CollisionBSPData_LoadBrushSides
0x00121c70 · 1683 bytes · __cdecl
_Z31CollisionBSPData_LoadBrushSidesP17CCollisionBSPDataP9texinfo_si
Decompiled
undefined (3 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CollisionBSPData_LoadBrushSides(CCollisionBSPData*, texinfo_s*, int) */
void CollisionBSPData_LoadBrushSides(CCollisionBSPData *param_1,texinfo_s *param_2,int param_3)
{
uint *puVar1;
float fVar2;
ushort uVar3;
short sVar4;
int iVar5;
uint uVar6;
int iVar7;
int iVar8;
undefined4 uVar9;
int *piVar10;
undefined2 uVar11;
ushort *puVar12;
short *psVar13;
int iVar14;
int iVar15;
int in_GS_OFFSET;
int local_170;
int local_168;
int local_160;
int local_15c;
int local_158;
int local_154;
uint local_150;
CMapLoadHelper local_140 [288];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
CMapLoadHelper::CMapLoadHelper(local_140,0x13);
/* try { // try from 00121cb2 to 00122305 has its CatchHandler @ 0012230b */
iVar5 = CMapLoadHelper::LumpBase(local_140);
uVar6 = CMapLoadHelper::LumpSize(local_140);
if ((uVar6 & 7) != 0) {
Sys_Error("CMod_LoadBrushSides: funny lump size");
}
uVar6 = CMapLoadHelper::LumpSize(local_140);
if (0x80007 < uVar6) {
Sys_Error("Map has too many planes");
}
iVar7 = 0;
local_15c = 0;
local_160 = 0;
if (0 < *(int *)(param_1 + 0xc0)) {
iVar7 = 0;
do {
iVar14 = *(int *)(param_1 + 0x80);
if (*(int *)(param_1 + 200) <= iVar7) {
Error("Cannot load corrupted map.\n");
}
iVar15 = iVar7 * 8;
iVar8 = iVar15 + *(int *)(param_1 + 0xc4);
uVar3 = *(ushort *)(iVar8 + 4);
if (uVar3 == 6) {
if (*(byte *)(iVar14 + 0x10 +
(uint)*(ushort *)(iVar5 + (uint)*(ushort *)(iVar8 + 6) * 8) * 0x14) < 3) {
puVar12 = (ushort *)(iVar5 + 8 + (uint)*(ushort *)(iVar8 + 6) * 8);
uVar6 = 1;
do {
if (2 < *(byte *)(iVar14 + 0x10 + (uint)*puVar12 * 0x14)) goto LAB_00121d6a;
uVar6 = uVar6 + 1;
puVar12 = puVar12 + 4;
} while (uVar6 != 6);
goto LAB_0012216c;
}
LAB_00121d79:
if (*(int *)(param_1 + 200) <= iVar7) {
Error("Cannot load corrupted map.\n");
uVar3 = *(ushort *)(*(int *)(param_1 + 0xc4) + 4 + iVar15);
}
local_150 = (uint)uVar3;
local_15c = local_15c + local_150;
}
else {
uVar6 = 0;
LAB_00121d6a:
if (uVar3 != uVar6) goto LAB_00121d79;
LAB_0012216c:
if (*(int *)(param_1 + 200) <= iVar7) {
Error("Cannot load corrupted map.\n");
iVar8 = iVar15 + *(int *)(param_1 + 0xc4);
}
local_160 = local_160 + 1;
*(undefined2 *)(iVar8 + 4) = 0xffff;
}
iVar7 = iVar7 + 1;
} while (iVar7 < *(int *)(param_1 + 0xc0));
iVar7 = local_15c << 3;
}
uVar9 = Hunk_AllocName(iVar7,"map_brushsides",false);
*(undefined4 *)(param_1 + 0x68) = uVar9;
*(int *)(param_1 + 0x6c) = local_15c;
uVar9 = Hunk_AllocName(local_160 * 0x30,"map_boxbrushes",false);
*(undefined4 *)(param_1 + 0x74) = uVar9;
*(int *)(param_1 + 0x78) = local_160;
*(int *)(param_1 + 100) = local_15c;
*(int *)(param_1 + 0x70) = local_160;
if (0 < *(int *)(param_1 + 0xc0)) {
local_154 = 0;
local_170 = 0;
local_168 = 0;
do {
iVar7 = local_154;
if (*(int *)(param_1 + 200) <= local_168) {
Error("Cannot load corrupted map.\n");
}
puVar1 = (uint *)(*(int *)(param_1 + 0xc4) + local_168 * 8);
if ((short)puVar1[1] == -1) {
if (*(int *)(param_1 + 0x78) <= local_170) {
Error("Cannot load corrupted map.\n");
}
iVar15 = 0;
iVar7 = *(int *)(param_1 + 0x80);
iVar14 = local_170 * 0x30 + *(int *)(param_1 + 0x74);
do {
uVar11 = 0xffff;
puVar12 = (ushort *)(iVar5 + ((uint)*(ushort *)((int)puVar1 + 6) + iVar15) * 8);
uVar3 = puVar12[1];
iVar8 = iVar7 + (uint)*puVar12 * 0x14;
