L L4D2node

CPhoneHome::SendSessionMessage

0x00181b30 · 2002 bytes · __thiscall

_ZN10CPhoneHome18SendSessionMessageEhPKc

Decompiled

undefined (3 params)

/* CPhoneHome::SendSessionMessage(unsigned char, char const*) */

void __thiscall CPhoneHome::SendSessionMessage(CPhoneHome *this,uchar param_1,char *param_2)

{
  uint *puVar1;
  char cVar2;
  byte bVar3;
  int iVar4;
  __uid_t __uid;
  passwd *ppVar5;
  long lVar6;
  int *piVar7;
  uint uVar8;
  uint uVar9;
  byte bVar10;
  int in_GS_OFFSET;
  IceKey local_10b8 [12];
  uchar *local_10ac [3];
  int local_10a0;
  uchar *local_1094;
  char local_1090;
  undefined4 local_108c;
  int local_1088;
  uint local_1084;
  int local_1080;
  uint *local_107c;
  uint *local_1078;
  sockaddr local_1070;
  sockaddr_in local_1060 [63];
  undefined1 local_1021;
  undefined1 local_1020 [2048];
  uchar local_820 [2048];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  uVar8 = local_1084;
  if (*(int *)(this + 0x38) != 0) {
    bf_write::bf_write((bf_write *)local_10ac);
    bf_write::StartWriting((bf_write *)local_10ac,local_1020,0x800,0,-1);
    lVar6 = *(long *)(this + 0x38);
    bf_write::bf_write((bf_write *)&local_1094);
    bf_write::WriteByte((bf_write *)local_10ac,0x6d);
    bf_write::WriteByte((bf_write *)local_10ac,10);
    bf_write::WriteByte((bf_write *)local_10ac,3);
    bf_write::WriteLong((bf_write *)local_10ac,lVar6);
    IceKey::IceKey(local_10b8,1);
    local_1070.sa_family._0_1_ = 0xbf;
    local_1070.sa_family._1_1_ = 1;
    local_1070.sa_data[0] = '\0';
    local_1070.sa_data[1] = -0x22;
    local_1070.sa_data[2] = 'U';
    local_1070.sa_data[3] = '\'';
    local_1070.sa_data[4] = -0x66;
    local_1070.sa_data[5] = '\x01';
                    /* try { // try from 00181c84 to 00181eb9 has its CatchHandler @ 001822ac */
    IceKey::set(local_10b8,(uchar *)&local_1070);
    bf_write::StartWriting((bf_write *)&local_1094,local_820,0x800,0,-1);
    bf_write::WriteByte((bf_write *)&local_1094,1);
    bf_write::WriteByte((bf_write *)&local_1094,1);
    bf_write::WriteString((bf_write *)&local_1094,(char *)(this + 0x14));
    _V_memset(local_1060,0,0x40);
    iVar4 = gethostname((char *)local_1060,0x40);
    if (iVar4 == -1) {
                    /* try { // try from 001820a3 to 001820bc has its CatchHandler @ 001822ac */
      V_strncpy((char *)local_1060,"Linux????",0x40);
    }
    local_1021 = 0;
    bf_write::WriteString((bf_write *)&local_1094,(char *)local_1060);
    _V_memset(local_1060,0,0x40);
    __uid = getuid();
    ppVar5 = getpwuid(__uid);
    if (ppVar5 == (passwd *)0x0) {
      V_strncpy((char *)local_1060,"LinuxUser??",0x40);
    }
    else {
      V_strncpy((char *)local_1060,ppVar5->pw_name,0x40);
    }
    local_1021 = 0;
    bf_write::WriteString((bf_write *)&local_1094,(char *)local_1060);
    V_FileBase(com_gamedir,(char *)local_1060,0x40);
    bf_write::WriteString((bf_write *)&local_1094,(char *)local_1060);
    lVar6 = build_number();
    bf_write::WriteLong((bf_write *)&local_1094,lVar6);
    bf_write::WriteFloat((float)&local_1094);
    bf_write::WriteByte((bf_write *)&local_1094,(uint)param_1);
    if (param_2 != (char *)0x0) {
      bf_write::WriteString((bf_write *)&local_1094,param_2);
    }
    cVar2 = Sys_IsDebuggerPresent();
    if (cVar2 == '\0') {
      piVar7 = (int *)CommandLine_Tier0();
      iVar4 = (**(code **)(*piVar7 + 0x28))(piVar7,"-allowdebug");
      uVar8 = (uint)(iVar4 != 0);
    }
    else {
      uVar8 = 1;
    }
    bf_write::WriteByte((bf_write *)&local_1094,uVar8);
    while (uVar8 = local_1088 + 7 >> 3, (uVar8 & 7) != 0) {
      bf_write::WriteByte((bf_write *)&local_1094,0);
    }
    EncryptBuffer(local_10b8,local_1094,uVar8);
    bf_write::WriteShort((bf_write *)local_10ac,local_1088 + 7 >> 3);
    bf_write::WriteBytes((bf_write *)local_10ac,local_1094,local_1088 + 7 >> 3);
    IceKey::~IceKey(local_10b8);
    netadr_s::ToSockadr((netadr_s *)(this + 8),&local_1070);
    CBlockingUDPSocket::SendSocketMessage
              (*(CBlockingUDPSocket **)(this + 0x3c),(sockaddr_in *)&local_1070,local_10ac[0],
               local_10a0 + 7 >> 3);
    uVar8 = local_1084;
    if ((*(int *)(this + 0x38) == 0) &&
       (cVar2 = CBlockingUDPSocket::WaitForMessage(*(CBlockingUDPSocket **)(this + 0x3c),1.5),
