RenderLine
0x00285330 · 1874 bytes · __cdecl
_Z10RenderLineRK6VectorS1_5Colorb
Decompiled
undefined (4 params)
/* RenderLine(Vector const&, Vector const&, Color, bool) */
void RenderLine(undefined4 *param_1,undefined4 *param_2,uint param_3,char param_4)
{
undefined4 uVar1;
undefined4 uVar2;
undefined4 uVar3;
undefined4 uVar4;
undefined4 uVar5;
code *pcVar6;
char cVar7;
int *piVar8;
undefined4 *puVar9;
undefined4 *puVar10;
int *piVar11;
uint uVar12;
undefined4 uVar13;
int iVar14;
int *piVar15;
int *piVar16;
byte bVar17;
int local_204 [39];
ushort *local_168;
int local_164;
ushort *local_160;
int local_154;
int *local_150;
undefined4 local_14c;
char local_148;
ushort *local_144;
int local_138;
int *local_134;
undefined4 local_130;
int local_12c;
ushort *local_128;
int local_124;
undefined4 local_120;
undefined4 local_11c;
undefined4 local_118;
undefined1 local_114;
int local_110 [3];
int local_104;
int local_100;
int local_f8;
int local_f4;
int local_f0;
int local_ec;
int local_e8;
int local_e4;
int local_e0;
int local_dc;
undefined4 local_c4;
uint local_c0;
undefined4 *local_bc;
int local_b0;
uint *local_ac;
undefined4 local_a4 [8];
undefined4 local_84 [6];
int *local_6c;
undefined1 local_68;
undefined4 local_64;
uint local_60;
undefined4 local_5c;
undefined4 *local_58;
int local_54;
int local_50;
int local_4c [8];
undefined4 local_2c;
int local_28;
ushort *local_24;
bVar17 = 0;
InitializeStandardMaterials();
piVar8 = (int *)(**(code **)(*materials + 0x180))(materials);
if (piVar8 != (int *)0x0) {
/* try { // try from 00285366 to 00285368 has its CatchHandler @ 00285a97 */
(**(code **)(*piVar8 + 8))(piVar8);
}
/* try { // try from 00285374 to 0028545f has its CatchHandler @ 00285ae1 */
puVar9 = (undefined4 *)(**(code **)(*piVar8 + 0x238))(piVar8);
if (puVar9 == (undefined4 *)0x0) {
uVar13 = s_pWireframe;
if (param_4 == '\0') {
uVar13 = s_pWireframeIgnoreZ;
}
/* try { // try from 002854bb to 00285511 has its CatchHandler @ 00285ae1 */
(**(code **)(*piVar8 + 0x24))(piVar8,uVar13,0);
piVar11 = (int *)(**(code **)(*piVar8 + 0xe8))(piVar8,1,0,0,0);
local_134 = (int *)0x0;
local_130 = 0;
local_12c = 0;
local_124 = 0;
local_120 = 0;
local_11c = 0xffffffff;
local_118 = 0;
local_6c = (int *)0x0;
local_28 = -1;
local_24 = (ushort *)0x0;
local_60 = 0;
local_5c = 0;
local_64 = 0;
local_2c = 0;
local_c4 = 0xffffffff;
local_148 = '\x01';
local_14c = 1;
/* try { // try from 002855cb to 002858b6 has its CatchHandler @ 00285ab3 */
local_150 = piVar11;
(**(code **)(*piVar11 + 0x30))(piVar11,1);
(**(code **)(*local_150 + 0x4c))(local_150,2,2,local_204);
local_6c = piVar11;
local_68 = 0;
piVar15 = local_204;
piVar16 = local_110;
for (iVar14 = 0x29; iVar14 != 0; iVar14 = iVar14 + -1) {
*piVar16 = *piVar15;
piVar15 = piVar15 + (uint)bVar17 * -2 + 1;
piVar16 = piVar16 + (uint)bVar17 * -2 + 1;
}
local_134 = piVar11 + 1;
local_12c = 0;
local_144 = local_160;
local_130 = 2;
local_114 = 0;
local_128 = local_168;
local_138 = local_154;
local_124 = 0;
local_64 = 2;
local_60 = 0;
local_c0 = ~-(uint)(local_c0 == 0) & 2;
if (local_28 == -1) {
local_2c = 0;
local_24 = local_168;
local_28 = local_164;
}
local_5c = 0;
local_54 = local_b0;
local_58 = local_bc;
puVar9 = local_a4;
do {
puVar10 = puVar9 + 1;
