CDownloadListGenerator::GetAddonVPKName
0x00140040 · 601 bytes · __thiscall
_ZN22CDownloadListGenerator15GetAddonVPKNameEPciPKc
Decompiled
undefined (4 params)
/* CDownloadListGenerator::GetAddonVPKName(char*, int, char const*) */
void __thiscall
CDownloadListGenerator::GetAddonVPKName
(CDownloadListGenerator *this,char *param_1,int param_2,char *param_3)
{
char *pcVar1;
int iVar2;
int iVar3;
undefined4 *puVar4;
int in_GS_OFFSET;
int local_150 [5];
undefined4 *local_13c [3];
int local_130;
char local_124 [260];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if ((param_3 != (char *)0x0) && (*param_3 != '\0')) {
V_snprintf(local_124,0x104,"maps/*.bsp");
V_FixSlashes(local_124,'/');
local_150[0] = 0;
local_150[1] = 0;
local_150[2] = 0;
local_150[3] = 0;
local_150[4] = 0;
/* try { // try from 00140110 to 0014017c has its CatchHandler @ 0014032b */
(**(code **)(*g_pFileSystem + 0x84))(g_pFileSystem,local_150,local_124,&DAT_002a076d);
if (0 < local_150[3]) {
iVar3 = 0;
LAB_00140130:
pcVar1 = CUtlString::operator_cast_to_char_((CUtlString *)(local_150[0] + iVar3 * 0x10));
iVar2 = V_stristr(pcVar1,param_3);
if (iVar2 == 0) goto LAB_001401a6;
pcVar1 = CUtlString::operator_cast_to_char_((CUtlString *)(iVar3 * 0x10 + local_150[0]));
CSplitString::CSplitString((CSplitString *)local_13c,pcVar1,".vpk");
/* try { // try from 00140191 to 00140250 has its CatchHandler @ 001402a9 */
if ((local_130 < 2) ||
(pcVar1 = (char *)V_UnqualifiedFileName((char *)*local_13c[0]), pcVar1 == (char *)0x0)) {
CSplitString::~CSplitString((CSplitString *)local_13c);
goto LAB_001401a6;
}
V_strncpy(param_1,pcVar1,param_2);
CSplitString::~CSplitString((CSplitString *)local_13c);
iVar3 = local_150[3] + -1;
iVar2 = iVar3 * 0x10;
for (; -1 < iVar3; iVar3 = iVar3 + -1) {
puVar4 = (undefined4 *)(local_150[0] + iVar2);
if (-1 < (int)puVar4[2]) {
if ((void *)*puVar4 != (void *)0x0) {
free((void *)*puVar4);
*puVar4 = 0;
}
puVar4[1] = 0;
}
iVar2 = iVar2 + -0x10;
}
goto LAB_001401fc;
}
LAB_001401b7:
iVar3 = local_150[3] + -1;
iVar2 = iVar3 * 0x10;
for (; -1 < iVar3; iVar3 = iVar3 + -1) {
puVar4 = (undefined4 *)(local_150[0] + iVar2);
if (-1 < (int)puVar4[2]) {
if ((void *)*puVar4 != (void *)0x0) {
free((void *)*puVar4);
*puVar4 = 0;
}
puVar4[1] = 0;
}
iVar2 = iVar2 + -0x10;
}
LAB_001401fc:
local_150[3] = 0;
CUtlMemory<CUtlString,int>::Purge((CUtlMemory<CUtlString,int> *)local_150);
local_150[4] = local_150[0];
CUtlMemory<CUtlString,int>::Purge((CUtlMemory<CUtlString,int> *)local_150);
}
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
return;
LAB_001401a6:
iVar3 = iVar3 + 1;
if (local_150[3] <= iVar3) goto LAB_001401b7;
goto LAB_00140130;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.