L L4D2node

ED_Alloc

0x001d6a40 · 458 bytes · __cdecl

_Z8ED_Alloci

Decompiled

undefined (1 param)

/* ED_Alloc(int) */

edict_t * ED_Alloc(int param_1)

{
  int iVar1;
  int iVar2;
  edict_t *peVar3;
  int iVar4;
  longdouble lVar5;
  float fVar6;
  
  iVar2 = DAT_003b8174;
  if (-1 < param_1) {
    if (DAT_003b816c <= param_1) {
      Warning("ED_Alloc( %d ) - invalid edict index specified.",param_1);
      return (edict_t *)0x0;
    }
    peVar3 = (edict_t *)(param_1 * 0x10 + DAT_003b8174);
    if (((byte)*peVar3 & 2) == 0) {
      return (edict_t *)0x0;
    }
    ED_ClearEdict(peVar3);
    return peVar3;
  }
  iVar1 = CBaseServer::GetMaxClients((CBaseServer *)&sv);
  peVar3 = (edict_t *)(iVar2 + (iVar1 + 1) * 0x10);
  iVar2 = CBaseServer::GetMaxClients((CBaseServer *)&sv);
  iVar2 = iVar2 + 1;
  iVar1 = DAT_003b816c;
  if (iVar2 < DAT_003b816c) {
    iVar4 = -1;
    do {
      if (((byte)*peVar3 & 2) != 0) {
        fVar6 = *(float *)(g_EdictFreeTime + iVar2 * 4);
        if (2.0 <= fVar6) {
          lVar5 = (longdouble)CBaseServer::GetTime((CBaseServer *)&sv);
          fVar6 = *(float *)(g_EdictFreeTime + iVar2 * 4);
          iVar1 = DAT_003b816c;
          iVar4 = iVar2;
          if ((float)lVar5 - fVar6 < 1.0) goto LAB_001d6b60;
        }
        if ((fVar6 == 0.0) && (*(int *)(sv_useexplicitdelete._28_4_ + 0x30) != 0)) {
          CFrameSnapshotManager::AddExplicitDelete
                    ((CFrameSnapshotManager *)framesnapshotmanager,iVar2);
        }
        goto LAB_001d6b08;
      }
LAB_001d6b60:
      iVar2 = iVar2 + 1;
      peVar3 = peVar3 + 0x10;
    } while (iVar2 < iVar1);
    if (iVar1 < DAT_003b8170) goto LAB_001d6bd8;
    if (-1 < iVar4) {
      if ((*(float *)(g_EdictFreeTime + iVar4 * 4) == 0.0) &&
         (*(int *)(sv_useexplicitdelete._28_4_ + 0x30) != 0)) {
        CFrameSnapshotManager::AddExplicitDelete
                  ((CFrameSnapshotManager *)framesnapshotmanager,iVar4);
      }
      peVar3 = (edict_t *)(DAT_003b8174 + iVar4 * 0x10);
LAB_001d6b08:
      ED_ClearEdict(peVar3);
      return peVar3;
    }
  }
  else if (DAT_003b816c < DAT_003b8170) goto LAB_001d6bd8;
  if (DAT_003b8170 == 0) {
    Sys_Error("ED_Alloc: No edicts yet");
  }
  Sys_Error("ED_Alloc: no free edicts");
  iVar1 = DAT_003b816c;
LAB_001d6bd8:
  DAT_003b816c = iVar1 + 1;
  ED_ClearEdict(peVar3);
  return peVar3;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)