if (-1 < (short)uVar3) {
uVar11 = (undefined2)*(undefined4 *)(param_2 + (short)uVar3 * 0x48 + 0x44);
}
uVar6 = (uint)*(byte *)(iVar8 + 0x10);
fVar2 = *(float *)(iVar8 + uVar6 * 4);
if (fVar2 == 1.0) {
*(undefined4 *)(iVar14 + 0x10 + uVar6 * 4) = *(undefined4 *)(iVar8 + 0xc);
*(undefined2 *)(iVar14 + 0x26 + uVar6 * 2) = uVar11;
}
else if (fVar2 == -1.0) {
*(uint *)(iVar14 + uVar6 * 4) = *(uint *)(iVar8 + 0xc) ^ 0x80000000;
*(undefined2 *)(iVar14 + 0x20 + uVar6 * 2) = uVar11;
}
iVar15 = iVar15 + 1;
} while (iVar15 != 6);
*(undefined2 *)(iVar14 + 0x2c) = 0;
*(undefined2 *)(iVar14 + 0x2e) = 0;
*(undefined2 *)(puVar1 + 1) = 0xffff;
*(undefined2 *)((int)puVar1 + 6) = (undefined2)local_170;
local_170 = local_170 + 1;
}
else {
uVar3 = *(ushort *)((int)puVar1 + 6);
*(short *)((int)puVar1 + 6) = (short)local_154;
if ((short)puVar1[1] != 0) {
psVar13 = (short *)(iVar5 + 6 + (uint)uVar3 * 8);
local_158 = local_154 << 3;
do {
if (*(int *)(param_1 + 0x6c) <= local_154) {
Error("Cannot load corrupted map.\n");
}
uVar3 = psVar13[-3];
piVar10 = (int *)(local_158 + *(int *)(param_1 + 0x68));
if (*(int *)(param_1 + 0x84) <= (int)(uint)uVar3) {
Error("Cannot load corrupted map.\n");
}
*piVar10 = *(int *)(param_1 + 0x80) + (uint)uVar3 * 0x14;
iVar14 = (int)psVar13[-2];
if (param_3 <= iVar14) {
Sys_Error("Bad brushside texinfo");
}
uVar11 = 0xffff;
if (-1 < iVar14) {
uVar11 = *(undefined2 *)(param_2 + iVar14 * 0x48 + 0x44);
}
*(undefined2 *)(piVar10 + 1) = uVar11;
sVar4 = *psVar13;
psVar13 = psVar13 + 4;
local_154 = local_154 + 1;
*(ushort *)((int)piVar10 + 6) = (ushort)(sVar4 != 0);
local_158 = local_158 + 8;
} while (local_154 - iVar7 < (int)(uint)(ushort)puVar1[1]);
}
}
if ((*puVar1 & 0x20000000) != 0) {
if ((short)puVar1[1] == -1) {
uVar3 = *(ushort *)((int)puVar1 + 6);
if (*(int *)(param_1 + 0x78) <= (int)(uint)uVar3) {
Error("Cannot load corrupted map.\n");
}
uVar6 = infectedClimbSurfaceIndex;
iVar7 = 0;
iVar14 = (uint)uVar3 * 0x30 + *(int *)(param_1 + 0x74);
uVar3 = *(ushort *)(iVar14 + 0x20);
while (uVar3 != infectedClimbSurfaceIndex) {
iVar7 = iVar7 + 1;
if (iVar7 == 6) goto LAB_00121ff1;
uVar3 = *(ushort *)(iVar14 + 0x20 + iVar7 * 2);
}
uVar11 = (undefined2)_noclimbSurfaceIndex;
iVar7 = 0;
do {
if (*(ushort *)(iVar14 + 0x20 + iVar7 * 2) != uVar6) {
*(undefined2 *)(iVar14 + 0x20 + iVar7 * 2) = uVar11;
}
iVar7 = iVar7 + 1;
} while (iVar7 != 6);
}
else {
uVar3 = *(ushort *)((int)puVar1 + 6);
if ((short)puVar1[1] != 0) {
iVar14 = 0;
iVar7 = (uint)uVar3 * 8;
do {
if (*(int *)(param_1 + 0x6c) <= (int)((uint)uVar3 + iVar14)) {
Error("Cannot load corrupted map.\n");
}
if (*(ushort *)(*(int *)(param_1 + 0x68) + 4 + iVar7) == infectedClimbSurfaceIndex) {
uVar3 = *(ushort *)((int)puVar1 + 6);
if ((short)puVar1[1] != 0) {
iVar7 = (uint)uVar3 * 8;
iVar14 = 0;
do {
if (*(int *)(param_1 + 0x6c) <= (int)((uint)uVar3 + iVar14)) {
Error("Cannot load corrupted map.\n");
}
if (*(ushort *)(*(int *)(param_1 + 0x68) + iVar7 + 4) !=
infectedClimbSurfaceIndex) {
*(short *)(*(int *)(param_1 + 0x68) + iVar7 + 4) = (short)_noclimbSurfaceIndex
;
}
iVar14 = iVar14 + 1;
iVar7 = iVar7 + 8;
} while (iVar14 < (int)(uint)(ushort)puVar1[1]);
}
break;
}
iVar14 = iVar14 + 1;
iVar7 = iVar7 + 8;
} while (iVar14 < (int)(uint)(ushort)puVar1[1]);
}
}
}
LAB_00121ff1:
local_168 = local_168 + 1;
} while (local_168 < *(int *)(param_1 + 0xc0));
}
CMapLoadHelper::~CMapLoadHelper(local_140);
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.