L L4D2node

CollisionBSPData_LoadBrushSides

0x00121c70 · 1683 bytes · __cdecl

_Z31CollisionBSPData_LoadBrushSidesP17CCollisionBSPDataP9texinfo_si

Decompiled

undefined (3 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CollisionBSPData_LoadBrushSides(CCollisionBSPData*, texinfo_s*, int) */

void CollisionBSPData_LoadBrushSides(CCollisionBSPData *param_1,texinfo_s *param_2,int param_3)

{
  uint *puVar1;
  float fVar2;
  ushort uVar3;
  short sVar4;
  int iVar5;
  uint uVar6;
  int iVar7;
  int iVar8;
  undefined4 uVar9;
  int *piVar10;
  undefined2 uVar11;
  ushort *puVar12;
  short *psVar13;
  int iVar14;
  int iVar15;
  int in_GS_OFFSET;
  int local_170;
  int local_168;
  int local_160;
  int local_15c;
  int local_158;
  int local_154;
  uint local_150;
  CMapLoadHelper local_140 [288];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  CMapLoadHelper::CMapLoadHelper(local_140,0x13);
                    /* try { // try from 00121cb2 to 00122305 has its CatchHandler @ 0012230b */
  iVar5 = CMapLoadHelper::LumpBase(local_140);
  uVar6 = CMapLoadHelper::LumpSize(local_140);
  if ((uVar6 & 7) != 0) {
    Sys_Error("CMod_LoadBrushSides: funny lump size");
  }
  uVar6 = CMapLoadHelper::LumpSize(local_140);
  if (0x80007 < uVar6) {
    Sys_Error("Map has too many planes");
  }
  iVar7 = 0;
  local_15c = 0;
  local_160 = 0;
  if (0 < *(int *)(param_1 + 0xc0)) {
    iVar7 = 0;
    do {
      iVar14 = *(int *)(param_1 + 0x80);
      if (*(int *)(param_1 + 200) <= iVar7) {
        Error("Cannot load corrupted map.\n");
      }
      iVar15 = iVar7 * 8;
      iVar8 = iVar15 + *(int *)(param_1 + 0xc4);
      uVar3 = *(ushort *)(iVar8 + 4);
      if (uVar3 == 6) {
        if (*(byte *)(iVar14 + 0x10 +
                     (uint)*(ushort *)(iVar5 + (uint)*(ushort *)(iVar8 + 6) * 8) * 0x14) < 3) {
          puVar12 = (ushort *)(iVar5 + 8 + (uint)*(ushort *)(iVar8 + 6) * 8);
          uVar6 = 1;
          do {
            if (2 < *(byte *)(iVar14 + 0x10 + (uint)*puVar12 * 0x14)) goto LAB_00121d6a;
            uVar6 = uVar6 + 1;
            puVar12 = puVar12 + 4;
          } while (uVar6 != 6);
          goto LAB_0012216c;
        }
LAB_00121d79:
        if (*(int *)(param_1 + 200) <= iVar7) {
          Error("Cannot load corrupted map.\n");
          uVar3 = *(ushort *)(*(int *)(param_1 + 0xc4) + 4 + iVar15);
        }
        local_150 = (uint)uVar3;
        local_15c = local_15c + local_150;
      }
      else {
        uVar6 = 0;
LAB_00121d6a:
        if (uVar3 != uVar6) goto LAB_00121d79;
LAB_0012216c:
        if (*(int *)(param_1 + 200) <= iVar7) {
          Error("Cannot load corrupted map.\n");
          iVar8 = iVar15 + *(int *)(param_1 + 0xc4);
        }
        local_160 = local_160 + 1;
        *(undefined2 *)(iVar8 + 4) = 0xffff;
      }
      iVar7 = iVar7 + 1;
    } while (iVar7 < *(int *)(param_1 + 0xc0));
    iVar7 = local_15c << 3;
  }
  uVar9 = Hunk_AllocName(iVar7,"map_brushsides",false);
  *(undefined4 *)(param_1 + 0x68) = uVar9;
  *(int *)(param_1 + 0x6c) = local_15c;
  uVar9 = Hunk_AllocName(local_160 * 0x30,"map_boxbrushes",false);
  *(undefined4 *)(param_1 + 0x74) = uVar9;
  *(int *)(param_1 + 0x78) = local_160;
  *(int *)(param_1 + 100) = local_15c;
  *(int *)(param_1 + 0x70) = local_160;
  if (0 < *(int *)(param_1 + 0xc0)) {
    local_154 = 0;
    local_170 = 0;
    local_168 = 0;
    do {
      iVar7 = local_154;
      if (*(int *)(param_1 + 200) <= local_168) {
        Error("Cannot load corrupted map.\n");
      }
      puVar1 = (uint *)(*(int *)(param_1 + 0xc4) + local_168 * 8);
      if ((short)puVar1[1] == -1) {
        if (*(int *)(param_1 + 0x78) <= local_170) {
          Error("Cannot load corrupted map.\n");
        }
        iVar15 = 0;
        iVar7 = *(int *)(param_1 + 0x80);
        iVar14 = local_170 * 0x30 + *(int *)(param_1 + 0x74);
        do {
          uVar11 = 0xffff;
          puVar12 = (ushort *)(iVar5 + ((uint)*(ushort *)((int)puVar1 + 6) + iVar15) * 8);
          uVar3 = puVar12[1];
          iVar8 = iVar7 + (uint)*puVar12 * 0x14;
          if (-1 < (short)uVar3) {
            uVar11 = (undefined2)*(undefined4 *)(param_2 + (short)uVar3 * 0x48 + 0x44);
          }
          uVar6 = (uint)*(byte *)(iVar8 + 0x10);
          fVar2 = *(float *)(iVar8 + uVar6 * 4);
          if (fVar2 == 1.0) {
            *(undefined4 *)(iVar14 + 0x10 + uVar6 * 4) = *(undefined4 *)(iVar8 + 0xc);
            *(undefined2 *)(iVar14 + 0x26 + uVar6 * 2) = uVar11;
          }
          else if (fVar2 == -1.0) {