       uVar8 = local_1084, cVar2 != '\0')) {
      local_1090 = '\0';
      local_1094 = (uchar *)0x0;
      local_108c = 0xffffffff;
      local_1088 = 0;
      CBitRead::StartReading((CBitRead *)&local_1094,local_820,0x80,0,-1);
      iVar4 = CBlockingUDPSocket::ReceiveSocketMessage
                        (*(CBlockingUDPSocket **)(this + 0x3c),local_1060,local_820,0x80);
      uVar8 = local_1084;
      if (iVar4 != 0) {
        CBitRead::StartReading((CBitRead *)&local_1094,local_820,iVar4,0,-1);
        bVar3 = (byte)local_1084;
        if (local_1080 < 8) {
          uVar8 = local_1084;
          if ((local_107c == local_1078) || (local_1078 <= local_107c)) goto LAB_00181b63;
          puVar1 = local_107c + 1;
          uVar8 = *local_107c;
          local_107c = puVar1;
          if (local_1090 != '\0') goto LAB_00181b63;
          iVar4 = 8 - local_1080;
          bVar10 = (byte)local_1080;
          local_1080 = local_1080 + 0x18;
          bVar3 = (byte)(((&CBitBuffer::s_nMaskTable)[iVar4] & uVar8) << (bVar10 & 0x1f)) | bVar3;
          local_1084 = uVar8 >> ((byte)iVar4 & 0x1f);
        }
        else {
          local_1080 = local_1080 + -8;
          if (local_1080 == 0) {
            local_1080 = 0x20;
            if (local_107c == local_1078) {
              local_1080 = 1;
              local_1084 = 0;
              local_107c = local_107c + 1;
            }
            else if (local_1078 < local_107c) {
              local_1090 = '\x01';
              local_1084 = 0;
            }
            else {
              local_1084 = *local_107c;
              local_107c = local_107c + 1;
            }
          }
          else {
            local_1084 = local_1084 >> 8;
          }
        }
        uVar8 = local_1084;
        if (bVar3 == 0x6e) {
          if (local_1080 < 8) {
            if ((local_107c == local_1078) || (local_1078 <= local_107c)) goto LAB_00181b63;
            puVar1 = local_107c + 1;
            uVar8 = *local_107c;
            local_107c = puVar1;
            if (local_1090 != '\0') goto LAB_00181b63;
            iVar4 = 8 - local_1080;
            bVar3 = (byte)local_1080;
            local_1080 = local_1080 + 0x18;
            uVar9 = ((&CBitBuffer::s_nMaskTable)[iVar4] & uVar8) << (bVar3 & 0x1f) | local_1084;
            local_1084 = uVar8 >> ((byte)iVar4 & 0x1f);
          }
          else {
            local_1080 = local_1080 + -8;
            uVar9 = local_1084 & 0xff;
            if (local_1080 == 0) {
              local_1080 = 0x20;
              if (local_107c == local_1078) {
                local_1080 = 1;
                local_1084 = 0;
                local_107c = local_107c + 1;
              }
              else if (local_1078 < local_107c) {
                local_1090 = '\x01';
                local_1084 = 0;
              }
              else {
                local_1084 = *local_107c;
                local_107c = local_107c + 1;
              }
            }
            else {
              local_1084 = local_1084 >> 8;
            }
          }
          iVar4 = local_1080;
          uVar8 = local_1084;
          if (uVar9 == 1) {
            uVar9 = local_1084;
            if (local_1080 < 0x20) {
              if (local_107c == local_1078) {
                local_1080 = 1;
                local_1084 = 0;
                local_1090 = '\x01';
              }
              else if (local_1078 < local_107c) {
                local_1090 = '\x01';
                local_1084 = 0;
              }
              else {
                local_1084 = *local_107c;
                local_107c = local_107c + 1;
              }
              uVar9 = 0;
              if (local_1090 == '\0') {
                uVar9 = ((&CBitBuffer::s_nMaskTable)[0x20 - iVar4] & local_1084) <<
                        ((byte)local_1080 & 0x1f) | uVar8;
              }
            }
            *(uint *)(this + 0x38) = uVar9;
            uVar8 = local_1084;
          }
        }
      }
    }
  }
LAB_00181b63:
  local_1084 = uVar8;
  if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
                    /* WARNING: Subroutine does not return */
    __stack_chk_fail();
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)