L L4D2node

RenderTriangleInternal

0x002867e0 · 2382 bytes · __cdecl

_Z22RenderTriangleInternalRK6VectorS1_S1_5ColorP9IMaterial

Decompiled

undefined (5 params)

/* RenderTriangleInternal(Vector const&, Vector const&, Vector const&, Color, IMaterial*) */

void RenderTriangleInternal
               (float *param_1,float *param_2,float *param_3,uint param_4,undefined4 param_5)

{
  float fVar1;
  float fVar2;
  uint *puVar3;
  float fVar4;
  code *pcVar5;
  char cVar6;
  int *piVar7;
  undefined4 *puVar8;
  undefined4 *puVar9;
  int *piVar10;
  uint uVar11;
  int iVar12;
  int *piVar13;
  int *piVar14;
  byte bVar15;
  float fVar16;
  float fVar17;
  float fVar18;
  float fVar19;
  float fVar20;
  float fVar21;
  float local_210;
  float local_20c;
  float local_208;
  int local_204 [39];
  ushort *local_168;
  int local_164;
  ushort *local_160;
  int local_154;
  int *local_150;
  undefined4 local_14c;
  char local_148;
  ushort *local_144;
  int local_138;
  int *local_134;
  undefined4 local_130;
  int local_12c;
  ushort *local_128;
  int local_124;
  undefined4 local_120;
  undefined4 local_11c;
  undefined4 local_118;
  undefined1 local_114;
  int local_110 [3];
  int local_104;
  int local_100;
  int local_f8;
  int local_f4;
  int local_f0;
  int local_ec;
  int local_e8;
  int local_e4;
  int local_e0;
  int local_dc;
  undefined4 local_c4;
  uint local_c0;
  float *local_bc;
  float *local_b0;
  uint *local_ac;
  undefined4 local_a4 [8];
  undefined4 local_84 [6];
  int *local_6c;
  undefined1 local_68;
  undefined4 local_64;
  uint local_60;
  undefined4 local_5c;
  float *local_58;
  float *local_54;
  int local_50;
  undefined4 *local_4c;
  int local_48;
  int local_44;
  int local_40;
  int local_3c;
  int local_38;
  int local_34;
  int local_30;
  undefined4 local_2c;
  int local_28;
  ushort *local_24;
  