            *(uint *)(iVar14 + uVar6 * 4) = *(uint *)(iVar8 + 0xc) ^ 0x80000000;
            *(undefined2 *)(iVar14 + 0x20 + uVar6 * 2) = uVar11;
          }
          iVar15 = iVar15 + 1;
        } while (iVar15 != 6);
        *(undefined2 *)(iVar14 + 0x2c) = 0;
        *(undefined2 *)(iVar14 + 0x2e) = 0;
        *(undefined2 *)(puVar1 + 1) = 0xffff;
        *(undefined2 *)((int)puVar1 + 6) = (undefined2)local_170;
        local_170 = local_170 + 1;
      }
      else {
        uVar3 = *(ushort *)((int)puVar1 + 6);
        *(short *)((int)puVar1 + 6) = (short)local_154;
        if ((short)puVar1[1] != 0) {
          psVar13 = (short *)(iVar5 + 6 + (uint)uVar3 * 8);
          local_158 = local_154 << 3;
          do {
            if (*(int *)(param_1 + 0x6c) <= local_154) {
              Error("Cannot load corrupted map.\n");
            }
            uVar3 = psVar13[-3];
            piVar10 = (int *)(local_158 + *(int *)(param_1 + 0x68));
            if (*(int *)(param_1 + 0x84) <= (int)(uint)uVar3) {
              Error("Cannot load corrupted map.\n");
            }
            *piVar10 = *(int *)(param_1 + 0x80) + (uint)uVar3 * 0x14;
            iVar14 = (int)psVar13[-2];
            if (param_3 <= iVar14) {
              Sys_Error("Bad brushside texinfo");
            }
            uVar11 = 0xffff;
            if (-1 < iVar14) {
              uVar11 = *(undefined2 *)(param_2 + iVar14 * 0x48 + 0x44);
            }
            *(undefined2 *)(piVar10 + 1) = uVar11;
            sVar4 = *psVar13;
            psVar13 = psVar13 + 4;
            local_154 = local_154 + 1;
            *(ushort *)((int)piVar10 + 6) = (ushort)(sVar4 != 0);
            local_158 = local_158 + 8;
          } while (local_154 - iVar7 < (int)(uint)(ushort)puVar1[1]);
        }
      }
      if ((*puVar1 & 0x20000000) != 0) {
        if ((short)puVar1[1] == -1) {
          uVar3 = *(ushort *)((int)puVar1 + 6);
          if (*(int *)(param_1 + 0x78) <= (int)(uint)uVar3) {
            Error("Cannot load corrupted map.\n");
          }
          uVar6 = infectedClimbSurfaceIndex;
          iVar7 = 0;
          iVar14 = (uint)uVar3 * 0x30 + *(int *)(param_1 + 0x74);
          uVar3 = *(ushort *)(iVar14 + 0x20);
          while (uVar3 != infectedClimbSurfaceIndex) {
            iVar7 = iVar7 + 1;
            if (iVar7 == 6) goto LAB_00121ff1;
            uVar3 = *(ushort *)(iVar14 + 0x20 + iVar7 * 2);
          }
          uVar11 = (undefined2)_noclimbSurfaceIndex;
          iVar7 = 0;
          do {
            if (*(ushort *)(iVar14 + 0x20 + iVar7 * 2) != uVar6) {
              *(undefined2 *)(iVar14 + 0x20 + iVar7 * 2) = uVar11;
            }
            iVar7 = iVar7 + 1;
          } while (iVar7 != 6);
        }
        else {
          uVar3 = *(ushort *)((int)puVar1 + 6);
          if ((short)puVar1[1] != 0) {
            iVar14 = 0;
            iVar7 = (uint)uVar3 * 8;
            do {
              if (*(int *)(param_1 + 0x6c) <= (int)((uint)uVar3 + iVar14)) {
                Error("Cannot load corrupted map.\n");
              }
              if (*(ushort *)(*(int *)(param_1 + 0x68) + 4 + iVar7) == infectedClimbSurfaceIndex) {
                uVar3 = *(ushort *)((int)puVar1 + 6);
                if ((short)puVar1[1] != 0) {
                  iVar7 = (uint)uVar3 * 8;
                  iVar14 = 0;
                  do {
                    if (*(int *)(param_1 + 0x6c) <= (int)((uint)uVar3 + iVar14)) {
                      Error("Cannot load corrupted map.\n");
                    }
                    if (*(ushort *)(*(int *)(param_1 + 0x68) + iVar7 + 4) !=
                        infectedClimbSurfaceIndex) {
                      *(short *)(*(int *)(param_1 + 0x68) + iVar7 + 4) = (short)_noclimbSurfaceIndex
                      ;
                    }
                    iVar14 = iVar14 + 1;
                    iVar7 = iVar7 + 8;
                  } while (iVar14 < (int)(uint)(ushort)puVar1[1]);
                }
                break;
              }
              iVar14 = iVar14 + 1;
              iVar7 = iVar7 + 8;
            } while (iVar14 < (int)(uint)(ushort)puVar1[1]);
          }
        }
      }
LAB_00121ff1:
      local_168 = local_168 + 1;
    } while (local_168 < *(int *)(param_1 + 0xc0));
  }
  CMapLoadHelper::~CMapLoadHelper(local_140);
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return;
  }
                    /* WARNING: Subroutine does not return */
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)