puVar9[0x16] = *puVar9;
puVar9 = puVar10;
} while (puVar10 != local_84);
*local_bc = *param_1;
local_bc[1] = param_1[1];
local_bc[2] = param_1[2];
uVar12 = (param_3 >> 8 & 0xff) << 8 | (param_3 & 0xff) << 0x10 | param_3 >> 0x10 & 0xff |
param_3 & 0xff000000;
*local_ac = uVar12;
local_54 = local_b0 + local_104 * 2;
local_bc = (undefined4 *)((int)local_bc + local_110[0]);
local_4c[0] = local_4c[0] + local_f8 * 2;
local_4c[1] = local_4c[1] + local_f4 * 2;
local_4c[2] = local_4c[2] + local_f0 * 2;
local_4c[3] = local_4c[3] + local_ec * 2;
local_4c[4] = local_4c[4] + local_e8 * 2;
local_4c[5] = local_4c[5] + local_e4 * 2;
local_4c[6] = local_4c[6] + local_e0 * 2;
local_4c[7] = local_4c[7] + local_dc * 2;
*local_bc = *param_2;
local_bc[1] = param_2[1];
local_bc[2] = param_2[2];
*(uint *)((int)local_ac + local_100) = uVar12;
local_5c = 2;
local_60 = 2;
local_58 = (undefined4 *)((int)local_bc + local_110[0]);
local_50 = (int)local_ac + local_100 + local_100;
if (local_148 != '\0') {
switch(local_14c) {
case 4:
uVar12 = 2;
break;
case 5:
uVar12 = 4;
break;
case 6:
uVar12 = 0;
break;
case 7:
uVar12 = 3;
break;
default:
uVar12 = local_60;
break;
case 9:
uVar12 = 0;
}
if (local_154 != 0) {
if (2 < uVar12) {
uVar12 = 2;
}
if (uVar12 != 0) {
switch(local_14c) {
case 0:
case 9:
break;
default:
GenerateSequentialIndexBuffer(local_160,uVar12,(int)local_168);
break;
case 4:
GenerateLineStripIndexBuffer(local_160,uVar12,(int)local_168);
break;
case 5:
/* try { // try from 002859fa to 00285a91 has its CatchHandler @ 00285ab3 */
GenerateLineLoopIndexBuffer(local_160,uVar12,(int)local_168);
break;
case 6:
GeneratePolygonIndexBuffer(local_168,(int)local_160,uVar12);
break;
case 7:
GenerateQuadIndexBuffer(local_160,uVar12,(int)local_168);
}
local_124 = local_124 + uVar12 * local_138;
if (local_12c < local_124) {
local_12c = local_124;
}
}
}
}
(**(code **)(*local_150 + 0x58))(local_150,local_60,local_12c,local_204);
local_134 = (int *)0x0;
local_130 = 0;
local_64 = 0;
local_6c = (int *)0x0;
local_c4 = 0xffffffff;
local_150 = (int *)0x0;
(**(code **)(*piVar11 + 0x34))(piVar11,0xffffffff,0);
if ((local_6c != (int *)0x0) &&
(cVar7 = (**(code **)(*local_6c + 0x10))(local_6c), cVar7 != '\0')) {
(**(code **)(*local_6c + 0x18))(local_6c);
}
if ((local_134 != (int *)0x0) &&
(cVar7 = (**(code **)(*local_134 + 0x10))(local_134), cVar7 != '\0')) {
(**(code **)(*local_134 + 0x18))(local_134);
}
if ((piVar8 != (int *)0x0) && ((**(code **)(*piVar8 + 0xc))(piVar8), piVar8 != (int *)0x0)) {
(**(code **)(*piVar8 + 4))(piVar8);
return;
}
}
else {
uVar13 = *param_1;
uVar1 = param_1[1];
uVar2 = param_1[2];
uVar3 = *param_2;
uVar4 = param_2[1];
uVar5 = param_2[2];
pcVar6 = *(code **)*puVar9;
puVar10 = operator_new(0x34);
puVar10[3] = 1;
*puVar10 = &PTR_AddRef_002d03c8;
puVar10[2] = &PTR__CFunctor4_002d03e4;
puVar10[4] = RenderLine;
puVar10[0xb] = param_3;
puVar10[5] = uVar13;
puVar10[6] = uVar1;
puVar10[7] = uVar2;
puVar10[8] = uVar3;
puVar10[9] = uVar4;
puVar10[10] = uVar5;
*(char *)(puVar10 + 0xc) = param_4;
(*pcVar6)(puVar9,puVar10);
if ((piVar8 != (int *)0x0) && ((**(code **)(*piVar8 + 0xc))(piVar8), piVar8 != (int *)0x0)) {
(**(code **)(*piVar8 + 4))(piVar8);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.