  bVar15 = 0;
  InitializeStandardMaterials();
  piVar7 = (int *)(**(code **)(*materials + 0x180))(materials);
  if (piVar7 != (int *)0x0) {
                    /* try { // try from 00286813 to 00286815 has its CatchHandler @ 0028716f */
    (**(code **)(*piVar7 + 8))(piVar7);
  }
                    /* try { // try from 00286821 to 00286949 has its CatchHandler @ 0028716b */
  puVar8 = (undefined4 *)(**(code **)(*piVar7 + 0x238))(piVar7);
  if (puVar8 == (undefined4 *)0x0) {
                    /* try { // try from 0028699a to 00286a8b has its CatchHandler @ 0028716b */
    (**(code **)(*piVar7 + 0x24))(piVar7,param_5,0);
    fVar18 = *param_2 - *param_1;
    fVar16 = param_2[1] - param_1[1];
    fVar21 = param_2[2] - param_1[2];
    fVar17 = *param_3 - *param_1;
    fVar19 = param_3[1] - param_1[1];
    fVar20 = param_3[2] - param_1[2];
    local_210 = fVar20 * fVar16 - fVar19 * fVar21;
    local_20c = fVar21 * fVar17 - fVar20 * fVar18;
    local_208 = fVar18 * fVar19 - fVar16 * fVar17;
    VectorNormalize((Vector *)&local_210);
    piVar10 = (int *)(**(code **)(*piVar7 + 0xe8))(piVar7,1,0,0,0);
    local_134 = (int *)0x0;
    local_130 = 0;
    local_12c = 0;
    local_124 = 0;
    local_120 = 0;
    local_11c = 0xffffffff;
    local_118 = 0;
    local_6c = (int *)0x0;
    local_28 = -1;
    local_24 = (ushort *)0x0;
    local_60 = 0;
    local_5c = 0;
    local_64 = 0;
    local_2c = 0;
    local_c4 = 0xffffffff;
    local_148 = '\x01';
    local_14c = 2;
                    /* try { // try from 00286b45 to 00286f84 has its CatchHandler @ 00287137 */
    local_150 = piVar10;
    (**(code **)(*piVar10 + 0x30))(piVar10,2);
    (**(code **)(*local_150 + 0x4c))(local_150,3,3,local_204);
    local_6c = piVar10;
    local_68 = 0;
    piVar13 = local_204;
    piVar14 = local_110;
    for (iVar12 = 0x29; iVar12 != 0; iVar12 = iVar12 + -1) {
      *piVar14 = *piVar13;
      piVar13 = piVar13 + (uint)bVar15 * -2 + 1;
      piVar14 = piVar14 + (uint)bVar15 * -2 + 1;
    }
    local_134 = piVar10 + 1;
    local_12c = 0;
    local_144 = local_160;
    local_130 = 3;
    local_114 = 0;
    local_128 = local_168;
    local_138 = local_154;
    local_124 = 0;
    local_64 = 3;
    local_60 = 0;
    local_c0 = ~-(uint)(local_c0 == 0) & 2;
    if (local_28 == -1) {
      local_2c = 0;
      local_24 = local_168;
      local_28 = local_164;
    }
    local_5c = 0;
    local_54 = local_b0;
    local_58 = local_bc;
    puVar8 = local_a4;
    do {
      puVar9 = puVar8 + 1;
      puVar8[0x16] = *puVar8;
      puVar8 = puVar9;
    } while (puVar9 != local_84);
    *local_bc = *param_1;
    local_bc[1] = param_1[1];
    local_bc[2] = param_1[2];
    uVar11 = (param_4 >> 8 & 0xff) << 8 | (param_4 & 0xff) << 0x10 | param_4 >> 0x10 & 0xff |
             param_4 & 0xff000000;
    *local_ac = uVar11;
    *local_b0 = local_210;
    local_b0[1] = local_20c;
    local_b0[2] = local_208;
    *local_4c = 0;
    local_4c[1] = 0;
    local_b0 = (float *)((int)local_b0 + local_104);
    local_bc = (float *)((int)local_bc + local_110[0]);
    local_4c = (undefined4 *)((int)local_4c + local_f8);
    local_48 = local_48 + local_f4 * 3;
    local_44 = local_44 + local_f0 * 3;
    local_40 = local_40 + local_ec * 3;
    local_3c = local_3c + local_e8 * 3;
    local_38 = local_38 + local_e4 * 3;
    local_34 = local_34 + local_e0 * 3;
    local_30 = local_30 + local_dc * 3;
    *local_bc = *param_2;
    local_bc[1] = param_2[1];
    local_bc[2] = param_2[2];
    *(uint *)((int)local_ac + local_100) = uVar11;
    *local_b0 = local_210;
    local_b0[1] = local_20c;
    local_b0[2] = local_208;
    *local_4c = 0;
    local_4c[1] = 0x3f800000;
    local_b0 = (float *)((int)local_b0 + local_104);
