L L4D2node

CHLTVDemoRecorder::WriteSignonData

0x0016e4a0 · 1639 bytes · __thiscall

_ZN17CHLTVDemoRecorder15WriteSignonDataEv

Decompiled

undefined (1 param)

/* CHLTVDemoRecorder::WriteSignonData() */

int __thiscall CHLTVDemoRecorder::WriteSignonData(CHLTVDemoRecorder *this)

{
  code *pcVar1;
  char cVar2;
  int iVar3;
  undefined4 uVar4;
  uchar *puVar5;
  int iVar6;
  int *piVar7;
  bf_write local_1ec [24];
  undefined **local_1d4;
  undefined1 local_1d0;
  undefined4 local_1cc;
  undefined4 local_1c8;
  undefined4 local_1c4;
  undefined4 local_1c0;
  undefined4 local_1bc;
  undefined4 local_1b8;
  undefined4 local_1b4;
  undefined4 local_1b0;
  undefined4 local_1ac;
  undefined4 local_1a8;
  undefined4 local_1a4;
  undefined1 local_1a0;
  undefined4 local_19c;
  undefined4 local_198;
  undefined4 local_194;
  undefined4 local_190;
  int local_188;
  undefined **local_184;
  undefined1 local_180;
  undefined4 local_17c;
  undefined4 local_178;
  undefined4 local_174;
  undefined4 local_170;
  undefined4 local_16c;
  undefined4 local_168;
  undefined4 local_164;
  undefined4 local_160;
  undefined4 local_15c;
  undefined4 local_158;
  undefined4 local_154;
  undefined1 local_150;
  undefined4 local_14c;
  undefined4 local_148;
  undefined4 local_144;
  undefined4 local_140;
  undefined1 local_138;
  undefined4 local_134;
  undefined4 local_130;
  undefined4 local_12c;
  undefined4 local_128;
  undefined4 local_124;
  int local_120;
  undefined **local_11c;
  undefined1 local_118;
  undefined4 local_114;
  undefined4 local_110;
  undefined4 local_10c;
  undefined4 local_108;
  undefined4 local_104;
  undefined4 local_100;
  undefined4 local_fc;
  undefined4 local_f8;
  undefined4 local_f4;
  undefined4 local_f0;
  undefined4 local_ec;
  undefined1 local_e8;
  undefined4 local_e4;
  undefined4 local_e0;
  undefined4 local_dc;
  undefined4 local_d8;
  undefined4 local_d0;
  undefined4 local_cc;
  undefined4 local_c8;
  undefined4 local_c4;
  undefined4 local_c0;
  undefined4 local_bc;
  undefined4 local_b8;
  undefined4 local_b4;
  undefined4 local_b0;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_a0;
  undefined **local_9c;
  undefined1 local_98;
  undefined4 local_94;
  undefined4 local_90;
  undefined4 local_8c;
  undefined4 local_88;
  undefined4 local_84;
  undefined4 local_80;
  undefined4 local_7c;
  undefined4 local_78;
  undefined4 local_74;
  undefined4 local_70;
  undefined4 local_6c;
  undefined1 local_68;
  undefined4 local_64;
  undefined4 local_60;
  undefined4 local_5c;
  undefined4 local_58;
  undefined4 local_50;
  undefined4 local_4c;
  undefined4 local_48;
  undefined4 local_44;
  undefined4 local_40;
  undefined4 local_3c;
  undefined4 local_38;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined4 local_24;
  undefined4 local_20;
  
