CDownloadListGenerator::AddFileToWhiteList
0x0013f6a0 · 385 bytes · __thiscall
_ZN22CDownloadListGenerator18AddFileToWhiteListEPKcPNS_17WhiteListFileDataE
Decompiled
undefined (3 params)
/* CDownloadListGenerator::AddFileToWhiteList(char const*,
CDownloadListGenerator::WhiteListFileData*) */
void __thiscall
CDownloadListGenerator::AddFileToWhiteList
(CDownloadListGenerator *this,char *param_1,WhiteListFileData *param_2)
{
char cVar1;
int iVar2;
int in_GS_OFFSET;
WhiteListFileData local_135 [260];
undefined4 local_31;
undefined4 local_2d;
undefined4 local_29;
undefined4 local_25;
WhiteListFileData local_21;
int local_20;
local_21 = (WhiteListFileData)0x0;
local_31 = 0;
local_2d = 0;
local_29 = 0;
local_25 = 0;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if (param_1 == (char *)0x0) {
local_135[0] = (WhiteListFileData)0x0;
}
else {
V_strncpy((char *)local_135,param_1,0x104);
}
iVar2 = CUtlVector<CDownloadListGenerator::WhiteListFileData,CUtlMemory<CDownloadListGenerator::WhiteListFileData,int>>
::Find((CUtlVector<CDownloadListGenerator::WhiteListFileData,CUtlMemory<CDownloadListGenerator::WhiteListFileData,int>>
*)(this + 0x180),local_135);
if (iVar2 == -1) {
cVar1 = CalculateWhiteListCRC(this,(uchar *)(param_2 + 0x104),param_1);
if (cVar1 != '\0') {
local_21 = (WhiteListFileData)0x0;
if (param_2 == (WhiteListFileData *)0x0) {
local_31 = 0;
local_2d = 0;
local_29 = 0;
local_25 = 0;
}
else {
local_21 = param_2[0x114];
local_31 = *(undefined4 *)(param_2 + 0x104);
local_2d = *(undefined4 *)(param_2 + 0x108);
local_29 = *(undefined4 *)(param_2 + 0x10c);
local_25 = *(undefined4 *)(param_2 + 0x110);
}
if (param_1 == (char *)0x0) {
local_135[0] = (WhiteListFileData)0x0;
}
else {
V_strncpy((char *)local_135,param_1,0x104);
}
CUtlVector<CDownloadListGenerator::WhiteListFileData,CUtlMemory<CDownloadListGenerator::WhiteListFileData,int>>
::InsertBefore((CUtlVector<CDownloadListGenerator::WhiteListFileData,CUtlMemory<CDownloadListGenerator::WhiteListFileData,int>>
*)(this + 0x180),*(int *)(this + 0x18c),local_135);
}
}
else if (*(int *)(sv_show_whitelist_msg._28_4_ + 0x30) != 0) {
Msg("Whitelist entry \'%s\' is a duplicate.\n",param_1);
}
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.