L L4D2node

CBaseServer::RunFrame

0x0010ba10 · 732 bytes · __thiscall

_ZN11CBaseServer8RunFrameEv

Decompiled

undefined (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CBaseServer::RunFrame() */

void __thiscall CBaseServer::RunFrame(CBaseServer *this)

{
  uint *puVar1;
  int iVar2;
  char cVar3;
  int iVar4;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined4 local_24;
  undefined4 local_20;
  int local_1c;
  undefined4 local_18;
  undefined4 local_14;
  int local_10;
  
  local_34 = 0;
  local_30 = 0;
  if (_Plat_SetBenchmarkMode == 0) {
    local_1c = 0;
  }
  else {
    (**(code **)(_Plat_SetBenchmarkMode + 0x50))
              (_Plat_SetBenchmarkMode,&local_34,0,0,0,0,"/data/src/engine/./baseserver.cpp",0x9cd,
               &RunFrame()::tm_fmt,"(%s)%s","Networking","CBaseServer::RunFrame");
    local_1c = _Plat_SetBenchmarkMode;
  }
  iVar2 = _DAT_0040b9d4;
  local_24 = local_34;
  local_20 = local_30;
  if ((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) {
                    /* try { // try from 0010bc76 to 0010bcd6 has its CatchHandler @ 0010bd24 */
    iVar4 = ThreadGetCurrentId();
    if (iVar2 == iVar4) {
      if ((char *)*_DAT_0040b030 != "CBaseServer::RunFrame") {
        _DAT_0040b030 =
             (int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a8506,(char *)0x0,0x2a6193);
      }
      puVar1 = (uint *)(_DAT_0040b0bc + 4 + _DAT_0040b030[0x1c] * 8);
      *puVar1 = *puVar1 | 4;
      CVProfNode::EnterScope();
      DAT_0040b02c = '\0';
    }
  }
  local_2c = 0;
  local_28 = 0;
  if (_g_Telemetry == 0) {
    local_10 = 0;
  }
  else {
                    /* try { // try from 0010bb28 to 0010bb2a has its CatchHandler @ 0010bd03 */
    (**(code **)(_g_Telemetry + 0x50))
              (_g_Telemetry,&local_2c,0,0,0,0,"/data/src/engine/./baseserver.cpp",0x9ce,
               &RunFrame()::tm_fmt,"CBaseServer::RunFrame");
    local_10 = _g_Telemetry;
  }
  local_18 = local_2c;
  local_14 = local_28;
                    /* try { // try from 0010bb4a to 0010bba8 has its CatchHandler @ 0010bd28 */
  NET_ProcessSocket(*(int *)(this + 8),(IConnectionlessPacketHandler *)this);
  CheckTimeouts(this);
  UpdateUserSettings(this);
  SendPendingServerInfo(this);
  (**(code **)(*(int *)this + 0xfc))(this);
  UpdateMasterServer(this);
  if (0 < g_nForkID) {
    UpdateParentProcess();
  }
  if (this[0x14d] != (CBaseServer)0x0) {
    this[0x14d] = (CBaseServer)0x0;
    RecalculateTags(this);
  }
  ProcessSplitScreenDisconnects(this);
  if (local_10 != 0) {
    (**(code **)(local_10 + 0x54))(local_10,local_18,local_14,0,0,0);
  }
  iVar2 = _DAT_0040b9d4;
  if ((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) {
    iVar4 = ThreadGetCurrentId();
    if (iVar2 == iVar4) {
      cVar3 = CVProfNode::ExitScope();
      if (cVar3 != '\0') {
        _DAT_0040b030 = (int *)_DAT_0040b030[0x19];
      }
      DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
    }
  }
  if (local_1c != 0) {
    (**(code **)(local_1c + 0x54))(local_1c,local_24,local_20,0,0,0);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)