CHLTVDemoRecorder::WriteSignonData
0x0016e4a0 · 1639 bytes · __thiscall
_ZN17CHLTVDemoRecorder15WriteSignonDataEv
Decompiled
undefined (1 param)
/* CHLTVDemoRecorder::WriteSignonData() */
int __thiscall CHLTVDemoRecorder::WriteSignonData(CHLTVDemoRecorder *this)
{
code *pcVar1;
char cVar2;
int iVar3;
undefined4 uVar4;
uchar *puVar5;
int iVar6;
int *piVar7;
bf_write local_1ec [24];
undefined **local_1d4;
undefined1 local_1d0;
undefined4 local_1cc;
undefined4 local_1c8;
undefined4 local_1c4;
undefined4 local_1c0;
undefined4 local_1bc;
undefined4 local_1b8;
undefined4 local_1b4;
undefined4 local_1b0;
undefined4 local_1ac;
undefined4 local_1a8;
undefined4 local_1a4;
undefined1 local_1a0;
undefined4 local_19c;
undefined4 local_198;
undefined4 local_194;
undefined4 local_190;
int local_188;
undefined **local_184;
undefined1 local_180;
undefined4 local_17c;
undefined4 local_178;
undefined4 local_174;
undefined4 local_170;
undefined4 local_16c;
undefined4 local_168;
undefined4 local_164;
undefined4 local_160;
undefined4 local_15c;
undefined4 local_158;
undefined4 local_154;
undefined1 local_150;
undefined4 local_14c;
undefined4 local_148;
undefined4 local_144;
undefined4 local_140;
undefined1 local_138;
undefined4 local_134;
undefined4 local_130;
undefined4 local_12c;
undefined4 local_128;
undefined4 local_124;
int local_120;
undefined **local_11c;
undefined1 local_118;
undefined4 local_114;
undefined4 local_110;
undefined4 local_10c;
undefined4 local_108;
undefined4 local_104;
undefined4 local_100;
undefined4 local_fc;
undefined4 local_f8;
undefined4 local_f4;
undefined4 local_f0;
undefined4 local_ec;
undefined1 local_e8;
undefined4 local_e4;
undefined4 local_e0;
undefined4 local_dc;
undefined4 local_d8;
undefined4 local_d0;
undefined4 local_cc;
undefined4 local_c8;
undefined4 local_c4;
undefined4 local_c0;
undefined4 local_bc;
undefined4 local_b8;
undefined4 local_b4;
undefined4 local_b0;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_a0;
undefined **local_9c;
undefined1 local_98;
undefined4 local_94;
undefined4 local_90;
undefined4 local_8c;
undefined4 local_88;
undefined4 local_84;
undefined4 local_80;
undefined4 local_7c;
undefined4 local_78;
undefined4 local_74;
undefined4 local_70;
undefined4 local_6c;
undefined1 local_68;
undefined4 local_64;
undefined4 local_60;
undefined4 local_5c;
undefined4 local_58;
undefined4 local_50;
undefined4 local_4c;
undefined4 local_48;
undefined4 local_44;
undefined4 local_40;
undefined4 local_3c;
undefined4 local_38;
undefined4 local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
iVar3 = CDemoFile::GetCurPos((CDemoFile *)(this + 4),false);
cVar2 = (**(code **)(*hltv + 0x54))(hltv);
piVar7 = &sv;
if (cVar2 == '\0') {
piVar7 = (int *)0x0;
if (hltv != (int *)0x0) {
piVar7 = hltv + 1;
}
}
*(int *)(this + 0x594) = piVar7[3];
WriteServerInfo(this);
pcVar1 = *(code **)(*(int *)this + 0x30);
uVar4 = (**(code **)(*serverGameDLL + 0x28))(serverGameDLL);
(*pcVar1)(this,uVar4);
(**(code **)(*(int *)this + 0x34))(this);
puVar5 = (uchar *)NET_AllocPayload();
/* try { // try from 0016e557 to 0016e55b has its CatchHandler @ 0016eb07 */
bf_write::bf_write(local_1ec,"CHLTVDemo::WriteSignonData",puVar5,0x37aa0,-1);
local_120 = piVar7[0x3e];
local_178 = 0;
local_174 = 0;
local_170 = 0;
local_16c = 0;
local_168 = 0;
local_164 = 0;
local_160 = 0;
local_15c = 0;
local_158 = 0;
local_154 = 0;
local_150 = 0;
local_14c = 0;
local_148 = 0;
local_144 = 0;
local_140 = 0;
local_180 = 1;
local_17c = 0;
local_184 = &PTR__SVC_ClassInfo_002a1ee8;
