RenderBoxInternal
0x00284880 · 2646 bytes · __cdecl
_Z17RenderBoxInternalRK6VectorRK6QAngleS1_S1_5ColorP9IMaterialb
Decompiled
undefined (7 params)
/* RenderBoxInternal(Vector const&, QAngle const&, Vector const&, Vector const&, Color, IMaterial*,
bool) */
void RenderBoxInternal(Vector *param_1,QAngle *param_2,Vector *param_3,Vector *param_4,uint param_5,
undefined4 param_6,char param_7)
{
undefined4 uVar1;
undefined4 uVar2;
undefined4 uVar3;
undefined4 uVar4;
undefined4 uVar5;
undefined4 uVar6;
undefined4 uVar7;
undefined4 uVar8;
undefined4 uVar9;
undefined4 uVar10;
undefined4 uVar11;
code *pcVar12;
int iVar13;
int iVar14;
int iVar15;
int iVar16;
char cVar17;
int *piVar18;
undefined4 *puVar19;
undefined4 *puVar20;
int *piVar21;
int iVar22;
int *piVar23;
uint uVar24;
int *piVar25;
byte bVar26;
undefined4 uVar27;
int *local_290;
int *local_28c;
uint local_284;
undefined4 local_270 [3];
Vector local_264 [4];
undefined4 auStack_260 [23];
int local_204 [39];
int local_168;
int local_164;
ushort *local_160;
int local_154;
int *local_150;
undefined4 local_14c;
char local_148;
ushort *local_144;
int local_138;
int *local_134;
undefined4 local_130;
int local_12c;
int local_128;
int local_124;
undefined4 local_120;
undefined4 local_11c;
undefined4 local_118;
undefined1 local_114;
int local_110 [3];
int local_104;
int local_100;
int local_f8;
int local_f4;
int local_f0;
int local_ec;
int local_e8;
int local_e4;
int local_e0;
int local_dc;
undefined4 local_c4;
uint local_c0;
undefined4 *local_bc;
undefined4 *local_b0;
uint *local_ac;
undefined4 local_a4 [8];
undefined4 local_84 [6];
int *local_6c;
undefined1 local_68;
undefined4 local_64;
int local_60;
int local_5c;
undefined4 *local_58;
undefined4 *local_54;
uint *local_50;
undefined4 *local_4c;
int local_48;
int local_44;
int local_40;
int local_3c;
int local_38;
int local_34;
int local_30;
undefined4 local_2c;
int local_28;
int local_24;
bVar26 = 0;
InitializeStandardMaterials();
piVar18 = (int *)(**(code **)(*materials + 0x180))(materials);
if (piVar18 != (int *)0x0) {
/* try { // try from 002848be to 002848c0 has its CatchHandler @ 0028531a */
(**(code **)(*piVar18 + 8))(piVar18);
}
/* try { // try from 002848cc to 00284a5d has its CatchHandler @ 00285316 */
puVar19 = (undefined4 *)(**(code **)(*piVar18 + 0x238))(piVar18);
if (puVar19 == (undefined4 *)0x0) {
/* try { // try from 00284aaa to 00284b13 has its CatchHandler @ 00285316 */
(**(code **)(*piVar18 + 0x24))(piVar18,param_6,0);
GenerateBoxVertices(param_1,param_2,param_3,param_4,local_264);
piVar21 = (int *)(**(code **)(*piVar18 + 0xe8))(piVar18,1,0,0,0);
local_134 = (int *)0x0;
local_130 = 0;
local_12c = 0;
local_124 = 0;
local_120 = 0;
local_11c = 0xffffffff;
local_118 = 0;
local_6c = (int *)0x0;
local_28 = -1;
local_24 = 0;
local_60 = 0;
local_5c = 0;
local_64 = 0;
local_2c = 0;
local_c4 = 0xffffffff;
local_148 = '\x01';
local_14c = 2;
/* try { // try from 00284bcd to 00285108 has its CatchHandler @ 002852e2 */
local_150 = piVar21;
(**(code **)(*piVar21 + 0x30))(piVar21,2);
(**(code **)(*local_150 + 0x4c))(local_150,0x24,0x24,local_204);
local_6c = piVar21;
local_68 = 0;
piVar23 = local_204;
piVar25 = local_110;
for (iVar22 = 0x29; iVar22 != 0; iVar22 = iVar22 + -1) {
*piVar25 = *piVar23;
piVar23 = piVar23 + (uint)bVar26 * -2 + 1;
piVar25 = piVar25 + (uint)bVar26 * -2 + 1;
}
local_134 = piVar21 + 1;