  iVar3 = CDemoFile::GetCurPos((CDemoFile *)(this + 4),false);
  cVar2 = (**(code **)(*hltv + 0x54))(hltv);
  piVar7 = &sv;
  if (cVar2 == '\0') {
    piVar7 = (int *)0x0;
    if (hltv != (int *)0x0) {
      piVar7 = hltv + 1;
    }
  }
  *(int *)(this + 0x594) = piVar7[3];
  WriteServerInfo(this);
  pcVar1 = *(code **)(*(int *)this + 0x30);
  uVar4 = (**(code **)(*serverGameDLL + 0x28))(serverGameDLL);
  (*pcVar1)(this,uVar4);
  (**(code **)(*(int *)this + 0x34))(this);
  puVar5 = (uchar *)NET_AllocPayload();
                    /* try { // try from 0016e557 to 0016e55b has its CatchHandler @ 0016eb07 */
  bf_write::bf_write(local_1ec,"CHLTVDemo::WriteSignonData",puVar5,0x37aa0,-1);
  local_120 = piVar7[0x3e];
  local_178 = 0;
  local_174 = 0;
  local_170 = 0;
  local_16c = 0;
  local_168 = 0;
  local_164 = 0;
  local_160 = 0;
  local_15c = 0;
  local_158 = 0;
  local_154 = 0;
  local_150 = 0;
  local_14c = 0;
  local_148 = 0;
  local_144 = 0;
  local_140 = 0;
  local_180 = 1;
  local_17c = 0;
  local_184 = &PTR__SVC_ClassInfo_002a1ee8;
  local_134 = 0;
  local_130 = 0;
  local_12c = 0;
  local_128 = 0;
  local_124 = 0;
  local_138 = 1;
                    /* try { // try from 0016e65c to 0016e689 has its CatchHandler @ 0016eb8d */
  SVC_ClassInfo::WriteToBuffer((SVC_ClassInfo *)&local_184,local_1ec);
  bf_write::WriteBits(local_1ec,(void *)hltv[0x36],hltv[0x39]);
  local_cc = (**(code **)(*piVar7 + 0x40))(piVar7);
  local_110 = 0;
  local_10c = 0;
  local_108 = 0;
  local_104 = 0;
  local_100 = 0;
  local_fc = 0;
  local_f8 = 0;
  local_f4 = 0;
  local_f0 = 0;
  local_ec = 0;
  local_e8 = 0;
  local_e4 = 0;
  local_e0 = 0;
  local_dc = 0;
  local_d8 = 0;
  local_118 = 1;
  local_114 = 0;
  local_11c = &PTR__NET_SignonState_002a1888;
  local_c4 = 0;
  local_c0 = 0;
  local_bc = 0;
  local_b8 = 0;
  local_b4 = 0;
  local_b0 = 0;
  local_ac = 0;
  local_a8 = 0;
  local_a4 = 0;
  local_a0 = 0;
  local_d0 = 4;
  local_c8 = 0;
                    /* try { // try from 0016e7c3 to 0016e7e3 has its CatchHandler @ 0016eb89 */
  NET_SignonState::WriteToBuffer((NET_SignonState *)&local_11c,local_1ec);
  WriteMessages(this,'\x01',local_1ec);
  bf_write::Reset(local_1ec);
  local_1c8 = 0;
  local_1c4 = 0;
  local_1c0 = 0;
  local_1bc = 0;
  local_188 = hltv[0x1472];
  local_1b8 = 0;
  local_1b4 = 0;
  local_1b0 = 0;
  local_1ac = 0;
  local_1a8 = 0;
  local_1a4 = 0;
  local_1a0 = 0;
  local_19c = 0;
  local_198 = 0;
  local_194 = 0;
  local_190 = 0;
  local_1d0 = 1;
  local_1cc = 0;
  local_1d4 = &PTR__SVC_SetView_002a1948;
                    /* try { // try from 0016e8b0 to 0016e8bc has its CatchHandler @ 0016eb87 */
  SVC_SetView::WriteToBuffer((SVC_SetView *)&local_1d4,local_1ec);
  local_4c = (**(code **)(*piVar7 + 0x40))(piVar7);
  local_90 = 0;
  local_8c = 0;
  local_88 = 0;
  local_84 = 0;
  local_80 = 0;
  local_7c = 0;
  local_78 = 0;
  local_74 = 0;
  local_70 = 0;
  local_6c = 0;
  local_68 = 0;
  local_64 = 0;
  local_60 = 0;
  local_5c = 0;
  local_58 = 0;
  local_98 = 1;
  local_94 = 0;
  local_9c = &PTR__NET_SignonState_002a1888;
  local_44 = 0;
  local_40 = 0;
  local_3c = 0;
  local_38 = 0;
  local_34 = 0;
  local_30 = 0;
  local_2c = 0;
  local_28 = 0;
  local_24 = 0;
  local_20 = 0;
  local_50 = 5;
  local_48 = 0;
                    /* try { // try from 0016e9ab to 0016e9d9 has its CatchHandler @ 0016eb1f */
  NET_SignonState::WriteToBuffer((NET_SignonState *)&local_9c,local_1ec);
  WriteMessages(this,'\x01',local_1ec);
  iVar6 = CDemoFile::GetCurPos((CDemoFile *)(this + 4),false);
  local_24 = 0;
  local_9c = &PTR__NET_SignonState_002a1888;
  CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_30);
  local_20 = local_30;
  CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_30);
  local_38 = 0;
  CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_44);
  local_34 = local_44;
  CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_44);
  local_9c = &PTR__INetMessage_002a1188;
  local_1d4 = &PTR__INetMessage_002a1188;
  local_11c = &PTR__NET_SignonState_002a1888;
  local_a4 = 0;
  CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_b0);
  local_a0 = local_b0;
  CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_b0);
  local_b8 = 0;
  CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_c4);
  local_b4 = local_c4;
  CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_c4);
  local_11c = &PTR__INetMessage_002a1188;
  local_184 = &PTR__SVC_ClassInfo_002a1ee8;
  local_128 = 0;
  CUtlMemory<SVC_ClassInfo::class_s,int>::Purge
            ((CUtlMemory<SVC_ClassInfo::class_s,int> *)&local_134);
  local_124 = local_134;
  CUtlMemory<SVC_ClassInfo::class_s,int>::Purge
            ((CUtlMemory<SVC_ClassInfo::class_s,int> *)&local_134);
  local_184 = &PTR__INetMessage_002a1188;
  NET_FreePayload(puVar5);
  return iVar6 - iVar3;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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