local_134 = 0;
local_130 = 0;
local_12c = 0;
local_128 = 0;
local_124 = 0;
local_138 = 1;
/* try { // try from 0016e65c to 0016e689 has its CatchHandler @ 0016eb8d */
SVC_ClassInfo::WriteToBuffer((SVC_ClassInfo *)&local_184,local_1ec);
bf_write::WriteBits(local_1ec,(void *)hltv[0x36],hltv[0x39]);
local_cc = (**(code **)(*piVar7 + 0x40))(piVar7);
local_110 = 0;
local_10c = 0;
local_108 = 0;
local_104 = 0;
local_100 = 0;
local_fc = 0;
local_f8 = 0;
local_f4 = 0;
local_f0 = 0;
local_ec = 0;
local_e8 = 0;
local_e4 = 0;
local_e0 = 0;
local_dc = 0;
local_d8 = 0;
local_118 = 1;
local_114 = 0;
local_11c = &PTR__NET_SignonState_002a1888;
local_c4 = 0;
local_c0 = 0;
local_bc = 0;
local_b8 = 0;
local_b4 = 0;
local_b0 = 0;
local_ac = 0;
local_a8 = 0;
local_a4 = 0;
local_a0 = 0;
local_d0 = 4;
local_c8 = 0;
/* try { // try from 0016e7c3 to 0016e7e3 has its CatchHandler @ 0016eb89 */
NET_SignonState::WriteToBuffer((NET_SignonState *)&local_11c,local_1ec);
WriteMessages(this,'\x01',local_1ec);
bf_write::Reset(local_1ec);
local_1c8 = 0;
local_1c4 = 0;
local_1c0 = 0;
local_1bc = 0;
local_188 = hltv[0x1472];
local_1b8 = 0;
local_1b4 = 0;
local_1b0 = 0;
local_1ac = 0;
local_1a8 = 0;
local_1a4 = 0;
local_1a0 = 0;
local_19c = 0;
local_198 = 0;
local_194 = 0;
local_190 = 0;
local_1d0 = 1;
local_1cc = 0;
local_1d4 = &PTR__SVC_SetView_002a1948;
/* try { // try from 0016e8b0 to 0016e8bc has its CatchHandler @ 0016eb87 */
SVC_SetView::WriteToBuffer((SVC_SetView *)&local_1d4,local_1ec);
local_4c = (**(code **)(*piVar7 + 0x40))(piVar7);
local_90 = 0;
local_8c = 0;
local_88 = 0;
local_84 = 0;
local_80 = 0;
local_7c = 0;
local_78 = 0;
local_74 = 0;
local_70 = 0;
local_6c = 0;
local_68 = 0;
local_64 = 0;
local_60 = 0;
local_5c = 0;
local_58 = 0;
local_98 = 1;
local_94 = 0;
local_9c = &PTR__NET_SignonState_002a1888;
local_44 = 0;
local_40 = 0;
local_3c = 0;
local_38 = 0;
local_34 = 0;
local_30 = 0;
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_20 = 0;
local_50 = 5;
local_48 = 0;
/* try { // try from 0016e9ab to 0016e9d9 has its CatchHandler @ 0016eb1f */
NET_SignonState::WriteToBuffer((NET_SignonState *)&local_9c,local_1ec);
WriteMessages(this,'\x01',local_1ec);
iVar6 = CDemoFile::GetCurPos((CDemoFile *)(this + 4),false);
local_24 = 0;
local_9c = &PTR__NET_SignonState_002a1888;
CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_30);
local_20 = local_30;
CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_30);
local_38 = 0;
CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_44);
local_34 = local_44;
CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_44);
local_9c = &PTR__INetMessage_002a1188;
local_1d4 = &PTR__INetMessage_002a1188;
local_11c = &PTR__NET_SignonState_002a1888;
local_a4 = 0;
CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_b0);
local_a0 = local_b0;
CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_b0);
local_b8 = 0;
CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_c4);
local_b4 = local_c4;
CUtlMemory<char,int>::Purge((CUtlMemory<char,int> *)&local_c4);
local_11c = &PTR__INetMessage_002a1188;
local_184 = &PTR__SVC_ClassInfo_002a1ee8;
local_128 = 0;
CUtlMemory<SVC_ClassInfo::class_s,int>::Purge
((CUtlMemory<SVC_ClassInfo::class_s,int> *)&local_134);
local_124 = local_134;
CUtlMemory<SVC_ClassInfo::class_s,int>::Purge
((CUtlMemory<SVC_ClassInfo::class_s,int> *)&local_134);
local_184 = &PTR__INetMessage_002a1188;
NET_FreePayload(puVar5);
return iVar6 - iVar3;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.