ConVar((ConVar *)sv_player_stuck_tolerance,"sv_player_stuck_tolerance","10",0x4000);
  __cxa_atexit(ConVar::~ConVar,sv_player_stuck_tolerance,&__dso_handle);
  ConVar::ConVar((ConVar *)sv_optimizedmovement,"sv_optimizedmovement","1",0x2002);
  __cxa_atexit(ConVar::~ConVar,sv_optimizedmovement,&__dso_handle);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        
        

⚠ This function has no mangled symbol — it may be internal/static. The Linux gamedata field uses @-prefix symbol resolution which requires an exported mangled name. You'll need a Linux byte signature for this one (extract via extract_signature.java).


          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)