local_12c = 0;
local_144 = local_160;
local_130 = 0x24;
local_114 = 0;
local_128 = local_168;
local_138 = local_154;
local_124 = 0;
local_64 = 0x24;
local_60 = 0;
local_c0 = ~-(uint)(local_c0 == 0) & 2;
if (local_28 == -1) {
local_2c = 0;
local_24 = local_168;
local_28 = local_164;
}
local_5c = 0;
local_54 = local_b0;
local_58 = local_bc;
puVar19 = local_a4;
do {
puVar20 = puVar19 + 1;
puVar19[0x16] = *puVar19;
puVar19 = puVar20;
} while (puVar20 != local_84);
local_50 = local_ac;
uVar27 = 0xbf800000;
local_28c = (int *)s_pBoxFaceIndicesInsideOut;
local_290 = &s_pBoxFaceIndices;
local_284 = 0;
uVar24 = (param_5 & 0xff) << 0x10 | (param_5 >> 8 & 0xff) << 8 | param_5 >> 0x10 & 0xff |
param_5 & 0xff000000;
puVar19 = local_270;
while( true ) {
local_270[2] = 0;
local_270[1] = 0;
local_270[0] = 0;
*puVar19 = uVar27;
iVar22 = 1;
local_58 = local_bc;
piVar23 = local_28c;
if (param_7 == '\0') {
piVar23 = local_290;
}
do {
iVar16 = local_5c;
iVar13 = *piVar23;
iVar14 = piVar23[iVar22];
iVar15 = piVar23[iVar22 + 1];
*local_58 = *(undefined4 *)(local_264 + iVar13 * 0xc);
local_58[1] = auStack_260[iVar13 * 3];
local_58[2] = auStack_260[iVar13 * 3 + 1];
*local_50 = uVar24;
*local_54 = local_270[0];
local_54[1] = local_270[1];
local_54[2] = local_270[2];
*local_4c = 0;
local_4c[1] = 0;
local_5c = local_5c + 1;
if (local_60 < local_5c) {
local_60 = local_5c;
}
local_54 = (undefined4 *)((int)local_54 + local_104);
local_58 = (undefined4 *)((int)local_58 + local_110[0]);
local_50 = (uint *)((int)local_50 + local_100);
local_4c = (undefined4 *)((int)local_4c + local_f8);
local_48 = local_48 + local_f4;
local_44 = local_44 + local_f0;
local_40 = local_40 + local_ec;
local_3c = local_3c + local_e8;
local_38 = local_38 + local_e4;
local_34 = local_34 + local_e0;
local_30 = local_30 + local_dc;
*local_58 = *(undefined4 *)(local_264 + iVar15 * 0xc);
local_58[1] = auStack_260[iVar15 * 3];
local_58[2] = auStack_260[iVar15 * 3 + 1];
*local_50 = uVar24;
*local_54 = local_270[0];
local_54[1] = local_270[1];
local_54[2] = local_270[2];
if (iVar22 == 1) {
uVar27 = 0x3f800000;
}
else {
uVar27 = 0;
}
*local_4c = 0x3f800000;
local_4c[1] = uVar27;
local_5c = iVar16 + 2;
if (local_60 < local_5c) {
local_60 = local_5c;
}
local_54 = (undefined4 *)((int)local_54 + local_104);
local_58 = (undefined4 *)((int)local_58 + local_110[0]);
local_50 = (uint *)((int)local_50 + local_100);
local_4c = (undefined4 *)((int)local_4c + local_f8);
local_48 = local_48 + local_f4;
local_44 = local_44 + local_f0;
local_40 = local_40 + local_ec;
local_3c = local_3c + local_e8;
local_38 = local_38 + local_e4;
local_34 = local_34 + local_e0;
local_30 = local_30 + local_dc;
*local_58 = *(undefined4 *)(local_264 + iVar14 * 0xc);
local_58[1] = auStack_260[iVar14 * 3];
local_58[2] = auStack_260[iVar14 * 3 + 1];
*local_50 = uVar24;
*local_54 = local_270[0];
local_54[1] = local_270[1];
local_54[2] = local_270[2];
if (iVar22 == 1) {
uVar27 = 0;
}
else {
uVar27 = 0x3f800000;
}
*local_4c = uVar27;
local_4c[1] = 0x3f800000;
local_5c = iVar16 + 3;
if (local_60 < local_5c) {
local_60 = local_5c;
}
iVar22 = iVar22 + 1;
local_54 = (undefined4 *)((int)local_54 + local_104);
local_bc = (undefined4 *)((int)local_58 + local_110[0]);
local_50 = (uint *)((int)local_50 + local_100);
local_58 = local_bc;
local_4c = (undefined4 *)((int)local_4c + local_f8);
