CHLTVDemoRecorder::WriteMessages
0x0016db50 · 568 bytes · __thiscall
_ZN17CHLTVDemoRecorder13WriteMessagesEhR8bf_write
Decompiled
undefined (3 params)
/* CHLTVDemoRecorder::WriteMessages(unsigned char, bf_write&) */
void __thiscall
CHLTVDemoRecorder::WriteMessages(CHLTVDemoRecorder *this,uchar param_1,bf_write *param_2)
{
CDemoFile *this_00;
uint uVar1;
int iVar2;
democmdinfo_t *pdVar3;
democmdinfo_t *pdVar4;
undefined4 uVar5;
uint *puVar6;
int iVar7;
int iVar8;
democmdinfo_t local_14c [304];
democmdinfo_t local_1c [12];
uVar1 = *(uint *)(param_2 + 0xc);
iVar8 = (int)(uVar1 + 7) >> 3;
if (0 < iVar8) {
if ((int)uVar1 % 8 - 1U < 2) {
if (*(int *)(param_2 + 8) < (int)(uVar1 + 6)) {
*(int *)(param_2 + 0xc) = *(int *)(param_2 + 8);
param_2[0x10] = (bf_write)0x1;
}
else {
iVar2 = ((int)uVar1 >> 5) * 4;
puVar6 = (uint *)(iVar2 + *(int *)param_2);
*puVar6 = *puVar6 & *(uint *)(&DAT_003f2db8 + (uVar1 & 0x1f) * 0x84);
iVar7 = 0x20 - (uVar1 & 0x1f);
if (iVar7 < 6) {
puVar6 = (uint *)(*(int *)param_2 + 4 + iVar2);
*puVar6 = *puVar6 & (&g_BitWriteMasks)[6 - iVar7];
}
*(int *)(param_2 + 0xc) = *(int *)(param_2 + 0xc) + 6;
}
}
if (param_1 == '\x02') {
*(int *)(this + 0x584) = *(int *)(this + 0x584) + 1;
}
this_00 = (CDemoFile *)(this + 4);
iVar2 = (**(code **)(*(int *)this + 4))(this);
CDemoFile::WriteCmdHeader(this_00,param_1,iVar2,0);
pdVar3 = local_14c;
do {
*(undefined4 *)pdVar3 = 0;
pdVar4 = pdVar3 + 0x4c;
*(undefined4 *)(pdVar3 + 4) = 0;
*(undefined4 *)(pdVar3 + 8) = 0;
*(undefined4 *)(pdVar3 + 0xc) = 0;
*(undefined4 *)(pdVar3 + 0x10) = 0;
*(undefined4 *)(pdVar3 + 0x14) = 0;
*(undefined4 *)(pdVar3 + 0x18) = 0;
*(undefined4 *)(pdVar3 + 0x1c) = 0;
*(undefined4 *)(pdVar3 + 0x20) = 0;
*(undefined4 *)(pdVar3 + 0x24) = 0;
*(undefined4 *)(pdVar3 + 0x28) = 0;
*(undefined4 *)(pdVar3 + 0x2c) = 0;
*(undefined4 *)(pdVar3 + 0x30) = 0;
*(undefined4 *)(pdVar3 + 0x34) = 0;
*(undefined4 *)(pdVar3 + 0x38) = 0;
*(undefined4 *)(pdVar3 + 0x3c) = 0;
*(undefined4 *)(pdVar3 + 0x40) = 0;
*(undefined4 *)(pdVar3 + 0x44) = 0;
*(undefined4 *)(pdVar3 + 0x48) = 0;
pdVar3 = pdVar4;
} while (pdVar4 != local_1c);
_V_memset(local_14c,0,0x130);
CDemoFile::WriteCmdInfo(this_00,local_14c);
CDemoFile::WriteSequenceInfo(this_00,*(int *)(this + 0x58c),*(int *)(this + 0x58c));
*(int *)(this + 0x58c) = *(int *)(this + 0x58c) + 1;
CDemoFile::WriteRawData(this_00,*(char **)param_2,iVar8);
if (1 < *(int *)(tv_debug._28_4_ + 0x30)) {
uVar5 = CDemoFile::GetCurPos(this_00,false);
Msg("Writing SourceTV demo message %i bytes at file pos %i\n",iVar8,uVar5);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.