CDownloadListGenerator::LoadServerWhiteList
0x0013fa60 · 801 bytes · __thiscall
_ZN22CDownloadListGenerator19LoadServerWhiteListEP9KeyValues
Decompiled
undefined (2 params)
/* CDownloadListGenerator::LoadServerWhiteList(KeyValues*) */
bool __thiscall
CDownloadListGenerator::LoadServerWhiteList(CDownloadListGenerator *this,KeyValues *param_1)
{
int iVar1;
KeyValues *this_00;
char *pcVar2;
char *pcVar3;
int iVar4;
int iVar5;
int iVar6;
byte bVar7;
int in_GS_OFFSET;
int local_26c [3];
int local_260;
undefined4 *local_254 [3];
int local_248;
char local_239 [260];
WhiteListFileData local_135 [260];
undefined4 local_31;
undefined4 local_2d;
undefined4 local_29;
undefined4 local_25;
byte local_21;
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
EnsureCRCFilePath();
iVar1 = *(int *)(this + 0x18c);
this_00 = (KeyValues *)KeyValues::GetFirstValue(param_1);
do {
if (this_00 == (KeyValues *)0x0) {
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return iVar1 != *(int *)(this + 0x18c);
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
pcVar2 = (char *)KeyValues::GetName(this_00);
pcVar3 = (char *)KeyValues::GetString(this_00,(char *)0x0,"");
if ((pcVar3 != (char *)0x0) && (pcVar2 != (char *)0x0)) {
CSplitString::CSplitString((CSplitString *)local_26c,pcVar3,"+");
if (local_260 < 1) {
bVar7 = 0x80;
}
else {
iVar6 = 0;
bVar7 = 0x80;
do {
while( true ) {
iVar5 = iVar6 * 4;
/* try { // try from 0013fb69 to 0013fbe8 has its CatchHandler @ 0013fd95 */
iVar4 = _V_stricmp(*(char **)(local_26c[0] + iVar6 * 4),"allow_in_coop");
if (iVar4 != 0) break;
bVar7 = bVar7 | 0x10;
LAB_0013fb43:
iVar6 = iVar6 + 1;
if (local_260 <= iVar6) goto LAB_0013fba1;
}
iVar4 = _V_stricmp(*(char **)(local_26c[0] + iVar5),"allow_in_addon");
if (iVar4 != 0) {
/* try { // try from 0013fcac to 0013fcd8 has its CatchHandler @ 0013fd95 */
iVar4 = _V_stricmp(*(char **)(local_26c[0] + iVar5),"check_crc");
if (iVar4 == 0) {
bVar7 = bVar7 | 2;
}
else {
iVar4 = _V_stricmp(*(char **)(local_26c[0] + iVar5),"check_every_map");
if (iVar4 == 0) {
bVar7 = bVar7 | 0x40;
}
else {
/* try { // try from 0013fd50 to 0013fd54 has its CatchHandler @ 0013fd95 */
Warning("Unknown modifier in whitelist file: %s.\n",
*(undefined4 *)(local_26c[0] + iVar5));
}
}
goto LAB_0013fb43;
}
iVar6 = iVar6 + 1;
bVar7 = bVar7 | 0x20;
} while (iVar6 < local_260);
}
LAB_0013fba1:
local_31 = 0;
local_2d = 0;
local_29 = 0;
local_25 = 0;
local_135[0] = (WhiteListFileData)0x0;
local_21 = bVar7;
CSplitString::CSplitString((CSplitString *)local_254,pcVar2,"+");
/* try { // try from 0013fbfe to 0013fc70 has its CatchHandler @ 0013fdad */
V_strncpy(local_239,pcVar2,0x104);
V_FixSlashes(local_239,'/');
iVar6 = V_stristr((char *)*local_254[0],"...");
iVar5 = V_stristr((char *)*local_254[0],"*.*");
if ((iVar5 == 0) && (iVar6 == 0)) {
AddFileToWhiteList(this,local_239,local_135);
}
else {
/* try { // try from 0013fcf3 to 0013fd36 has its CatchHandler @ 0013fdad */
V_StripLastDir(local_239,0x104);
pcVar2 = (char *)0x0;
if (local_248 != 1) {
pcVar2 = (char *)local_254[0][1];
}
AddMatchingFiles(this,local_239,pcVar2,local_135,iVar6 != 0);
}
CSplitString::~CSplitString((CSplitString *)local_254);
CSplitString::~CSplitString((CSplitString *)local_26c);
}
this_00 = (KeyValues *)KeyValues::GetNextValue(this_00);
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.