    local_bc = (float *)((int)local_bc + local_110[0]);
    puVar3 = (uint *)((int)local_ac + local_100 + local_100);
    local_4c = (undefined4 *)((int)local_4c + local_f8);
    *local_bc = *param_3;
    local_bc[1] = param_3[1];
    local_bc[2] = param_3[2];
    *puVar3 = uVar11;
    *local_b0 = local_210;
    local_b0[1] = local_20c;
    local_b0[2] = local_208;
    *local_4c = 0x3f800000;
    local_4c[1] = 0;
    local_5c = 3;
    local_60 = 3;
    local_58 = (float *)((int)local_bc + local_110[0]);
    local_54 = (float *)((int)local_b0 + local_104);
    local_50 = (int)puVar3 + local_100;
    local_4c = (undefined4 *)((int)local_4c + local_f8);
    if (local_148 != '\0') {
      switch(local_14c) {
      case 4:
        uVar11 = 4;
        break;
      case 5:
        uVar11 = 6;
        break;
      case 6:
        uVar11 = 3;
        break;
      case 7:
        uVar11 = 4;
        break;
      default:
        uVar11 = local_60;
        break;
      case 9:
        uVar11 = 0;
      }
      if (local_154 != 0) {
        if (3 < uVar11) {
          uVar11 = 3;
        }
        if (uVar11 != 0) {
          switch(local_14c) {
          case 0:
          case 9:
            break;
          default:
            GenerateSequentialIndexBuffer(local_160,uVar11,(int)local_168);
            break;
          case 4:
            GenerateLineStripIndexBuffer(local_160,uVar11,(int)local_168);
            break;
          case 5:
                    /* try { // try from 0028709a to 00287131 has its CatchHandler @ 00287137 */
            GenerateLineLoopIndexBuffer(local_160,uVar11,(int)local_168);
            break;
          case 6:
            GeneratePolygonIndexBuffer(local_168,(int)local_160,uVar11);
            break;
          case 7:
            GenerateQuadIndexBuffer(local_160,uVar11,(int)local_168);
          }
          local_124 = local_124 + uVar11 * local_138;
          if (local_12c < local_124) {
            local_12c = local_124;
          }
        }
      }
    }
    (**(code **)(*local_150 + 0x58))(local_150,local_60,local_12c,local_204);
    local_134 = (int *)0x0;
    local_130 = 0;
    local_64 = 0;
    local_6c = (int *)0x0;
    local_c4 = 0xffffffff;
    local_150 = (int *)0x0;
    (**(code **)(*piVar10 + 0x34))(piVar10,0xffffffff,0);
    if ((local_6c != (int *)0x0) &&
       (cVar6 = (**(code **)(*local_6c + 0x10))(local_6c), cVar6 != '\0')) {
      (**(code **)(*local_6c + 0x18))(local_6c);
    }
    if ((local_134 != (int *)0x0) &&
       (cVar6 = (**(code **)(*local_134 + 0x10))(local_134), cVar6 != '\0')) {
      (**(code **)(*local_134 + 0x18))(local_134);
    }
    if ((piVar7 != (int *)0x0) && ((**(code **)(*piVar7 + 0xc))(piVar7), piVar7 != (int *)0x0)) {
      (**(code **)(*piVar7 + 4))(piVar7);
      return;
    }
  }
  else {
    fVar16 = param_1[1];
    fVar17 = param_1[2];
    fVar4 = *param_1;
    fVar18 = *param_3;
    fVar19 = param_3[1];
    fVar20 = param_3[2];
    fVar21 = *param_2;
    fVar1 = param_2[1];
    fVar2 = param_2[2];
    pcVar5 = *(code **)*puVar8;
    puVar9 = operator_new(0x40);
    puVar9[5] = fVar4;
    puVar9[3] = 1;
    *puVar9 = &PTR_AddRef_002d0448;
    puVar9[2] = &PTR__CFunctor5_002d0464;
    puVar9[0xe] = param_4;
    puVar9[4] = RenderTriangleInternal;
    puVar9[6] = fVar16;
    puVar9[7] = fVar17;
    puVar9[8] = fVar21;
    puVar9[9] = fVar1;
    puVar9[10] = fVar2;
    puVar9[0xb] = fVar18;
    puVar9[0xc] = fVar19;
    puVar9[0xd] = fVar20;
    puVar9[0xf] = param_5;
    (*pcVar5)(puVar8,puVar9);
    if ((piVar7 != (int *)0x0) && ((**(code **)(*piVar7 + 0xc))(piVar7), piVar7 != (int *)0x0)) {
      (**(code **)(*piVar7 + 4))(piVar7);
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)