local_48 = local_48 + local_f4;
local_44 = local_44 + local_f0;
local_40 = local_40 + local_ec;
local_3c = local_3c + local_e8;
local_38 = local_38 + local_e4;
local_34 = local_34 + local_e0;
local_30 = local_30 + local_dc;
} while (iVar22 != 3);
local_284 = local_284 + 1;
if (local_284 == 6) break;
uVar27 = 0xbf800000;
puVar19 = local_270 + ((int)local_284 >> 1);
if ((local_284 & 1) != 0) {
uVar27 = 0x3f800000;
}
local_28c = local_28c + 4;
local_290 = local_290 + 4;
}
if (local_148 != '\0') {
switch(local_14c) {
case 4:
iVar22 = local_60 * 2 + -2;
break;
case 5:
iVar22 = local_60 * 2;
break;
case 6:
iVar22 = local_60 * 3 + -6;
break;
case 7:
iVar13 = local_60 * 6;
iVar22 = iVar13 + 3;
if (-1 < iVar13) {
iVar22 = iVar13;
}
iVar22 = iVar22 >> 2;
break;
default:
iVar22 = local_60;
break;
case 9:
iVar22 = 0;
}
if (local_154 != 0) {
if (0x24 < iVar22) {
iVar22 = 0x24;
}
if (iVar22 != 0) {
switch(local_14c) {
case 0:
case 9:
break;
default:
GenerateSequentialIndexBuffer(local_160,iVar22,local_168);
break;
case 4:
/* try { // try from 00285223 to 002852ba has its CatchHandler @ 002852e2 */
GenerateLineStripIndexBuffer(local_160,iVar22,local_168);
break;
case 5:
GenerateLineLoopIndexBuffer(local_160,iVar22,local_168);
break;
case 6:
GeneratePolygonIndexBuffer(local_160,(int)local_160,iVar22);
break;
case 7:
GenerateQuadIndexBuffer(local_160,iVar22,local_168);
}
local_124 = local_124 + local_138 * iVar22;
if (local_12c < local_124) {
local_12c = local_124;
}
}
}
}
(**(code **)(*local_150 + 0x58))(local_150,local_60,local_12c,local_204);
local_134 = (int *)0x0;
local_130 = 0;
local_64 = 0;
local_6c = (int *)0x0;
local_c4 = 0xffffffff;
local_150 = (int *)0x0;
(**(code **)(*piVar21 + 0x34))(piVar21,0xffffffff,0);
if ((local_6c != (int *)0x0) &&
(cVar17 = (**(code **)(*local_6c + 0x10))(local_6c), cVar17 != '\0')) {
(**(code **)(*local_6c + 0x18))(local_6c);
}
if ((local_134 != (int *)0x0) &&
(cVar17 = (**(code **)(*local_134 + 0x10))(local_134), cVar17 != '\0')) {
(**(code **)(*local_134 + 0x18))(local_134);
}
if ((piVar18 != (int *)0x0) && ((**(code **)(*piVar18 + 0xc))(piVar18), piVar18 != (int *)0x0))
{
(**(code **)(*piVar18 + 4))(piVar18);
return;
}
}
else {
uVar27 = *(undefined4 *)param_4;
uVar1 = *(undefined4 *)(param_4 + 4);
uVar2 = *(undefined4 *)(param_4 + 8);
uVar3 = *(undefined4 *)param_3;
uVar4 = *(undefined4 *)(param_3 + 4);
uVar5 = *(undefined4 *)(param_3 + 8);
uVar6 = *(undefined4 *)param_2;
uVar7 = *(undefined4 *)(param_2 + 4);
uVar8 = *(undefined4 *)(param_2 + 8);
uVar9 = *(undefined4 *)param_1;
uVar10 = *(undefined4 *)(param_1 + 4);
uVar11 = *(undefined4 *)(param_1 + 8);
pcVar12 = *(code **)*puVar19;
puVar20 = operator_new(0x50);
puVar20[3] = 1;
*puVar20 = &PTR_AddRef_002d0308;
puVar20[2] = &PTR__CFunctor7_002d0324;
puVar20[5] = uVar9;
puVar20[0x11] = param_5;
puVar20[6] = uVar10;
puVar20[7] = uVar11;
puVar20[8] = uVar6;
puVar20[0x12] = param_6;
puVar20[4] = RenderBoxInternal;
puVar20[9] = uVar7;
puVar20[10] = uVar8;
puVar20[0xb] = uVar3;
puVar20[0xc] = uVar4;
puVar20[0xd] = uVar5;
puVar20[0xe] = uVar27;
puVar20[0xf] = uVar1;
puVar20[0x10] = uVar2;
*(char *)(puVar20 + 0x13) = param_7;
(*pcVar12)(puVar19,puVar20);
if ((piVar18 != (int *)0x0) && ((**(code **)(*piVar18 + 0xc))(piVar18), piVar18 != (int *)0x0))
{
(**(code **)(*piVar18 + 4))(piVar18);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.